Module:Data/Ship/U-511
< Module:Data | Ship
Revision as of 23:39, 11 April 2015 by com>Ckwng
Documentation for this module may be created at Module:Data/Ship/U-511/doc
local U_511 = {
[""] = {
_name = "U-511",
_nick = "Yuu",
_rarity = 5,
_id = 231,
_true_id = false,
_card = "431 Card.jpg",
_battle_card = "U-511 card.png",
_japanese_name = "U-511",
_japanese_nick = "ユー",
_reading = "ゆー511",
_reading_nick = false,
_class = "Type IXC",
_class_number = 41,
_type = 13,
_hp = 8,
_hp_max = 16,
_firepower = 2,
_firepower_max = 8,
_firepower_mod = false,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 22,
_torpedo_max = 58,
_torpedo_mod = 2,
_evasion = 18,
_evasion_max = 44,
_aa = 0,
_aa_max = false,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 8,
_los_max = 28,
_range = 1,
_luck = 30,
_luck_max = 63,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "U-511/Kai",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = "WG42 (Wurfgerät 42)", size = 0},
},
},
["Kai"] = {
_name = "U-511",
_nick = "Yuu",
_suffix = "Kai",
_rarity = 6,
_id = 231,
_true_id = 504,
_card = "334 Card.jpg",
_battle_card = "U-511 kai card.png",
_japanese_name = "U-511改",
_japanese_nick = "ユー",
_reading = "ゆー511かい",
_reading_nick = false,
_class = "Type IXC",
_class_number = 41,
_type = 13,
_hp = 13,
_hp_max = 18,
_firepower = 3,
_firepower_max = 12,
_firepower_mod = 1,
_armor = 6,
_armor_max = 20,
_armor_mod = false,
_torpedo = 27,
_torpedo_max = 64,
_torpedo_mod = 2,
_evasion = 33,
_evasion_max = 59,
_aa = 0,
_aa_max = false,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 34,
_luck_max = 67,
_luck_mod = false,
_remodel_level = 35,
_remodel_ammo = 270,
_remodel_steel = 170,
_remodel_blueprint = false,
_remodel_from = "U-511/",
_remodel_to = "Ro-500/",
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
{equipment = false, size = 0},
},
},
}
return U_511