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Difference between revisions of "Module:ShipModernizationListKai"
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com>Ckwng (Fix text-align, fix no bg color when no data) |
com>Ckwng (Completely change call signature) |
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Line 53: | Line 53: | ||
function ShipModernizationListKai:class(pair) | function ShipModernizationListKai:class(pair) | ||
self._left = pair[1] | self._left = pair[1] | ||
+ | self._left_modernization = self._left and self._left:modernization() or false | ||
self._right = pair[2] | self._right = pair[2] | ||
− | |||
self._right_modernization = self._right and self._right:modernization() or false | self._right_modernization = self._right and self._right:modernization() or false | ||
− | local class = ( | + | local left_class, right_class, class_name = self._left and self._left:class(), self._right and self._right:class(), false |
− | return {values = {value = | + | if left_class or right_class then |
+ | if left_class == right_class or not right_class then | ||
+ | class_name = left_class:base_name() | ||
+ | elseif not left_class then | ||
+ | class_name = right_class:base_name() | ||
+ | else | ||
+ | class_name = left_class:base_name() .. "/" .. right_class:base_name() | ||
+ | end | ||
+ | end | ||
+ | return {values = {value = class_name or self._question_marks}, bg_color = self._transparent, text_align = self._center_align} | ||
end | end | ||
Line 192: | Line 201: | ||
local left = false | local left = false | ||
local right = false | local right = false | ||
− | |||
for _, item in ipairs(self._items) do | for _, item in ipairs(self._items) do | ||
if type(item) == "string" then | if type(item) == "string" then | ||
− | + | table.insert(items, {left, right}) | |
− | + | left, right = false, false | |
− | + | if item == "break" then | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
table.insert(items, item) | table.insert(items, item) | ||
end | end | ||
− | elseif | + | elseif left then |
+ | if right then | ||
+ | table.insert(items, {left, right}) | ||
+ | end | ||
right = item | right = item | ||
− | |||
− | |||
− | |||
− | |||
else | else | ||
left = item | left = item | ||
− | + | right = false | |
end | end | ||
end | end | ||
− | if | + | if left then |
table.insert(items, {left, right}) | table.insert(items, {left, right}) | ||
end | end |
Revision as of 04:34, 11 June 2015
Documentation for this module may be created at Module:ShipModernizationListKai/doc
local BaseTable = require('Module:BaseTable')
local Formatting = require('Module:Formatting')
local StatIcons = require('Module:StatIcons')
local Ship = require('Module:Ship')
local format = require('Module:StringInterpolation').format
local ShipModernizationListKai = BaseTable{
_header_template = [[! style="width: 75px;" | Class
! style="width: 100px;" | Name
! style="width: 30px; text-align: center; vertical-align: middle; background-color: lightcoral;" | ${firepower}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: lightskyblue;" | ${torpedo}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: sandybrown;" | ${aa}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: #F2E279;" | ${armor}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: palegreen;" | ${luck}
! style="width: 100px;" | Name
! style="width: 30px; text-align: center; vertical-align: middle; background-color: lightcoral;" | ${firepower}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: lightskyblue;" | ${torpedo}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: sandybrown;" | ${aa}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: #F2E279;" | ${armor}
! style="width: 30px; text-align: center; vertical-align: middle; background-color: palegreen;" | ${luck}]],
_columns = {
"class",
"name1",
"firepower_mod1",
"torpedo_mod1",
"aa_mod1",
"armor_mod1",
"luck_mod1",
"name2",
"firepower_mod2",
"torpedo_mod2",
"aa_mod2",
"armor_mod2",
"luck_mod2",
},
_empty_cell = [[| style="text-align: center; vertical-align: middle;" | -]],
_column_empty_cells = {
arrow = [[| style="text-align: center; vertical-align: middle;" | ⇒]],
},
_item_class = Ship,
_dash = "-",
_question_marks = "??",
_column_bg_colors = {
firepower = "#e6cfcf",
torpedo = "#cfdde6",
aa = "#e6d9cf",
armor = "#e6e3cf",
luck = "#cfe6cf",
},
}
function ShipModernizationListKai:class(pair)
self._left = pair[1]
self._left_modernization = self._left and self._left:modernization() or false
self._right = pair[2]
self._right_modernization = self._right and self._right:modernization() or false
local left_class, right_class, class_name = self._left and self._left:class(), self._right and self._right:class(), false
if left_class or right_class then
