Module:Data/Ship/Sheffield
< Module:Data | Ship
Revision as of 23:06, 27 November 2020 by com>Grunty89
Documentation for this module may be created at Module:Data/Ship/Sheffield/doc
return {
[""] = {
_name = "Sheffield",
_suffix = false,
_rarity = 6,
_api_id = 514,
_id = 314,
_true_id = false,
_japanese_name = "Sheffield",
_reading = "シェフィールド",
_class = nil,
_class_number = nil,
_type = 3,
_hp = 38,
_hp_max = 55,
_firepower = 25,
_firepower_max = 56,
_firepower_mod = 2,
_armor = 16,
_armor_max = 41,
_armor_mod = 2,
_torpedo = 20,
_torpedo_max = 40,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 28,
_aa_max = 70,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 17,
_luck_max = 79,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 70,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Sheffield/Kai",
_fuel = 35,
_ammo = 60,
_scrap_fuel = 3,
_scrap_ammo = 3,
_scrap_steel = 12,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 3},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = "Konishi",
_implementation_date = {2020, 11, 28},
_availability = nil,
_get_message = "HMS Sheffield 着任します。<br>君がAdmiral? ふうん、ちょっといいね。<br>よろしく。",
},
["Kai"] = {
_name = "Sheffield",
_suffix = "Kai",
_rarity = 7,
_api_id = 705,
_id = 314,
_true_id = 1705,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "Sheffield改",
_reading = "シェフィールドかい",
_class = nil,
_class_number = nil,
_type = 3,
_hp = 52,
_hp_max = 67,
_firepower = 32,
_firepower_max = 74,
_firepower_mod = 2,
_armor = 25,
_armor_max = 68,
_armor_mod = 2,
_torpedo = 24,
_torpedo_max = 68,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 34,
_aa_max = 78,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 20,
_luck_max = 98,
_luck_mod = false,
_build_time = 70,
_remodel_level = 55,
_remodel_ammo = 460,
_remodel_steel = 460,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Sheffield/",
_remodel_to = false,
_fuel = 40,
_ammo = 65,
_scrap_fuel = 4,
_scrap_ammo = 8,
_scrap_steel = 16,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 1},
{equipment = nil, size = 3},
},
_voice_flag = 3,
},
}