Module:Data/Ship/Kazagumo
< Module:Data | Ship
Revision as of 04:07, 25 September 2015 by com>Ckwng (Add _remodel_catapult)
Documentation for this module may be created at Module:Data/Ship/Kazagumo/doc
--Categories:
--[[Category:Player ship modules]]
local Kazagumo = {
[""] = {
_name = "Kazagumo",
_rarity = 4,
_api_id = 453,
_id = 253,
_true_id = false,
_japanese_name = "風雲",
_reading = "かざぐも",
_class = "Yuugumo",
_class_number = 3,
_type = 2,
_hp = 16,
_hp_max = 34,
_firepower = 10,
_firepower_max = 30,
_firepower_mod = 0,
_armor = 6,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 25,
_torpedo_max = 70,
_torpedo_mod = 1,
_evasion = 47,
_evasion_max = nil,
_aa = 10,
_aa_max = 40,
_aa_mod = 0,
_asw = 27,
_asw_max = nil,
_speed = 10,
_los = 6,
_los_max = nil,
_range = 1,
_luck = 13,
_luck_max = 54,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 24,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kazagumo/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 6,
_scrap_baux = false,
_equipment = {
{equipment = "12.7cm Twin Gun Mount", size = 0},
{equipment = "25mm Twin Autocannon Mount", size = 0},
},
},
["Kai"] = {
_name = "Kazagumo",
_suffix = "Kai",
_rarity = 5,
_api_id = 349,
_id = 253,
_true_id = 1429,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "風雲改",
_reading = "かざぐもかい",
_class = "Yuugumo",
_class_number = 3,
_type = 2,
_hp = 32,
_hp_max = 49,
_firepower = 12,
_firepower_max = 50,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 29,
_torpedo_max = 81,
_torpedo_mod = 1,
_evasion = 48,
_evasion_max = 90,
_aa = 17,
_aa_max = 51,
_aa_mod = 1,
_asw = 30,
_asw_max = 69,
_speed = 10,
_los = 9,
_los_max = 42,
_range = 1,
_luck = 14,
_luck_max = 69,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 140,
_remodel_steel = 120,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kazagumo/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = "Skilled Lookouts", size = 0},
{equipment = "No. 22 Surface Radar", size = 0},
{equipment = "No. 13 Air Radar", size = 0},
},
},
}
return Kazagumo