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Difference between revisions of "Module:EquipmentCardListKai"
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local EquipmentCardListKai = CardList{ | local EquipmentCardListKai = CardList{ | ||
_item_class = Equipment, | _item_class = Equipment, | ||
− | _blank = "Empty | + | _blank = "Empty Equipment Card.png", |
_default_size = EquipmentCardKai._card_size, | _default_size = EquipmentCardKai._card_size, | ||
_column_count = 5, | _column_count = 5, | ||
_row_starter = nil, | _row_starter = nil, | ||
− | + | -- Seems like lua inheritance is fake? _row_starter = nil here doesn't penetrate thought | |
+ | -- EquipmentCardListKai -> CardList -> BaseTable chain, since CardList has _row_starter = "", | ||
+ | -- thus we use _disable_row_starter hack here. | ||
+ | _disable_row_starter = true, | ||
} | } | ||
Latest revision as of 08:42, 17 October 2021
Documentation for this module may be created at Module:EquipmentCardListKai/doc
local CardList = require('Module:CardList')
local Equipment = require('Module:Equipment')
local EquipmentCardKai = require('Module:EquipmentCardKai')
local Formatting = require('Module:Formatting')
local EquipmentCardListKai = CardList{
_item_class = Equipment,
_blank = "Empty Equipment Card.png",
_default_size = EquipmentCardKai._card_size,
_column_count = 5,
_row_starter = nil,
-- Seems like lua inheritance is fake? _row_starter = nil here doesn't penetrate thought
-- EquipmentCardListKai -> CardList -> BaseTable chain, since CardList has _row_starter = "",
-- thus we use _disable_row_starter hack here.
_disable_row_starter = true,
}
function EquipmentCardListKai:process_item_key(item_key)
return item_key
end
function EquipmentCardListKai:card(equipment)
local value
if equipment == false then
value = Formatting:format_image{self._blank, size = self._size}
else
value = EquipmentCardKai:get{equipment = equipment, size = self._size, link = equipment:link(), caption = equipment:name()}
end
return {values = {value = value}, bg_color = self._transparent, text_align = self._center_align}
end
return EquipmentCardListKai