Module:Data/Ship/Roma

< Module:Data‎ | Ship
Revision as of 14:08, 28 April 2015 by com>Ckwng

Documentation for this module may be created at Module:Data/Ship/Roma/doc

local Roma = {
	[""] = {
		_name = "Roma",
		_rarity = 6,
		_id = 242,
		_true_id = false,
		_card = "442 Card.jpg",
		_battle_card = "Roma card.jpg",
		_japanese_name = "Roma",
		_reading = "ローマ",
		_class = "Vittorio Veneto",
		_class_number = 3,
		_type = 8,
		_hp = 88,
		_hp_max = 94,
		_firepower = 79,
		_firepower_max = 98,
		_firepower_mod = 3,
		_armor = 71,
		_armor_max = 85,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 44,
		_aa_max = 74,
		_aa_mod = 1,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 4,
		_luck = 6,
		_luck_max = 39,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 300,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Roma/Kai",
		_fuel = 130,
		_ammo = 150,
		_scrap_fuel = 10,
		_scrap_ammo = 18,
		_scrap_steel = 37,
		_scrap_baux = 6,
		_equipment = {
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
		},
	},
	["Kai"] = {
		_name = "Roma",
		_suffix = "Kai",
		_rarity = 7,
		_id = 247,
		_true_id = false,
		_card = "447 Card.jpg",
		_battle_card = "Roma kai card.jpg",
		_japanese_name = "Roma改",
		_reading = "ローマかい",
		_class = "Vittorio Veneto",
		_class_number = 3,
		_type = 8,
		_hp = 92,
		_hp_max = 98,
		_firepower = 82,
		_firepower_max = 105,
		_firepower_mod = 5,
		_armor = 76,
		_armor_max = 90,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 46,
		_aa_max = 94,
		_aa_mod = 2,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 4,
		_luck = 8,
		_luck_max = 57,
		_luck_mod = false,
		_remodel_level = 35,
		_remodel_ammo = 1500,
		_remodel_steel = 900,
		_remodel_blueprint = true,
		_remodel_from = "Roma/",
		_remodel_to = false,
		_fuel = 140,
		_ammo = 170,
		_scrap_fuel = 10,
		_scrap_ammo = 28,
		_scrap_steel = 39,
		_scrap_baux = 7,
		_equipment = {
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
			{equipment = nil, size = 3},
		},
	},
}

return Roma