Module:Data/Ship/Kasuga Maru
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Kasuga Maru/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Kasuga Maru",
_rarity = 4,
_api_id = 521,
_id = 321,
_true_id = false,
_japanese_name = "春日丸",
_reading = "かすがまる",
_class = nil,
_class_number = nil,
_type = 7,
_hp = 36,
_hp_max = 58,
_firepower = 0,
_firepower_max = 9,
_firepower_mod = 0,
_armor = 14,
_armor_max = 32,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 12,
_aa_max = 24,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 5,
_luck_max = 39,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 160,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kasuga Maru/1",
_fuel = 25,
_ammo = 25,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 16,
_scrap_baux = 3,
_equipment = {
{equipment = "Type 96 Fighter Kai", size = 14},
{equipment = false, size = 9},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_wikipedia = "Japanese aircraft carrier Taiyō",
},
["1"] = {
_name = "Taiyou",
_page = "Kasuga Maru",
_rarity = 5,
_api_id = 526,
_id = 326,
_true_id = false,
_japanese_name = "大鷹",
_reading = "たいよう",
_class = "Taiyou",
_class_number = 1,
_type = 7,
_hp = 37,
_hp_max = 59,
_firepower = 0,
_firepower_max = 12,
_firepower_mod = 0,
_armor = 15,
_armor_max = 34,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 13,
_aa_max = 27,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 6,
_luck_max = 44,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 160,
_remodel_level = 30,
_remodel_ammo = 190,
_remodel_steel = 350,
_remodel_from = "Kasuga Maru/",
_remodel_to = "Kasuga Maru/2",
_fuel = 30,
_ammo = 25,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 16,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 14},
{equipment = nil, size = 11},
{equipment = nil, size = 2},
},
_voice_flag = 3,
},
["2"] = {
_name = "Taiyou",
_page = "Kasuga Maru",
_suffix = "Kai",
_rarity = 6,
_api_id = 380,
_id = 1460,
_true_id = false,
_japanese_name = "大鷹改",
_reading = "たいようかい",
_class = "Taiyou",
_class_number = 1,
_type = 7,
_hp = 47,
_hp_max = 72,
_firepower = 0,
_firepower_max = 23,
_firepower_mod = 0,
_armor = 22,
_armor_max = 52,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 16,
_aa_max = 42,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 54,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 160,
_remodel_level = 60,
_remodel_ammo = 230,
_remodel_steel = 390,
_remodel_from = "Kasuga Maru/1",
_remodel_to = "Kasuga Maru/3",
_fuel = 30,
_ammo = 30,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 16,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 14},
{equipment = nil, size = 14},
{equipment = nil, size = 5},
{equipment = nil, size = 3},
},
_voice_flag = 3,
},
["3"] = {
_name = "Taiyou",
_page = "Kasuga Maru",
_suffix = "Kai Ni",
_rarity = 7,
_api_id = 529,
_id = 331,
_true_id = false,
_japanese_name = "大鷹改二",
_reading = "たいようかいに",
_class = "Taiyou",
_class_number = 1,
_type = 7,
_hp = 49,
_hp_max = 74,
_firepower = 18,
_firepower_max = 39,
_firepower_mod = 0,
_armor = 26,
_armor_max = 55,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 24,
_aa_max = 54,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 14,
_luck_max = 64,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 160,
_remodel_level = 85,
_remodel_ammo = 980,
_remodel_steel = 720,
_remodel_from = "Kasuga Maru/2",
_remodel_to = false,
_fuel = 35,
_ammo = 35,
_scrap_fuel = 3,
_scrap_ammo = 6,
_scrap_steel = 16,
_scrap_baux = 5,
_equipment = {
{equipment = nil, size = 14},
{equipment = nil, size = 14},
{equipment = nil, size = 8},
{equipment = nil, size = 3},
},
_voice_flag = 3,
},
}