Module:Data/Ship/I-14
Documentation for this module may be created at Module:Data/Ship/I-14/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "I-14",
_rarity = 6,
_api_id = 495,
_id = 295,
_true_id = false,
_japanese_name = "伊14",
_reading = "い14",
_class = "Type AM",
_class_number = nil,
_type = 14,
_hp = 20,
_hp_max = 24,
_firepower = 2,
_firepower_max = 9,
_firepower_mod = false,
_armor = 5,
_armor_max = 24,
_armor_mod = 1,
_torpedo = 36,
_torpedo_max = 72,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = false,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 20,
_luck_max = 59,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 200,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-14/Kai",
_fuel = 20,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 3,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 3},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_wikipedia = "Japanese submarine I-14",
},
["Kai"] = {
_name = "I-14",
_suffix = "Kai",
_rarity = 7,
_api_id = 375,
_id = 295,
_true_id = 1455,
_japanese_name = "伊14改",
_reading = "い14かい",
_class = "Type AM",
_class_number = nil,
_type = 14,
_hp = 20,
_hp_max = 24,
_firepower = 2,
_firepower_max = 9,
_firepower_mod = false,
_armor = 5,
_armor_max = 24,
_armor_mod = 1,
_torpedo = 36,
_torpedo_max = 72,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 0,
_aa_max = false,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 20,
_luck_max = 59,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 200,
_remodel_level = 35,
_remodel_ammo = 100,
_remodel_steel = 300,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "I-14/",
_remodel_to = false,
_fuel = 20,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 3,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 3},
},
_voice_flag = 3,
},
}