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Template:Gain Modifier Sp
Revision as of 06:44, 2 September 2023 by Jigaraphale (talk | contribs)
Special Resource Nodes Gain Modifiers Type 1 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment / Ship | Bonus Gains (per DLC / Ship)[1] | ||||||||||||||||||
Type | Name | 2-4 A 3-2 I 3-4 K/O / |
2-5 | 5-4 I 5-5 O |
7-4 O | ||||||||||||||
M |
N |
||||||||||||||||||
A | Toku Daihatsu Landing Craft Daihatsu Landing Craft Armed Daihatsu DLC + T89 Tank DLC + Panzer II Soukoutei Toku DLC + Ho-Ni Tank |
~33% of +1 if 4+ used[2] |
5.00 | 10.00 | 10.0 | 7.0 | 10.0 | ||||||||||||
Ka-Mi Tank | |||||||||||||||||||
B | Drums | 0.0 | 10.00 | 5.00 | 15.0 | 8.0 | 6.0 | ||||||||||||
C | Toku DLC + 11th Reg M4A1 DD Toku DLC + Panzer III Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Type J? |
0.0 | |||||||||||||||||
Ship | Souya |
0.0 | 0.0 | 0.0 | 0.0 | 22.0 | 16.0 | ||||||||||||
AO | 15.0 | 10.0 | |||||||||||||||||
BBV | 10.0 | 10.0 | |||||||||||||||||
LHA | 8.0 | 7.0 | |||||||||||||||||
CVL | 7.0 | 4.0 | |||||||||||||||||
AV | 6.0 | 5.0 | |||||||||||||||||
AS | 5.0 | 5.0 | |||||||||||||||||
Other types | 0.0 | 0.0 | |||||||||||||||||
Resource Cap | 2 | 150 | 150 | 180 | 200 | 120 | |||||||||||||
Random Resource Increments | 0/1 | 0 | 0 | 0 | 0 | 0 | |||||||||||||
Notes:
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