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Difference between revisions of "Module:Data/Asset"
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m (がか moved page Module:ResourceIcons to Module:Data/Asset without leaving a redirect) |
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+ | -- Normally we get game object assets by GameObjectConstructor('game object name'):some_asset(), which would build the | ||
+ | -- file name using a standard convention, but for the lack of respective game object classes, here is a bunch of assets. | ||
+ | -- Can be deprecated once there are classes. | ||
+ | |||
return { | return { | ||
− | + | hp = 'Icon_HP.png', | |
− | + | firepower = 'Icon_Gun.png', | |
− | + | armor = 'Icon_Armor.png', | |
− | + | torpedo = 'Icon_Torpedo.png', | |
− | + | evasion = 'Icon_Evasion.png', | |
− | + | aa = 'Icon_AA.png', | |
− | + | aircraft = 'Icon_Aircraft.png', | |
− | + | asw = 'Icon_ASW.png', | |
− | + | speed = 'Icon_Speed.png', | |
− | + | los = 'Icon_LOS.png', | |
− | + | range = 'Icon_Range.png', | |
− | + | luck = 'Icon_Luck.png', | |
− | + | bombing = 'Icon_Dive.png', | |
− | + | shelling_accuracy = 'Icon_Hit.png', | |
− | + | anti_bomber = 'Icon_Hit.png', | |
− | + | interception = 'Icon_Interception.png', | |
− | + | combat_radius = 'Icon_Range.png', | |
− | + | remodel = 'Remodel_Icon.png', | |
− | + | fuel = 'FuelKai.png', | |
− | + | ammo = 'AmmoKai.png', | |
− | + | steel = 'SteelKai.png', | |
− | + | bauxite = 'BauxiteKai.png', | |
− | + | instant_repair = 'Irepair.png', | |
− | + | instant_construction = 'Itorch.png', | |
− | + | development_material = 'Devmat.png', | |
− | + | improvement_material = 'Screw.png', | |
− | + | bucket = 'Instant_repair_icon.png', | |
− | + | conmat = 'Instant_construction_icon.png', | |
− | + | devmat = 'Development_material_icon.png', | |
− | + | screw = 'Improvement_material_icon.png', | |
− | + | blueprint_large = 'BlueprintKai.png', | |
− | + | furniture_coin_box_small = 'Coinbox1.png', | |
− | + | furniture_coin_box_medium = 'Coinbox2.png', | |
− | + | furniture_coin_box_large = 'Coinbox3.png', | |
− | + | furniture_coin = 'Coin.png', | |
− | + | furniture_coin_item = 'Item Icon Furniture Coin.png', | |
− | + | emergency_repair_personnel_item = 'Item Icon Emergency Repair Personnel.png', | |
− | + | emergency_repair_goddess_item = 'Item Icon Emergency Repair Goddess.png', | |
− | + | instant_repair_item = 'Item Icon Instant Repair Material.png', | |
− | + | instant_construction_item = 'Item Icon Instant Construction Material.png', | |
− | + | development_material_item = 'Item Icon Development Material.png', | |
− | + | improvement_material_card = 'Item Card Improvement Material.png', | |
− | + | improvement_material_item = 'Item Icon Improvement Material.png', | |
− | + | furniture_box_small = 'Item Card Furniture Box (Small).png', | |
− | + | furniture_box_small_item = 'Item Icon Furniture Box (Small).png', | |
− | + | furniture_box_medium = 'Item Card Furniture Box (Medium).png', | |
− | + | furniture_box_medium_item = 'Item Icon Furniture Box (Medium).png', | |
− | + | furniture_box_large = 'Item Card Furniture Box (Large).png', | |
− | + | furniture_box_large_item = 'Item Icon Furniture Box (Large).png', | |
− | + | furniture_fairy = 'Item Card Furniture Fairy.png', | |
− | + | furniture_fairy_item = 'Item Icon Furniture Fairy.png', | |
− | + | mamiya = 'Item Card Food Supply Ship Mamiya.png', | |
− | + | mamiya_item = 'Item Icon Food Supply Ship Mamiya.png', | |
− | + | marriage = 'Item Card Marriage Ring and Documents.png', | |
− | + | chocolate = 'Item Card Special Chocolate.png', | |
− | + | medal = 'Item Card Medal.png', | |
− | + | blueprint = 'Item Card Remodel Blueprint.png', | |
− | + | blueprint_item = 'Item Icon Remodel Blueprint.png', | |
− | + | irako = 'Item Card Food Supply Ship Irako.png', | |
− | + | irako_item = 'Item Icon Food Supply Ship Irako.png', | |
− | + | present_box = 'Item Card Present Box.png', | |
− | + | present_box_item = 'Item Icon Present Box.png', | |
− | + | first_class_medal = 'Item Card First Class Medal.png', | |
− | + | hishimochi = 'Item Card Hishimochi.png', | |
− | + | headquarters_personnel = 'Item Card Headquarters Personnel.png', | |
− | + | headquarters_personnel_item = 'Item Icon Headquarters Personnel.png', | |
− | + | reinforcement_expansion = 'Item Card Reinforcement Expansion.png', | |
− | + | reinforcement_expansion_item = 'Item Icon Reinforcement Expansion.png', | |
− | + | prototype_deck_catapult = 'Item Card Prototype Flight Deck Catapult.png', | |
− | + | prototype_deck_catapult_item = 'Item Card Prototype Flight Deck Catapult.png', | |
− | + | combat_provisions = 'Item Card Combat provisions.png', | |
− | + | combat_provisions_item = 'Item Icon Combat Provisions.png', | |
