Changes

m
Line 838: Line 838:     
==Anti-Air Rocket Barrage==
 
==Anti-Air Rocket Barrage==
[[File:Anti-Air Rocket Barrage.png|thumb|right|Ise successfully triggers AARB, while Choukai triggers a Type 3 Shell barrage, during Airstrike Stage.]]
+
[[File:Anti-Air Rocket Barrage.png|thumb|right|Ise triggers AARB, while Choukai triggers a AA Shell barrage, during the Airstrike Stage.]]
Certain classes of ships have the ability to completely negate airstrike damage when certain conditions are fulfilled.
+
Certain types of ships have the ability to completely negate airstrike damage when certain conditions are fulfilled.
   −
* The ship must be a [[BBV]], [[CV]], [[CVB]], [[CVL]], [[CAV]], or [[AV]].
+
* The '''only''' ships types able to trigger this mechanic are:
** It '''only''' applies to ships within those categories.
+
** [[BBV]], [[CV]], [[CVB]], [[CVL]], [[CAV]], and [[AV]].
 
* The ship must be equipped with a {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni}}.
 
* The ship must be equipped with a {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni}}.
 +
** It is often referred to as "RLK2" or "Rosa Kai Ni" for short.
   −
The trigger rate is given by:
+
The trigger rate for a given ship is:
    
<math>\text{AARB %} = \frac{\text{AdjAA}_\text{ship} + {0.9} \times \text{Luck}}{281} + \left( \text{N}_\text{rocket} - 1 \right) \times 15 + \text{Mod}_\text{Ise-class}</math>
 
<math>\text{AARB %} = \frac{\text{AdjAA}_\text{ship} + {0.9} \times \text{Luck}}{281} + \left( \text{N}_\text{rocket} - 1 \right) \times 15 + \text{Mod}_\text{Ise-class}</math>
    
Where:
 
Where:
 
+
* <math>\text{AdjAA}_\text{ship}</math> is the previously calculated '''[[#Adjusted Anti-Air|Adjusted AA]] of the ship'''.
* <math>\text{AdjAA}_\text{ship}</math> is the previously calculated '''Adjusted AA of the ship'''.
   
* <math>\text{Luck}</math> is the ship's {{Luck}} stat.
 
* <math>\text{Luck}</math> is the ship's {{Luck}} stat.
* <math>\text{N}_\text{rocket}</math> is the number of {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni}}.
+
* <math>\text{N}_\text{rocket}</math> is the number of {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} equipped on the ship.
* <math>\text{Mod}_\text{Ise-class}</math> is the [[:Category:Ise Class|Ise-class]] bonus of <math>25</math>.
+
* <math>\text{Mod}_\text{Ise-class}</math> is '''25''' if the ship is an [[:Category:Ise Class|''Ise''-class]], '''0''' instead.
   −
If the ship takes no damage during the airstrike phase, the ship will slide forward and '''Rocket Barrage Successful (噴進弾幕成功, ''funshindan maku seikō'')''' will be displayed over the ship's card, regardless of whether the ship actually targeted by a bomber or not, whether Rocket Barrage actually triggered or not.
+
If the AA rocket barrage triggers on a ship, the ship will slide forward and '''Rocket Barrage Successful''' (噴進弾幕成功, ''funshindan maku seikō'') will be displayed over the ship's card.
Generally when a ship is targeted by any bomber and takes no damage, the text "'''miss'''" will be displayed over the ship's card. But if Rocket Barrage actually triggered, nothing will be displayed instead.
+
*The same animation will be also displayed if the AARB failed to trigger, but the ship does not take any damage during the airstrike (even if the ship was not targeted by any bomber).
 +
*Generally when a ship is targeted by any bomber and takes no damage, the text "'''miss'''" will be displayed over the ship's card, but if the AARB actually triggered, nothing will be displayed instead.
    
'''Notes:'''
 
'''Notes:'''
 
* It is possible to achieve more than 100% activation rate.
 
* It is possible to achieve more than 100% activation rate.
* The combination of {{Equipment/Link|Type 3 Shell}}s and the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni}} is supposed to have the same effects of negating damage. Extra effects still unknown.
+
* The combination of {{GreenAmmo}} {{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=AA Shells}} and the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is supposed to have the same effects of negating damage.  
* There is another anti-air barrage animation in-game for only [[Type 3 Shell]]s. No effects were found for it.
+
** Extra effects are still unknown.
 
+
* There is another anti-air barrage animation in-game for only {{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}. No effects were found for it.
    +
=See Also=
 
{{Mechanics}}
 
{{Mechanics}}
[[Category:Game Mechanics]]
 
35,008

edits