Changes

Cleaning up a bit.
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|branching =  
 
|branching =  
 
All posted branching rules, as of posting, are VERY tentative. Use at your own risk. ( 2 CVL required, northern route requires CV(?), no more than 2 Fast BB, no more than 1 Slow BB(?) )
 
All posted branching rules, as of posting, are VERY tentative. Use at your own risk. ( 2 CVL required, northern route requires CV(?), no more than 2 Fast BB, no more than 1 Slow BB(?) )
 +
* Having more than two CVL will take you to A-C-F.
 
* 1x Fast BB, 3 CA, 2 CVL takes southern route to boss
 
* 1x Fast BB, 3 CA, 2 CVL takes southern route to boss
 
* 2x Fast BB, CA, DD, 2 CVL takes southern route to boss
 
* 2x Fast BB, CA, DD, 2 CVL takes southern route to boss
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* 2x CAV, CL, DD, 2x CVL takes southern route to boss
 
* 2x CAV, CL, DD, 2x CVL takes southern route to boss
 
* CL, BBV, DD, CVL, CV, DD takes southern route to boss
 
* CL, BBV, DD, CVL, CV, DD takes southern route to boss
* LOS more than 300 (Escales with level, for admirals below lv40 having 150LOS is enough).
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* There is an as-of-yet unknown LoS requirement for reaching the boss node, consider equipping more than you think is necessary to avoid unpleasant surprises.
    
|tips =
 
|tips =
* 2nd node on south route is Night battle. Night Battle equipment may help, however, a common formation includes 2 powerful enemies that rely on Double Attacks that cannot be mitigated with Night Battle gear.
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* H node is a Night battle with two possible fleet formations and only one ship is equipped for cut-in attacks, making night battle equipment ineffective.
* 1st node has a troll submarine. If using CLT fleet, go line ahead and hope to kill everything else quickly. If not, suggest bringing CL as flag with sonars to sink it fast and focus the rest of the trash.
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* A node has a submarine, consider equipping a ship with ASW equipment in an attempt to sink it before your other ships waste attacks on it.
*Map requires LOS to go to boss, which scales with TTK level. Looks to be approx 350 LOS for 100+ TTK.
   
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
 
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
* Doing damage to the boss without sinking it DOES decrease the boss bar.
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* Doing damage to the boss without sinking it decreases the boss bar but you must still sink it to clear the map.
*Double Line is recommended to A node with elite sub, and Echelon with night battle equipments such as searchlight, Night Scout plane, and star shells is recommended in B/H node with Flagship Ru.
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|dropsA =
 
|dropsA =
 
* '''DD''': [[Mutsuki]], [[Fumizuki]], [[Nagatsuki]], [[Mikazuki]], [[Mochizuki]], [[Kikuzuki]], [[Oboro]], [[Akebono]], [[Sazanami]], [[Ushio]]
 
* '''DD''': [[Mutsuki]], [[Fumizuki]], [[Nagatsuki]], [[Mikazuki]], [[Mochizuki]], [[Kikuzuki]], [[Oboro]], [[Akebono]], [[Sazanami]], [[Ushio]]
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|branching =  
 
|branching =  
 
* If you have 1+ CV, BB or BBV go to A?
 
* If you have 1+ CV, BB or BBV go to A?
* If you have 2 CA or CAV, 2 DD, 2 CVL go to C?
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* 2x CA/CAV, 2x DD, 2x CVL will go to C.
 
|tips =
 
|tips =
 
* The [[Northern Princess]] is an installation-type and is vulnerable to [[Type 3 Shell]]s.
 
* The [[Northern Princess]] is an installation-type and is vulnerable to [[Type 3 Shell]]s.
 
* The [[Northern Princess]] evolves into a tougher form for the final battle.
 
* The [[Northern Princess]] evolves into a tougher form for the final battle.
* E is more troll submarines. Line abreast them.
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* The [[Northern Princess]] is immune to torpedoes.
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* E node has two completely different fleets, one has surface ships while the other is composed of submarines.
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|dropsE =
 
|dropsE =
 
* '''SS''': [[I-19]]
 
* '''SS''': [[I-19]]
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