Module:Data/Ship/Ise

< Module:Data‎ | Ship
Revision as of 02:28, 25 April 2015 by com>Ckwng

Documentation for this module may be created at Module:Data/Ship/Ise/doc

local Ise = {
	[""] = {
		_name = "Ise",
		_rarity = 5,
		_id = 3,
		_true_id = false,
		_card = "003.jpg",
		_battle_card = "Ise card.jpeg",
		_japanese_name = "伊勢",
		_reading = "いせ",
		_class = "Ise",
		_class_number = 1,
		_type = 9,
		_hp = 74,
		_hp_max = 89,
		_firepower = 74,
		_firepower_max = 89,
		_firepower_mod = 4,
		_armor = 70,
		_armor_max = 89,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 22,
		_evasion_max = 49,
		_aa = 28,
		_aa_max = 79,
		_aa_mod = 1,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 10,
		_los_max = 36,
		_range = 3,
		_luck = 15,
		_luck_max = 69,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = true,
		_build_time = 270,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Ise/Kai",
		_fuel = 85,
		_ammo = 120,
		_scrap_fuel = 9,
		_scrap_ammo = 18,
		_scrap_steel = 37,
		_scrap_baux = 3,
		_equipment = {
			{equipment = "35.6cm Twin Gun Mount", size = 3},
			{equipment = "14cm Single Gun Mount", size = 3},
			{equipment = "Type 0 Reconnaissance Seaplane", size = 3},
			{equipment = false, size = 3},
		},
	},
	["Kai"] = {
		_name = "Ise",
		_suffix = "Kai",
		_rarity = 6,
		_id = 102,
		_true_id = false,
		_card = "102.jpg",
		_battle_card = "Ise kai card.jpg",
		_japanese_name = "伊勢改",
		_reading = "いせかい",
		_class = "Ise",
		_class_number = 1,
		_type = 10,
		_hp = 77,
		_hp_max = 89,
		_firepower = 63,
		_firepower_max = 79,
		_firepower_mod = 4,
		_armor = 74,
		_armor_max = 92,
		_armor_mod = 4,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 36,
		_evasion_max = 77,
		_aa = 45,
		_aa_max = 89,
		_aa_mod = 3,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 20,
		_los_max = 49,
		_range = 3,
		_luck = 30,
		_luck_max = 79,
		_luck_mod = false,
		_remodel_level = 10,
		_remodel_ammo = 150,
		_remodel_steel = 500,
		_remodel_blueprint = false,
		_remodel_from = "Ise/",
		_remodel_to = false,
		_fuel = 95,
		_ammo = 105,
		_scrap_fuel = 10,
		_scrap_ammo = 15,
		_scrap_steel = 36,
		_scrap_baux = 3,
		_equipment = {
			{equipment = "35.6cm Twin Gun Mount", size = 11},
			{equipment = "Zuiun", size = 11},
			{equipment = false, size = 11},
			{equipment = false, size = 14},
		},
	},
	class = {
		_name = "Ise",
		_class = true,
		_base_type = 9,
	},
}

return Ise