[math]\displaystyle{ \text{Exp} = \big[ ( 900 \times \text{Mod}_\text{GS} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{rand} ) + \text{Mod}_\text{escort} \big] \times \text{Mod}_\text{lv} }[/math]
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- With
- [math]\displaystyle{ \text{Mod}_\text{GS} }[/math] being 2 if the expedition is a Great Success, otherwise 1.
- [math]\displaystyle{ \text{Mod}_\text{FS} }[/math] being 1.5 for the flagship, otherwise 1.
- [math]\displaystyle{ \text{Mod}_\text{rand} }[/math] have a 50% chance of either being 1 or 2.
- [math]\displaystyle{ \text{Mod}_\text{escort} = \text{FS}_\text{Lv} + 10 \times \sqrt{\text{FS}_\text{Lv}} }[/math] round down to the tens
- It is 0 for the flagship.
- [math]\displaystyle{ \text{FS}_\text{Lv} }[/math] flagship's level .
- [math]\displaystyle{ \text{Mod}_\text{lv} }[/math] the "level correction", described below:
[math]\displaystyle{ \text{Mod}_\text{lv} }[/math]
|
Level |
Modifier
|
1-9 |
1.50
|
10-19 |
1.25
|
20-29 |
1.1
|
30-69 |
1
|
70+ |
0.9
|
|