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Difference between revisions of "Template:Gain Modifier Sp"
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| colspan=10 style="text-align:left"|Notes: | | colspan=10 style="text-align:left"|Notes: | ||
<references/> | <references/> | ||
− | Sources: [https://twitter.com/Jigaraphale/status/1656408301351981062?s=20] [https://twitter.com/twillwave1024/status/1553334712659488768?s=20&t=AS0b0mthZaZemzBjMskgjQ] [https://docs.google.com/spreadsheets/d/18Lke64nxRie_ABPN7hZbkMeXWfVS5RQlIDvupbbk1iA/edit#gid=1639886349] | + | Sources: [https://twitter.com/Jigaraphale/status/1656408301351981062?s=20] [https://twitter.com/twillwave1024/status/1553334712659488768?s=20&t=AS0b0mthZaZemzBjMskgjQ] [https://docs.google.com/spreadsheets/d/18Lke64nxRie_ABPN7hZbkMeXWfVS5RQlIDvupbbk1iA/edit#gid=1639886349] [https://twitter.com/yktd708/status/1784939206290423942] |
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Latest revision as of 15:13, 29 April 2024
Special Resource Nodes Gain Modifiers Type 1 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Equipment / Ship | Bonus Gains (per DLC / Ship)[1] | ||||||||||||||||||
Type | Name | 2-4 A 3-2 I 3-4 K/O / |
2-5 | 5-4 I |
5-5 E |
7-4 O | |||||||||||||
M |
N |
||||||||||||||||||
A | Toku Daihatsu Landing Craft Daihatsu Landing Craft Armed Daihatsu DLC + T89 Tank DLC + Panzer II Soukoutei Toku DLC + Ho-Ni Tank |
~35% of +1 if 4+ used[2] |
5.0 | 10.0 | 15.0 | 10.0 | 7.0 | 10.0 | |||||||||||
Ka-Mi Tank Ka-Tsu Tank Ka-Tsu Tank Kai | |||||||||||||||||||
B | Drums | 0.0 | 10.0 | 5.0 | 10.0 | 15.0 | 8.0 | 6.0 | |||||||||||
C | Toku DLC + 11th Reg M4A1 DD Toku DLC + Panzer III Toku DLC + Chi-Ha Toku DLC + Chi-Ha Kai Toku DLC + Panzer III J |
0.0 | |||||||||||||||||
Ship | Souya |
0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 22.0 | 16.0 | |||||||||||
AO | 15.0 | 10.0 | |||||||||||||||||
BBV | 10.0 | 10.0 | |||||||||||||||||
LHA | 8.0 | 7.0 | |||||||||||||||||
CVL | 7.0 | 4.0 | |||||||||||||||||
AV | 6.0 | 5.0 | |||||||||||||||||
AS | 5.0 | 5.0 | |||||||||||||||||
Other types | 0.0 | 0.0 | |||||||||||||||||
Resource Cap | 2 | 150 | 150 | 180 | 180 | 200 | 120 | ||||||||||||
Random Resource Increments | 0/1 | 0 | 0 | 0 | 0 | 0 | 0 | ||||||||||||
Notes:
|