World 4-5: 深海東洋艦隊漸減作戦 Abyssal Eastern Ocean Fleet Reduction Operation

Strategy Name
深海東洋艦隊漸減作戦 (Reduction of Abyssal Eastern Ocean Fleet)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
我が艦隊により大打撃を受けた敵東洋艦隊がリランカ島の港湾に再集結しつつある。遊撃部隊を編成し、敵増援を撃滅せよ!
Enemy Eastern Fleet which we have inflicted losses on is gathering at the harbor of Ri Lanka Island again. Form a strike team and eliminate the enemy reinforcements!
4-5 Fast+
Fleet 2(F)BB(V) 2CV(L) 2XX (XX != (F)BB(V) or CV(L))
Route A/C-D-H-T
Other Notes Final form requires 167/333 for AS/AS+
AP AS AS+
92 207 414
4-5 via K node
Fleet 3CV 3CA(V)
Route A/C-D-H-K-T
Other Notes CVs and BBs are interchangeable.
AP AS AS+
112 252 504

Stage Guide

Branching Rules
Nodes Rules
Start
A
  • Random
C
D
H
  • Fixed Route
E
M
  • Meet ANY of the following to go to M
    • Fleet Contains AO
    • (F)BB(V)+CV(L/B) ≥ 3
    • CL = 1 AND DD ≥ 2
  • Otherwise, go to K
K
G
D
  • Go to H if CL = 1 AND DD ≥ 2
  • Otherwise, random routing
H
H
K
  • Meet ANY of the following to go to T
    • FAST+ fleet AND (F)BB(V)+CV(L/B) ≤ 4
    • CL = 1 AND DD ≥ 3
    • Fleet did not go through node D AND contains CL with DD ≥ 2
  • Otherwise, go to K
T
I
J
  • Active Branching
G
K
L
  • Fail the LoS check
M
  • (F)BB(V)+CV(B) ≥ 4
  • (F)BB(V)+CV(L/B) ≥ 5
T
  • Pass the LoS check (≥ 71 F33 Cn2) and does not meet the condition to go to M
M
N
  • Meet ANY of the following to go to N
    • Fastest fleet
    • Fast+ fleet and DD ≥ 2
    • Fast fleet, (F)BB(V)+CV(B) ≤ 1, CL = 1 AND DD ≥ 2
  • Otherwise, go to R
R
O
N
  • Meet ANY of the following to go to N
    • (F)BB(V) ≥ 4
    • Fleet contains slow ship and (F)BB(V)+CV(L/B) ≥ 5
    • Fail the LoS Check (≤ 75 F33 Cn2)
  • Otherwise, random routing
T
Q
N
  • Go to P if the fleet fails the LoS check (≤ 60 F33 Cn2)
  • Go to O if (F)BB(V)+CV(L/B) ≥ 5
  • Go to N if fleet contains DD
  • Otherwise, O
O
P
R
N
  • Fast+ fleet
  • Fast fleet, CL = 1, AND DD ≥ 2
  • Fast fleet, CA(V) = 1, AND DD ≥ 2
S
  • Do not meet the requirement to go to N


Tips

  • Unlocked by clearing both 4-4 and 5-1
  • It takes 5 kills to clear the map. Upon completion you are rewarded 180 points and a medal. Boss's HP bar resets at midnight at the beginning of each month
    • The boss comp will be reverted back to Initial Form post-clear until the next month reset


  • Regarding the boss, boss is Harbor Princess, an installation-type enemy. Equipping Type 3 Shells and WG42 (Wurfgerät 42) will deal extra damage to her.
    • Warning: Harbor Princess becomes substantially stronger on final form! The changes are, namely:
      • HP increases from 380 to 490.
      • Base firepower increases from 100 to 180.
      • Armor increases from 135 to 183 (Counting equipment)
      • This pushes her armor roll values from 128 to 236 (i.e. 183 (±30%)), above the daytime cap of 181. Barring low armor rolls, only critical hits will significantly damage her during the day.
      • Base AA increases from 150 to 170.
      • She gains a completely different set of equipment: Two 15-inch Fortress Cannons, AP Shell, and what is suspected to be Abyssal Avenger Torpedo Bomber. As a side effect of her equipment, her range is increased to long.
      • The changes allow her to hit harder and earlier during daytime. Since she's an installation-type abyssal ship, she uses the carrier damage calculation formula (even though it is displayed as shelling). Thus, her shelling damage, not counting her equipment or the bonus from AP shell, is already over the day battle cap even with Red T engagement. She also gains double attack ability during night battle.
      • On the final form, her escort ships also become tougher (Elite/Flagship Transports and Elite CA Ne-class replaces the DD Late Model).


