Module:Data/Ship/Kazagumo

< Module:Data‎ | Ship
Revision as of 13:56, 10 August 2015 by com>Ckwng (Kazagumo base.)
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Documentation for this module may be created at Module:Data/Ship/Kazagumo/doc

--Categories:
--[[Category:Player ship modules]]

local Kazagumo = {
	[""] = {
		_name = "Kazagumo",
		_rarity = 3,
		_api_id = 453,
		_id = 253,
		_true_id = false,
		_japanese_name = "風雲",
		_reading = "かざぐも",
		_class = "Yuugumo",
		_class_number = 3,
		_type = 2,
		_hp = 16,
		_hp_max = 34,
		_firepower = 10,
		_firepower_max = 30,
		_firepower_mod = 0,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = 1,
		_torpedo = 25,
		_torpedo_max = 70,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 10,
		_aa_max = 40,
		_aa_mod = 0,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 13,
		_luck_max = 54,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 24,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Kazagumo/Kai",
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 1,
		_scrap_steel = 6,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Kazagumo",
		_suffix = "Kai",
		_rarity = 3,
		_api_id = 349,
		_id = 253,
		_true_id = 1429,
		_cg_reference = "Kazagumo/",
		_cg_damaged_reference = "Kazagumo/",
		_japanese_name = "風雲改",
		_reading = "かざぐもかい",
		_class = "Yuugumo",
		_class_number = 3,
		_type = 2,
		_hp = 32,
		_hp_max = 49,
		_firepower = 12,
		_firepower_max = 50,
		_firepower_mod = 1,
		_armor = 14,
		_armor_max = 49,
		_armor_mod = 1,
		_torpedo = 29,
		_torpedo_max = 81,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 17,
		_aa_max = 51,
		_aa_mod = 1,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 14,
		_luck_max = 69,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 140,
		_remodel_steel = 120,
		_remodel_blueprint = false,
		_remodel_from = "Kazagumo/",
		_remodel_to = false,
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 10,
		_scrap_baux = false,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Kazagumo