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Difference between revisions of "Module:Data/Equipment/Type 96 Fighter"
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}, | }, | ||
[6] = { | [6] = { | ||
− | _development_material = | + | _development_material = 2, |
− | _development_material_x = | + | _development_material_x = 4, |
− | _improvement_material = | + | _improvement_material = 1, |
− | _improvement_material_x = | + | _improvement_material_x = 3, |
_equipment = {["7.7mm Machine Gun"] = 1}, | _equipment = {["7.7mm Machine Gun"] = 1}, | ||
}, | }, | ||
[10] = { | [10] = { | ||
− | _development_material = | + | _development_material = 3, |
− | _development_material_x = | + | _development_material_x = 6, |
− | _improvement_material = | + | _improvement_material = 2, |
− | _improvement_material_x = | + | _improvement_material_x = 4, |
− | _equipment = {[true] = | + | _equipment = {[true] = 2}, |
}, | }, | ||
− | _stars = | + | _stars = 3, |
}, | }, | ||
}, | }, |
Revision as of 08:11, 3 July 2016
Documentation for this module may be created at Module:Data/Equipment/Type 96 Fighter/doc
--Categories:
--[[Category:Equipment modules]]
local Type_96_Fighter = {
_name = "Type 96 Fighter",
_page = false,
_id = 19,
_japanese_name = "九六式艦戦",
_reading = "きゅうろくしきかんせん",
_type = 6,
_icon = 6,
_rarity = 0,
_back = 1,
_firepower = false,
_bombing = false,
_torpedo = false,
_aa = 2,
_armor = false,
_asw = false,
_shelling_accuracy = false,
_torpedo_accuracy = false,
_evasion = false,
_los = false,
_speed = false,
_luck = false,
_range = false,
_flight_cost = 3,
_flight_range = 3,
_special = false,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = false,
_scrap_bauxite = 1,
_buildable = true,
_improvements = {
_fuel = 70,
_ammo = 50,
_steel = false,
_bauxite = 170,
_products = {
["Type 0 Fighter Model 21"] = {
_ships = {
["Houshou/"] = {Sunday = true, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = true, Friday = true, Saturday = true},
["Houshou/Kai"] = {Sunday = true, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = true, Friday = true, Saturday = true},
},
[0] = {
_development_material = 1,
_development_material_x = 3,
_improvement_material = 1,
_improvement_material_x = 2,
_equipment = {[true] = 1},
},
[6] = {
_development_material = 2,
_development_material_x = 4,
_improvement_material = 1,
_improvement_material_x = 3,
_equipment = {["7.7mm Machine Gun"] = 1},
},
[10] = {
_development_material = 3,
_development_material_x = 6,
_improvement_material = 2,
_improvement_material_x = 4,
_equipment = {[true] = 2},
},
_stars = 3,
},
},
},
}
return Type_96_Fighter