Recommended Fleet

  • Standard Routing D-H-K-T : 3 CA(V) 3 CV(B) / 1 BB(V) 3 CA(V) 2 CV(B) / 2 BB 1 CVB 2 CA 1 CAV / 1 BB 2 CV(B) 1 CVL 2 CA(V)
    • Please beware that Node K has a chance to Heavily Damage your ships due to the presence of 1 or 2 Battleship Ru-Class Kai Flagship
    • Los required for the boss is 71 Formula 33 Cn=2


  • Fast+ Fleet Routing D-H-T : 3 CA(V) 3 CV(B) / 1 BB(V) 2 CA(V) 3 CV(B) (All Fast+)
    • All Ships are highly recommended to have been applied with Reinforcement Expansion and be equipped with Boiler and Turbine to reach Fast+ speed
      • Slow Ships must have 2x Boilers to become "Fast+", so unless you are using slow BBs who have 5 Equipment Slots, you are recommended to use FBBs.
    • It will only go through the Submarine Node D and a Light Enemy Fleet in node H before going straight into the Boss Node, thus avoid going into node K completely, which contains a Heavy Enemy Fleet.
    • The exchange is that your BB(V)/CA(V) won't be able to do Artillery Spotting due to being unable to equip seaplane, though as they will still be outfitted with 2 Main Guns, they will still be able to do Double Attack during Night Battle.
    • It is highly recommended that the CV(B)s are all outfitted with Aircraft Cut-In setup to be able to deal with non-Installation Escort Ships quickly and efficiently


  • CL and DD Routing
    • Like Fast+ routing, you will also skip node K which contains dangerous enemies but it can be difficult to defeat Harbour Princess at boss, especially in her Final Form.
    • Four-slot DD such as Tashkent, or four-slot CL like Ooyodo are useful in this situation as they can carry two WG42 to deal significant damage to Harbour Princess.
    • Can be helpful should you do the quests that require you to take CL/DDs into 4-5 Boss or attempt to save cost from supplying and repairing ships.
      • 2 [(F)BB(V)+CV(L/B)] 1 CL 3 DD (Routes A-D-H-T or C-D-H-T)
      • 1 FBB 2 CVL 1 CL 2 DD (All Fast / Routes C-F-I-J-H-T or A-B-E-M-N-T)

Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Pattern 1Choose your route
B
東洋方面潜水艦隊 哨戒線Cライン
Pattern 1      
Pattern 2      
Pattern 3      
C
Pattern 1Choose your route
D
東洋方面潜水艦隊 哨戒線Bライン
Pattern 1      
Pattern 2      
Pattern 3     
E
東洋方面艦隊 威力偵察部隊
Pattern 1       
Pattern 2       
Pattern 3       
F
東洋方面潜水艦隊 哨戒線Aライン
Pattern 1      
Pattern 2      
Pattern 3      
G
東洋方面艦隊 威力偵察部隊
Pattern 1       
Pattern 2       
Pattern 3       
H
東洋方面艦隊 新編水上打撃部隊
Pattern 1       
Pattern 2       
Pattern 3       
I
Pattern 1Choose your route
J
東洋方面艦隊 突撃水雷戦隊
Pattern 1       
Pattern 2       
Pattern 3       
K
深海東洋艦隊 機動部隊
Pattern 1       
AP:19
AS:42
AS+:84
Pattern 2       
AP:75
AS:168
AS+:336
Pattern 3       
AP:112
AS:252
AS+:504
Pattern 4       
AP:75
AS:168
AS+:336
Pattern 5       
AP:75
AS:168
AS+:336
L
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
M
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
N
東洋方面艦隊 後方兵站部隊
Pattern 1       
Pattern 2       
Pattern 3       
O
深海東洋方面増援潜水艦隊
Pattern 1      
Pattern 2       
Pattern 3      
P
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
Q
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
R
Maelstrom Node
Pattern 1  - ?
S
深海東洋方面増援艦隊
Pattern 1       
AP:16
AS:35
AS+:69
Pattern 2       
AP:16
AS:35
AS+:69
Pattern 3       
AP:16
AS:35
AS+:69
T
リランカ島港湾守備隊
Pattern 1       
AP:92
AS:207
AS+:414
Pattern 2       
AP:92
AS:207
AS+:414
Pattern 3       
AP:74
AS:167
AS+:333
Pattern 4       
AP:92
AS:207
AS+:414
Pattern 5       
AP:55
AS:123
AS+:246
Pattern 6       
AP:55
AS:123
AS+:246

World 4/4-5/Drop list