Module:Data/Ship/Shounan
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Shounan/doc
return {
[""] = {
_name = "Shounan",
_suffix = false,
_rarity = 4,
_api_id = 895,
_id = 495,
_true_id = false,
_japanese_name = "昭南",
_reading = "しょうなん",
_class = nil,
_class_number = nil,
_type = 1,
_hp = 9,
_hp_max = 18,
_firepower = 4,
_firepower_max = 18,
_firepower_mod = 1,
_armor = 4,
_armor_max = 17,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 38,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 57,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 9,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Shounan/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2021, 11, 19},
_availability = nil,
_get_message = "私、日振型海防艦、その三番艦、昭南です。<br>提督、海上護衛、ますます厳しい…頑張りましょう。",
},
["Kai"] = {
_name = "Shounan",
_suffix = "Kai",
_rarity = 5,
_api_id = 714,
_id = 495,
_true_id = 1714,
_japanese_name = "昭南改",
_reading = "しょうなんかい",
_class = nil,
_class_number = nil,
_type = 1,
_hp = 18,
_hp_max = 29,
_firepower = 5,
_firepower_max = 37,
_firepower_mod = 1,
_armor = 7,
_armor_max = 34,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 18,
_aa_max = 63,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 12,
_luck_max = 67,
_luck_mod = false,
_build_time = 9,
_remodel_level = 37,
_remodel_ammo = 95,
_remodel_steel = 45,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Shounan/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}