Module:Data/Ship/Makinami
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Makinami/doc
return {
[""] = {
_name = "Makinami",
_suffix = false,
_rarity = 4,
_api_id = 671,
_id = 471,
_true_id = false,
_japanese_name = "巻波",
_reading = "まきなみ",
_class = "Yuugumo",
_class_number = 5,
_type = 2,
_hp = 16,
_hp_max = 34,
_firepower = 10,
_firepower_max = 32,
_firepower_mod = false,
_armor = 6,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 24,
_torpedo_max = 68,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 11,
_aa_max = 46,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 8,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 24,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Makinami/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 6,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2021, 5, 8},
_availability = nil,
},
["Kai"] = {
_name = "Makinami",
_suffix = "Kai",
_rarity = 5,
_api_id = 709,
_id = 471,
_true_id = 1709,
_japanese_name = "巻波改",
_reading = "まきなみかい",
_class = "Yuugumo",
_class_number = 5,
_type = 2,
_hp = 32,
_hp_max = 49,
_firepower = 12,
_firepower_max = 53,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 28,
_torpedo_max = 81,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 16,
_aa_max = 56,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 53,
_luck_mod = false,
_build_time = 24,
_remodel_level = 30,
_remodel_ammo = 150,
_remodel_steel = 110,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Makinami/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}