if left_class == right_class or not right_class then
class_name = left_class:base_name()
elseif not left_class then
class_name = right_class:base_name()
else
class_name = left_class:base_name() .. "/" .. right_class:base_name()
end
end
return {values = {value = class_name or self._question_marks}, bg_color = self._transparent, text_align = self._center_align}
end
function ShipModernizationListKai:name1()
if self._left then
return self:name(self._left)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:name2()
if self._right then
return self:name(self._right)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:firepower_mod1()
if self._left then
return self:firepower_mod(self._left_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:firepower_mod2()
if self._right then
return self:firepower_mod(self._right_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:torpedo_mod1()
if self._left then
return self:torpedo_mod(self._left_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:torpedo_mod2()
if self._right then
return self:torpedo_mod(self._right_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:aa_mod1()
if self._left then
return self:aa_mod(self._left_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:aa_mod2()
if self._right then
return self:aa_mod(self._right_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:armor_mod1()
if self._left then
return self:armor_mod(self._left_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:armor_mod2()
if self._right then
return self:armor_mod(self._right_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:luck_mod1()
if self._left then
return self:luck_mod(self._left_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:luck_mod2()
if self._right then
return self:luck_mod(self._right_modernization)
else
return {values = {value = self._dash}, bg_color = self._transparent, text_align = self._center_align}
end
end
function ShipModernizationListKai:name(ship)
local link, text, section = ship:link()
local value = {Formatting:format_link(link, text, section)}
local japanese_name = ship:japanese_name()
if japanese_name and (text or link) ~= japanese_name then
table.insert(value, Formatting:format_stat(ship:japanese_name()))
end
return {values = {value = table.concat(value, " ")}, bg_color = self._transparent, text_align = self._start_align}
end
function ShipModernizationListKai:firepower_mod(modernization)
return {values = {value = Formatting:format_bonus(modernization.firepower, nil, self._dash)}, bg_color = modernization.firepower and self._column_bg_colors.firepower or self._transparent, text_align = self._center_align}
end
function ShipModernizationListKai:torpedo_mod(modernization)
return {values = {value = Formatting:format_bonus(modernization.torpedo, nil, self._dash)}, bg_color = modernization.torpedo and self._column_bg_colors.torpedo or self._transparent, text_align = self._center_align}
end
function ShipModernizationListKai:aa_mod(modernization)
return {values = {value = Formatting:format_bonus(modernization.aa, nil, self._dash)}, bg_color = modernization.aa and self._column_bg_colors.aa or self._transparent, text_align = self._center_align}
end
function ShipModernizationListKai:armor_mod(modernization)
return {values = {value = Formatting:format_bonus(modernization.armor, nil, self._dash)}, bg_color = modernization.armor and self._column_bg_colors.armor or self._transparent, text_align = self._center_align}
end
function ShipModernizationListKai:luck_mod(modernization)
return {values = {value = Formatting:format_bonus(modernization.luck, nil, self._dash, true)}, bg_color = modernization.luck and self._column_bg_colors.luck or self._transparent, text_align = self._center_align}
end
ShipModernizationListKai.create_data_rows = ShipModernizationListKai.create_data_rows_merge_vertical
function ShipModernizationListKai:create_items_post()
local items = {}
local left = false
local right = false
for _, item in ipairs(self._items) do
if type(item) == "string" then
table.insert(items, {left, right})
left, right = false, false
if item == "break" then
table.insert(items, item)
end
elseif left then
if right then
table.insert(items, {left, right})
end
right = item
else
left = item
right = false
end
end
if left then
table.insert(items, {left, right})
end
self._items = items
end
function ShipModernizationListKai:create_header()
local header_icons = {
firepower = StatIcons.firepower,
torpedo = StatIcons.torpedo,
aa = StatIcons.aa,
armor = StatIcons.armor,
luck = StatIcons.luck,
}
for key, value in pairs(header_icons) do
header_icons[key] = Formatting:format_image{value, caption = Formatting:format_stat_name(key)}
end
self._header = format(self._header_template, header_icons)
end
return ShipModernizationListKai