Module:Data/Ship/Houshou

< Module:Data‎ | Ship
Revision as of 14:49, 20 May 2015 by com>Ckwng

Documentation for this module may be created at Module:Data/Ship/Houshou/doc

local Houshou = {
	[""] = {
		_name = "Houshou",
		_rarity = 3,
		_api_id = 89,
		_id = 25,
		_true_id = false,
		_japanese_name = "鳳翔",
		_reading = "ほうしょう",
		_class = "Houshou",
		_class_number = 1,
		_type = 7,
		_hp = 30,
		_hp_max = 49,
		_firepower = 0,
		_firepower_max = 19,
		_firepower_mod = false,
		_armor = 15,
		_armor_max = 39,
		_armor_mod = 2,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 24,
		_evasion_max = 39,
		_aa = 10,
		_aa_max = 29,
		_aa_mod = 1,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 32,
		_los_max = 69,
		_range = 1,
		_luck = 20,
		_luck_max = 69,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = false,
		_build_time = 120,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Houshou/Kai",
		_fuel = 25,
		_ammo = 25,
		_scrap_fuel = 2,
		_scrap_ammo = 1,
		_scrap_steel = 12,
		_scrap_baux = 1,
		_equipment = {
			{equipment = "Type 99 Dive Bomber", size = 8},
			{equipment = false, size = 11},
		},
	},
	["Kai"] = {
		_name = "Houshou",
		_suffix = "Kai",
		_rarity = 4,
		_api_id = 285,
		_id = 25,
		_true_id = 385,
		_battle_card_extension = "png",
		_battle_card_damaged_extension = "png",
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "鳳翔改",
		_reading = "ほうしょうかい",
		_class = "Houshou",
		_class_number = 1,
		_type = 7,
		_hp = 40,
		_hp_max = 59,
		_firepower = 0,
		_firepower_max = 29,
		_firepower_mod = false,
		_armor = 25,
		_armor_max = 49,
		_armor_mod = 2,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 24,
		_evasion_max = 59,
		_aa = 15,
		_aa_max = 39,
		_aa_mod = 2,
		_asw = 0,
		_asw_max = false,
		_speed = 5,
		_los = 35,
		_los_max = 79,
		_range = 1,
		_luck = 30,
		_luck_max = 79,
		_luck_mod = false,
		_remodel_level = 25,
		_remodel_ammo = 150,
		_remodel_steel = 350,
		_remodel_blueprint = false,
		_remodel_from = "Houshou/",
		_remodel_to = false,
		_fuel = 30,
		_ammo = 30,
		_scrap_fuel = 3,
		_scrap_ammo = 4,
		_scrap_steel = 15,
		_scrap_baux = 4,
		_equipment = {
			{equipment = "Type 0 Fighter Model 52", size = 14},
			{equipment = "Type 97 Torpedo Bomber", size = 16},
			{equipment = false, size = 12},
		},
	},
	class = {
		_name = "Houshou",
		_class = true,
		_base_type = 7,
	},
}

return Houshou