Module:Data/Ship/Take
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Take/doc
return {
[""] = {
_name = "Take",
_rarity = 6,
_api_id = 642,
_id = 442,
_true_id = false,
_japanese_name = "竹",
_reading = "たけ",
_class = "Matsu",
_class_number = 2,
_type = 2,
_hp = 14,
_hp_max = 27,
_firepower = 5,
_firepower_max = 25,
_firepower_mod = false,
_armor = 5,
_armor_max = 22,
_armor_mod = false,
_torpedo = 19,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 19,
_aa_max = 58,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 28,
_luck_max = 88,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 14,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Take/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2020, 12, 10},
_availability = nil,
_get_message = "よお。お前が提督なんだって?<br>俺が丁型駆逐艦、松型の二番艦、竹。よろしくな。<br>いい……顔つきだな。気にいったぜ!",
},
["Kai"] = {
_name = "Take",
_suffix = "Kai",
_rarity = 7,
_api_id = 706,
_id = 442,
_true_id = 1706,
_japanese_name = "竹改",
_reading = "たけかい",
_class = "Matsu",
_class_number = 2,
_type = 2,
_hp = 26,
_hp_max = 45,
_firepower = 7,
_firepower_max = 42,
_firepower_mod = 1,
_armor = 12,
_armor_max = 54,
_armor_mod = 1,
_torpedo = 30,
_torpedo_max = 98,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 28,
_aa_max = 71,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 38,
_luck_max = 108,
_luck_mod = false,
_build_time = 14,
_remodel_level = 51,
_remodel_ammo = 190,
_remodel_steel = 120,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Take/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}