Module:Data/Ship/Hiyou
< Module:Data | Ship
Revision as of 23:43, 25 September 2015 by com>CkwngBot (Adding _remodel_development_material)
Documentation for this module may be created at Module:Data/Ship/Hiyou/doc
--Categories:
--[[Category:Player ship modules]]
local Hiyou = {
[""] = {
_name = "Hiyou",
_rarity = 4,
_api_id = 75,
_id = 65,
_true_id = false,
_japanese_name = "飛鷹",
_reading = "ひよう",
_class = "Hiyou",
_class_number = 1,
_type = 7,
_hp = 40,
_hp_max = 64,
_firepower = 0,
_firepower_max = 19,
_firepower_mod = false,
_armor = 21,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 28,
_evasion_max = 54,
_aa = 21,
_aa_max = 59,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 38,
_los_max = 59,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = true,
_build_time = 180,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Hiyou/Kai",
_fuel = 40,
_ammo = 40,
_scrap_fuel = 6,
_scrap_ammo = 6,
_scrap_steel = 20,
_scrap_baux = 6,
_equipment = {
{equipment = "Type 96 Fighter", size = 12},
{equipment = "Type 99 Dive Bomber", size = 18},
{equipment = "Type 97 Torpedo Bomber", size = 18},
{equipment = false, size = 10},
},
},
["Kai"] = {
_name = "Hiyou",
_suffix = "Kai",
_rarity = 5,
_api_id = 283,
_id = 65,
_true_id = 1383,
_japanese_name = "飛鷹改",
_reading = "ひようかい",
_class = "Hiyou",
_class_number = 1,
_type = 7,
_hp = 50,
_hp_max = 79,
_firepower = 0,
_firepower_max = 29,
_firepower_mod = false,
_armor = 30,
_armor_max = 59,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 28,
_evasion_max = 69,
_aa = 25,
_aa_max = 69,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 40,
_los_max = 79,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 25,
_remodel_ammo = 250,
_remodel_steel = 500,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Hiyou/",
_remodel_to = false,
_fuel = 45,
_ammo = 45,
_scrap_fuel = 6,
_scrap_ammo = 10,
_scrap_steel = 25,
_scrap_baux = 8,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 18},
{equipment = "Suisei", size = 18},
{equipment = "Type 97 Torpedo Bomber", size = 18},
{equipment = false, size = 12},
},
},
class = {
_name = "Hiyou",
_class = true,
_base_type = 7,
},
}
return Hiyou