Module:Data/Ship/Kamikaze
< Module:Data | Ship
Revision as of 03:00, 4 May 2016 by 200.104.84.116 (talk)
Documentation for this module may be created at Module:Data/Ship/Kamikaze/doc
--Categories:
--[[Category:Player ship modules]]
local Kamikaze = {
[""] = {
_name = "Kamikaze",
_rarity = 4,
_api_id = 471,
_id = 271,
_true_id = false,
_japanese_name = "神風",
_reading = "かみかぜ",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = 12,
_hp_max = 23,
_firepower = 5,
_firepower_max = 28,
_firepower_mod = 1,
_armor = 5,
_armor_max = 17,
_armor_mod = false,
_torpedo = 12,
_torpedo_max = 36,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 5,
_aa_max = 26,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 30,
_luck_max = 79,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 18,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kamikaze/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 3,
_scrap_baux = false,
_equipment = {
{equipment = "12cm Single Gun Mount", size = 4},
{equipment = "53cm Twin Torpedo Mount", size = 4},
},
},
["Kai"] = {
_name = "Kamikaze",
_suffix = "Kai",
_rarity = 6,
_api_id = 476,
_id = 276,
_true_id = false,
_japanese_name = "神風改",
_reading = "かみかぜかい",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = 23,
_hp_max = 38,
_firepower = 8,
_firepower_max = 41,
_firepower_mod = 1,
_armor = 10,
_armor_max = 38,
_armor_mod = false,
_torpedo = 14,
_torpedo_max = 68,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 14,
_aa_max = 48,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 40,
_luck_max = 99,
_luck_mod = false,
_remodel_level = 50,
_remodel_ammo = 130,
_remodel_steel = 80,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kamikaze/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
class = {
_name = "Kamikaze",
_class = true,
_base_type = 2,
},
}
return Kamikaze