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− | =Resource Nodes Guide= | + | <includeonly>|-id="{{{ID}}}" class="q1" |
− | ==Regular Ressource Nodes== | + | |class="q0{{#switch:{{{cat}}}|Composition=1|Sortie=2|PVP=3|Expedition=4|Supply=5|Factory=6|Modernization=7}} qw1"|<div class="q2">'''{{{ID}}}'''</div>{{#switch:{{{type}}} |
− | [[File:ResourceNode.png|right|100px|Resource Node]] | + | |One=[[File:Quest once.png|One-Time Quest|30px]] '''One-Time''' |
− | | + | |Daily|Weekly|Monthly|Quarterly=[[File:Quest Frequency {{{type|}}}.png|{{{type|}}} Quest|30px]] '''{{{type|}}}''' |
− | Upon entering, adds a specific amount of a specific resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''. Resource Nodes do not refill the fleet's current resource levels.
| + | |Spring|Summer|Autumn|Winter=<span class="qs1">'''{{{type|}}}</span> |
− | | + | |January|February|March|April|May|June|July|August|September|October|November|December=<span class="qs2">[[File:Quest Frequency Yearly {{{type|}}}.png|Yearly {{{type|}}} Quest|30px]]<span class="qs3">{{{type|}}}</span></span>}} |
− | ;Note
| + | |class="q0{{#switch:{{{cat}}}|Composition=1|Sortie=2|PVP=3|Expedition=4|Supply=5|Factory=6|Modernization=7}}" colspan=2 width=50%|<div class="q3">{{lang|ja|{{{namejp}}}}}<br>''{{{nameen}}}''</div> |
− | *The resources are added to the overall stockpile ONLY if either:
| + | !class="q5"|[[file:Fuel.png|Fuel|25px|link=Fuel]]<br>{{{fuel|0}}} |
− | **The node is a "dead-end".
| + | !class="q6"|[[file:Ammunition.png|Ammunition|25px|link=Ammo]]<br>{{{ammo|0}}} |
− | **The subsequent '''battle''' node must be completed.
| + | !class="q7"|[[file:Steel.png|Steel|25px|link=Steel]]<br>{{{steel|0}}} |
− | *Immediately refreshing the game after reaching such nodes '''does not''' provide resources.
| + | !class="q8"|[[File:Bauxite.png|Bauxite|25px|link=Bauxite]]<br>{{{bauxite|0}}} |
− | | |
− | Using {{Drum}} [[Drum]]s, some {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} [[Special Amphibious Tank]]s increases the resource gain up to a possible node-specific cap:
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− | | |
− | {|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
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− | ! colspan=5|Resource Gain Bonuses
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| |- | | |- |
− | ! rowspan=2|Type
| + | |colspan=3 class="q4"|''{{{text|}}} |
− | ! rowspan=2|Name
| + | |colspan=4 rowspan=4 class="qw2"|{{{main|}}}{{#if:{{{choice1|}}}|'''Choose between:'''<br>}}{{{choice1|}}}{{#if:{{{choice2|}}}|<br>'''Then choose between:'''<br>}}{{{choice2|}}} |
− | ! colspan=3|Base Bonus
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| |- | | |- |
− | !{{Fuel}}{{Ammo}}{{Steel}}
| + | |colspan=3 class="q4"|{{{req|}}} |
− | !{{Bauxite}}
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− | !{{IR}}{{IC}}{{DM}}<br>{{FBsmall}}{{FBmedium}}{{FBlarge}}
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| |- | | |- |
− | !{{LandingCraft}} | + | !Prerequisites |
− | !{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
| + | |colspan=2 class="q4"|{{#if:{{{qreq1|}}}|{{#ifeq:{{#sub:{{{qreq1}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq1|}}}|{{{qreq1|}}}]]|{{Q|{{{qreq1|}}}}}}}}}{{#if:{{{qreq2|}}}|, {{#ifeq:{{#sub:{{{qreq2}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq2|}}}|{{{qreq2|}}}]]|{{Q|{{{qreq2|}}}}}}}}}{{#if:{{{qreq3|}}}|, {{#ifeq:{{#sub:{{{qreq3}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq3|}}}|{{{qreq3|}}}]]|{{Q|{{{qreq3|}}}}}}}}}{{#if:{{{qreq4|}}}|, {{#ifeq:{{#sub:{{{qreq4}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq4|}}}|{{{qreq4|}}}]]|{{Q|{{{qreq4|}}}}}}}}}{{#if:{{{qreq5|}}}|, {{#ifeq:{{#sub:{{{qreq5}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq5|}}}|{{{qreq5|}}}]]|{{Q|{{{qreq5|}}}}}}}}}{{#if:{{{qreq6|}}}|, {{#ifeq:{{#sub:{{{qreq6}}}|0|1}}|{{#sub:{{{ID}}}|0|1}}|[[#{{{qreq6|}}}|{{{qreq6|}}}]]|{{Q|{{{qreq6|}}}}}}}}} |
− | |rowspan=2| +3 | |
− | |rowspan=2| +2 | |
− | |rowspan=2| +?? | |
| |- | | |- |
− | ! {{Amphibious Tank}} | + | !Notes |
− | ! {{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
| + | |class="q4"|{{#if:{{{lim|}}}|'''''Limited Time Quest'''''<br>|}}{{#if:{{{notes|}}}|{{{notes}}}|}}</includeonly><noinclude>{{documentation}}</noinclude> |
− | |- | |
− | ! {{Drum}}
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− | ! {{EquipmentLink|Drum Canister (Transport Use)|text=Drums}}
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− | | +2
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− | | +1.5
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− | | +??
