Documentation for this module may be created at Module:EnemyShipData/doc
local ShipData = require("Module:ShipData")
local EnemyShipData = ShipData{
_enemy = true,
_constructor_module = "Module:EnemyShip",
}
EnemyShipData.hp_leveled = EnemyShipData.hp
EnemyShipData.firepower_leveled = EnemyShipData.firepower
EnemyShipData.torpedo_leveled = EnemyShipData.torpedo
EnemyShipData.aa_leveled = EnemyShipData.aa
EnemyShipData.armor_leveled = EnemyShipData.armor
EnemyShipData.asw_leveled = EnemyShipData.asw
EnemyShipData.evasion_leveled = EnemyShipData.evasion
EnemyShipData.los_leveled = EnemyShipData.los
EnemyShipData.luck_leveled = EnemyShipData.luck
function EnemyShipData:can_debuff()
return self._can_debuff
end
EnemyShipData.__call = EnemyShipData.create
return EnemyShipData