Module:Data/Ship/Fujinami
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Fujinami/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Fujinami",
_rarity = 4,
_api_id = 485,
_id = 285,
_true_id = false,
_japanese_name = "藤波",
_reading = "ふじなみ",
_class = "Yuugumo",
_class_number = nil,
_type = 2,
_hp = 16,
_hp_max = 34,
_firepower = 10,
_firepower_max = 31,
_firepower_mod = false,
_armor = 6,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 24,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 12,
_aa_max = 42,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 24,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Fujinami/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 6,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = nil,
_availability = nil,
_wikipedia = "Japanese destroyer Fujinami",
},
["Kai"] = {
_name = "Fujinami",
_suffix = "Kai",
_rarity = 5,
_api_id = 373,
_id = 285,
_true_id = 1453,
_japanese_name = "藤波改",
_reading = "ふじなみかい",
_class = "Yuugumo",
_class_number = nil,
_type = 2,
_hp = 32,
_hp_max = 49,
_firepower = 12,
_firepower_max = 52,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 27,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 18,
_aa_max = 58,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 11,
_luck_max = 57,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 24,
_remodel_level = 30,
_remodel_ammo = 150,
_remodel_steel = 110,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Fujinami/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}