Dark's Guide/Initial Proposal

Map Overview

Phase 1: Deplete the TP Gauge at J2

  • Composition: 1 AV, 1 CL, 4 DD
  • Route: D E F J J2
  • LOS Cn3 = Casual: 29.9, Easy: 31.00, Medium: 37.0, Hard: 47.0
  • Note: Have between 1-2 DD capable of carrying Daihatsus to deplete the TP Gauge quickly.

Phase 1.5: Unlock the Boss Node at X

The goal of this phase is to

Node B I N O T U
Hard AS A+ AS S A+ A+
Medium - A+ - S A+ A+
Easy - A+ - S - A+
Casual - - - S - -

  • CV, AV
  • Route = B
  • Fighter mule the CV and AV to gain AS against the node. Use LBAS with fighter in case CV and AV fighter power is not enough to AS
  • AP/AS = 142/318 for Hard. LBAS Range = 1

  • (F)BB(V), AV, CL, 3 DD
  • Route = D E H I
  • Slow Fleet will route to I. Bring anti-PT-Imps to secure the A rank at the node.
  • LBAS Range = 5

  • Refer to Node O, T, or U for comps as those requirements all pass through N

  • FBB, cv, CVL, CL, 2 DD (FAST)
  • Route: K M N Q P O

  • FBB, CV, CVL, CL, 2 DD (FAST)
  • Route: K M N Q C F S T

  • FBB, CV, CVL, CL, 2 DD (FAST)
  • Route: K M N Q C F S V U

Phase 2: Defeat Plum Princess at X

  • Comps
  • Route