Module:Data/Ship/Ryuujou
< Module:Data | Ship
Revision as of 04:36, 25 September 2015 by com>Ckwng (Add _remodel_catapult)
Documentation for this module may be created at Module:Data/Ship/Ryuujou/doc
--Categories:
--[[Category:Player ship modules]]
local Ryuujou = {
[""] = {
_name = "Ryuujou",
_rarity = 4,
_api_id = 76,
_id = 30,
_true_id = false,
_japanese_name = "龍驤",
_reading = "りゅうじょう",
_class = "Ryuujou",
_class_number = 1,
_type = 7,
_hp = 31,
_hp_max = 54,
_firepower = 0,
_firepower_max = 19,
_firepower_mod = false,
_armor = 17,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 27,
_evasion_max = 44,
_aa = 16,
_aa_max = 29,
_aa_mod = 2,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 34,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = true,
_build_time = 170,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Ryuujou/Kai",
_fuel = 35,
_ammo = 35,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 14,
_scrap_baux = 4,
_equipment = {
{equipment = "Type 96 Fighter", size = 9},
{equipment = "Type 97 Torpedo Bomber", size = 24},
{equipment = false, size = 5},
},
},
["Kai"] = {
_name = "Ryuujou",
_suffix = "Kai",
_rarity = 5,
_api_id = 281,
_id = 30,
_true_id = 1381,
_japanese_name = "龍驤改",
_reading = "りゅうじょうかい",
_class = "Ryuujou",
_class_number = 1,
_type = 7,
_hp = 45,
_hp_max = 69,
_firepower = 0,
_firepower_max = 29,
_firepower_mod = false,
_armor = 25,
_armor_max = 59,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 27,
_evasion_max = 59,
_aa = 20,
_aa_max = 39,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 35,
_los_max = 79,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 25,
_remodel_ammo = 220,
_remodel_steel = 400,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Ryuujou/",
_remodel_to = "Ryuujou/Kai Ni",
_fuel = 40,
_ammo = 40,
_scrap_fuel = 4,
_scrap_ammo = 6,
_scrap_steel = 20,
_scrap_baux = 6,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 9},
{equipment = "Suisei", size = 24},
{equipment = "Type 97 Torpedo Bomber", size = 5},
{equipment = false, size = 5},
},
},
["Kai Ni"] = {
_name = "Ryuujou",
_suffix = "Kai Ni",
_rarity = 6,
_api_id = 157,
_id = 157,
_true_id = false,
_japanese_name = "龍驤改二",
_reading = "りゅうじょうかいに",
_class = "Ryuujou",
_class_number = 1,
_type = 7,
_hp = 50,
_hp_max = 72,
_firepower = 0,
_firepower_max = 40,
_firepower_mod = false,
_armor = 28,
_armor_max = 62,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 36,
_evasion_max = 69,
_aa = 24,
_aa_max = 48,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 37,
_los_max = 79,
_range = 1,
_luck = 15,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 75,
_remodel_ammo = 600,
_remodel_steel = 600,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Ryuujou/Kai",
_remodel_to = false,
_fuel = 40,
_ammo = 45,
_scrap_fuel = 4,
_scrap_ammo = 12,
_scrap_steel = 22,
_scrap_baux = 6,
_equipment = {
{equipment = "Type 0 Fighter Model 62 (Fighter-bomber)", size = 18},
{equipment = "25mm Twin Autocannon Mount", size = 28},
{equipment = "Type 2 Reconnaissance Aircraft", size = 6},
{equipment = false, size = 3},
},
},
["Xmas"] = {
_name = "Ryuujou",
_suffix = "Xmas",
_display_suffix = "(Xmas)",
_api_id = 904,
_type = 7,
},
["Kai Ni Xmas"] = {
_name = "Ryuujou",
_suffix = "Kai Ni Xmas",
_display_suffix = "Kai Ni (Xmas)",
_api_id = 905,
_type = 7,
},
class = {
_name = "Ryuujou",
_class = true,
_base_type = 7,
},
}
return Ryuujou