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− | |-
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− | !{{LandingCraft}}
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− | !{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}
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− | | 0
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− | | 0
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− | | 0
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− | |}
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− | *Those values will vary from map to map, being +10 {{Fuel}} for DLC on 5-5 for instance.
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− | | |
− | ===[[1-2]]===
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− | Node {{MapRoute|B|green}}
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− | *Ressource: 10~40 {{Ammo}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[1-3]]===
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− | Node {{MapRoute|D|green}}
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− | *Ressource: 10~20 {{Fuel}}
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− | *DLC effect: Type ?? (+3/+2)
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− | | |
− | Node {{MapRoute|G|green}}
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− | *Ressource: 10~30 {{Fuel}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[1-4]]===
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− | Node {{MapRoute|C|green}}
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− | *Ressource: 10~20 {{Steel}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|E|green}}
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− | *Ressource: 10~20 {{Ammo}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|G|green}}
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− | *Ressource: 10~20 {{Bauxite}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[1-6]]===
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− | Node {{MapRoute|G|green}}
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− | *Ressource: 20~35 {{Bauxite}}
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− | *DLC effect: Type ?? (+5)
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− | | |
− | Node {{MapRoute|M|green}}
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− | *Ressource: 20~35 {{Fuel}}
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− | *DLC effect: Type ?? (+10)
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− | | |
− | ===[[2-1]]===
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− | Node {{MapRoute|B|green}}
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− | *Ressource: 10~30 {{Steel}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|E|green}}
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− | *Ressource: 1~? {{IC}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[2-2]]===
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− | Node {{MapRoute|A|green}}
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− | *Ressource: 10~20 {{Bauxite}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|F|green}}
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− | *Ressource: 15~35 {{Bauxite}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|J|green}}
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− | *Ressource: 1~? {{IC}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[2-3]]===
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− | Node {{MapRoute|D|green}}
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− | *Ressource: 15~45 {{Fuel}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|G|green}}
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− | *Ressource: 15~45 {{Ammo}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|H|green}}
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− | *Ressource: 35-40 {{Ammo}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|I|green}}
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− | *Ressource: 15~45 {{Fuel}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[2-4]]===
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− | Node {{MapRoute|A|green}}
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− | *Ressource: 1~? {{IR}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|D|green}}
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− | *Ressource: ?~? {{Fuel}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|G|green}}
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− | *Ressource: 1~? {{DM}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|N|green}}
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− | *Ressource: ?~? {{Ammo}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[2-5]]===
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− | Node {{MapRoute|M|green}}
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− | *Ressource: 70~?? {{Fuel}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|N|green}}
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− | *Ressource: 50~60 {{Steel}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[3-1]]===
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− | Node {{MapRoute|A|green}}
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− | *Ressource: 40~135 {{Ammo}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[3-2]]===
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− | Node {{MapRoute|B|green}}
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− | *Ressource: 50~150 {{Ammo}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|I|green}}
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− | *Ressource: 1~? {{FBsmall}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[3-3]]===
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− | Node {{MapRoute|D|green}}
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− | *Ressource: 1~? {{FBmedium}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|H|green}}
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− | *Ressource: 1~? {{FBlarge}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[3-4]]===
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− | Node {{MapRoute|E|green}}
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− | *Ressource: 30~150 {{Bauxite}}
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− | *DLC effect: Type ??
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− | Node {{MapRoute|K|green}}
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− | *Ressource: 1~? {{FBlarge}}
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− | *DLC effect: Type ??
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− | | |
− | Node {{MapRoute|O|green}}
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− | *Ressource: 1~? {{FBmedium}}
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− | *DLC effect: Type ??
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− | | |
− | ===[[3-5]]===
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− | Node {{MapRoute|B|green}}
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− | *Ressource: 50~? {{Ammo}}
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− | *DLC effect: Type ?? (+?/+10)
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− | | |
− | ==Special Ressource Nodes==
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− | [[File:FinishLineNode.png|right|100px|Finish Line<br>Harbour Node]]
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− | Is often considered an Ending node like Boss nodes.
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− | *It can reward none, one, or two resources at once, but no consumable so far.
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− | **Like Resources nodes, using {{Drum}} [[Drum]]s, {{LandingCraft}} [[Landing Craft]], and {{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tanks}} increases the resource gain, but equipment effectiveness may vary.
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− | *In [[1-6]], the Finish Line has a pool of possible resources as rewards rather than a single one.
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− | **Unlike other Nodes, the resources here cannot be increased using any equipment.
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− | ===[[1-6]]===
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− | | |
− | | |
− | | |
− | ===[[7-4]]===
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