World 2-4: 沖ノ島海域 Okinoshima Island

Strategy Name
Difficulty
☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
沖ノ島海域に襲来した有力な敵機動部隊を迎撃する。艦隊全力出撃で、これを捕捉撃滅せよ!
A powerful enemy battlegroup is invading the waters around Okinoshima Island. Sail out in full force and annihilate them!
2-4
Fleet Light: 1CA(V), 1CL, 4DD
Heavy: 2BB(V)/CV(B), 1CVL, 1CL, 2DD
Route Light: B G H L P
Heavy: Random
Other Notes AS value for Nodes M & L
AP AS AS+
38 84 168

Stage Guide

2-4 Branching Rules
Nodes Rules
B
C
  • Meet ANY of the following to go to C
    • (F)BB(V)+CV(L/B) ≥ 5
    • CV(L/B) ≥ 3 AND DD ≤ 2
    • (F)BB(V)+CV(B) ≥ 3 AND DD ≤ 2
  • Meet ALL of the following to go to G
    • No (F)BB(V), CV(L/B), AV, CLT or SS(V)
    • CL = 1
    • DD ≥ 4
    • Amount of ships in fleet = 6
  • Otherwise, random routing
    • 20% G if (F)BB(V)+CV(B) ≥ 2
    • 40% G if CV(B) ≥ 1 or SS(V) ≥ 1
    • 60% G otherwise
G
C
F
  • Go to G if fleet contains AO
  • Otherwise, random routing
G
F
A
  • 90% J if CVL ≥ 1 and DD ≥ 2
  • 75% J if CVL ≥ 1 or DD ≥ 2
  • Otherwise, go to A if fleet contains no CVL AND DD ≤ 1
J
H
I
  • Meet ALL of the following requirements to go to L:
    • Your fleet must contain 6 ships.
    • DD ≥ 4
    • CL+CT ≤ 2
    • CA ≤ 1
    • No other ship types are allowed.
  • Otherwise, go to I.
L
I
E
  • Random routing
    • If fleet contains CL AND CVL, 90% K
    • If fleet contains CVL, 80% K
    • If fleet contains CL, 75% K
    • Otherwise, more likely to go to E
K
J
L
  • Meet ANY of the following to go to L
    • (F)BB(V)+CV(L/B) ≥ 4
    • No CV(B)
  • Meet ANY of the following to go to M
    • (F)BB(V)+CV(L/B) = 3
    • CV(B) = 2
  • Otherwise, random routing
M
K
L
  • Random routing, with higher chance of going to N if fleet contains AV or AS
  • Go to L if DD ≥ 2
  • Otherwise, random routing between L and O
    • If fleet contains DD, you will more likely to go to L
    • If fleet doesn't contain DD, you will more likely to go to O
N
O
L
M
  • (F)BB(V)+CV(L/B) ≥ 4
  • Random routing if you don't meet any conditions
P
  • (F)BB(V)+CV(B) ≤ 2
  • Random routing if you don't meet any conditions


Tips

This map will feature a series of fights involving mostly smaller surface ships with some carrier fights in between.


Recommended Fleets

Light:

  • 1CVL, 1CV(B), 1CL, 1CA(V)/CLT/AV, 2DD
  • 2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD
    • Random routing across the map, but you are allowed to bring a much stronger fleet to fight the boss node.
    • J M, K L, and L M branches should be guaranteed though.
    • Having both CVL and CL will ensure 90% of not rolling deadend I E and F A

Heavy:

  • 1CAV, 1CL, 4DD
  • Route = B G H L P
    • Takes the quickest path to the boss node with only 2 battles prior to the boss node, but may present difficulties due to lack of airpower of your fleet for nodes L.
    • Boss node can also be difficult if your CL and DD aren't high-leveled, therefore it's not suitable much for early players.


Development Material Farming

It's possible to farm development material in node G by using the fleet consisting of 1AO/AS, 2CVL, 3CLT/CL.

  • Simply equip your ships full of torpedo bombers and opening torpedoes, then retreat after fighting node I.
  • It's recommended to use CVL instead of CV(B) for 60% of avoiding the maelstrom node.


Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Resource Node
Pattern 1  + 1
B
敵前衛巡洋艦戦隊
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
C
Maelstrom Node
Pattern 1  - ?
D
Resource Node
Pattern 1  + ?
E
敵侵攻高速軽快部隊
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5      
F
前衛機動部隊
Pattern 1       
AP:32
AS:72
AS+:144
Pattern 2       
AP:32
AS:71
AS+:141
Pattern 3       
AP:32
AS:72
AS+:144
Pattern 4       
AP:32
AS:72
AS+:144
Pattern 5       
AP:32
AS:72
AS+:144
Pattern 6       
AP:22
AS:48
AS+:96
G
Resource Node
Pattern 1  + 1
H
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
I
敵精鋭水雷戦隊
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5       
J
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
K
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
L
敵機動部隊 B群
Pattern 1       
AP:38
AS:84
AS+:168
Pattern 2       
AP:38
AS:84
AS+:168
Pattern 3       
AP:38
AS:84
AS+:168
Pattern 4       
AP:37
AS:83
AS+:165
Pattern 5       
AP:37
AS:83
AS+:165
Pattern 6       
AP:36
AS:81
AS+:162
M
敵機動部隊 A群
Pattern 1       
AP:38
AS:84
AS+:168
Pattern 2       
AP:38
AS:84
AS+:168
Pattern 3       
AP:38
AS:84
AS+:168
Pattern 4       
AP:37
AS:83
AS+:165
Pattern 5       
AP:37
AS:83
AS+:165
Pattern 6       
AP:36
AS:81
AS+:162
N
Resource Node
Pattern 1  + ?
O
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
P
敵侵攻中核水上打撃部隊
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5       

World 2/2-4/Drop list