− | + | underway_replenishment = 'Item Card Underway Replenishment.png', | |
− | + | underway_replenishment_item = 'Item Icon Underway Replenishment.png', | |
− | + | mackerel = 'Item Card Mackerel.png', | |
− | + | skilled_crew_member = 'Item Card Skilled Crew Member.png', | |
− | + | ne_type_engine = 'Item Card Ne Type Engine.png', | |
− | + | ne_type_engine_item = 'Item Icon Ne Type Engine.png', | |
− | + | decoration_material = 'Item Card Decoration Material.png', | |
− | + | construction_corps = 'Item Card Construction Corps.png', | |
− | + | construction_corps_item = 'Item Icon Construction Corps.png', | |
− | + | new_technology_aircraft_blueprint = 'Item Card New Technology Aircraft Blueprint.png', | |
− | + | new_technology_aircraft_blueprint_item = 'Item Icon New Technology Aircraft Blueprint.png', | |
− | + | new_model_gun_mount_improvement_material = 'Item Card New Model Gun Mount Improvement Material.png', | |
− | + | new_model_gun_mount_improvement_material_item = 'Item Icon New Model Gun Mount Improvement Material.png', | |
− | + | new_model_aerial_armament_material = 'Item Card New Model Aerial Armament Material.png', | |
− | + | new_model_aerial_armament_material_item = 'Item Icon New Model Aerial Armament Material.png', | |
− | + | report = 'Item Card Action Report.png', | |
− | + | report_item = 'Item Icon Action Report.png', | |
− | + | strait_medal = 'Item Card Strait Medal.png', | |
− | + | xmas_select_gift_box = 'Item Card Xmas Select Gift Box.png', | |
− | + | xmas_select_gift_box_item = 'Item Icon Xmas Select Gift Box.png', | |
− | + | shou_gou_medal = 'Item Card Shou-Gou Medal.png', | |
− | + | rice = 'Item Card Rice.png', | |
− | + | umeboshi = 'Item Card Umeboshi.png', | |
+ | nori = 'Item Card Nori.png', | ||
+ | tea = 'Item Card Tea.png', | ||
+ | houshou_dinner_ticket = 'Item Card Houshou Dinner Ticket.png', | ||
+ | setsubun_beans = 'Item Card Setsubun Beans.png' | ||
} | } |
Revision as of 05:57, 24 June 2020
Documentation for this module may be created at Module:Data/Asset/doc
-- Normally we get game object assets by GameObjectConstructor('game object name'):some_asset(), which would build the
-- file name using a standard convention, but for the lack of respective game object classes, here is a bunch of assets.
-- Can be deprecated once there are classes.
return {
hp = 'Icon_HP.png',
firepower = 'Icon_Gun.png',
armor = 'Icon_Armor.png',
torpedo = 'Icon_Torpedo.png',
evasion = 'Icon_Evasion.png',
aa = 'Icon_AA.png',
aircraft = 'Icon_Aircraft.png',
asw = 'Icon_ASW.png',
speed = 'Icon_Speed.png',
los = 'Icon_LOS.png',
range = 'Icon_Range.png',
luck = 'Icon_Luck.png',
bombing = 'Icon_Dive.png',
shelling_accuracy = 'Icon_Hit.png',
anti_bomber = 'Icon_Hit.png',
interception = 'Icon_Interception.png',
combat_radius = 'Icon_Range.png',
remodel = 'Remodel_Icon.png',
fuel = 'FuelKai.png',
ammo = 'AmmoKai.png',
steel = 'SteelKai.png',
bauxite = 'BauxiteKai.png',
instant_repair = 'Irepair.png',
instant_construction = 'Itorch.png',
development_material = 'Devmat.png',
improvement_material = 'Screw.png',
bucket = 'Instant_repair_icon.png',
conmat = 'Instant_construction_icon.png',
devmat = 'Development_material_icon.png',
screw = 'Improvement_material_icon.png',
blueprint_large = 'BlueprintKai.png',
furniture_coin_box_small = 'Coinbox1.png',
furniture_coin_box_medium = 'Coinbox2.png',
furniture_coin_box_large = 'Coinbox3.png',
furniture_coin = 'Coin.png',
furniture_coin_item = 'Item Icon Furniture Coin.png',
emergency_repair_personnel_item = 'Item Icon Emergency Repair Personnel.png',
emergency_repair_goddess_item = 'Item Icon Emergency Repair Goddess.png',
instant_repair_item = 'Item Icon Instant Repair Material.png',
instant_construction_item = 'Item Icon Instant Construction Material.png',
development_material_item = 'Item Icon Development Material.png',
improvement_material_card = 'Item Card Improvement Material.png',
improvement_material_item = 'Item Icon Improvement Material.png',
furniture_box_small = 'Item Card Furniture Box (Small).png',
furniture_box_small_item = 'Item Icon Furniture Box (Small).png',
furniture_box_medium = 'Item Card Furniture Box (Medium).png',
furniture_box_medium_item = 'Item Icon Furniture Box (Medium).png',
furniture_box_large = 'Item Card Furniture Box (Large).png',
furniture_box_large_item = 'Item Icon Furniture Box (Large).png',
furniture_fairy = 'Item Card Furniture Fairy.png',
furniture_fairy_item = 'Item Icon Furniture Fairy.png',
mamiya = 'Item Card Food Supply Ship Mamiya.png',
mamiya_item = 'Item Icon Food Supply Ship Mamiya.png',
marriage = 'Item Card Marriage Ring and Documents.png',
chocolate = 'Item Card Special Chocolate.png',
medal = 'Item Card Medal.png',
blueprint = 'Item Card Remodel Blueprint.png',
blueprint_item = 'Item Icon Remodel Blueprint.png',
irako = 'Item Card Food Supply Ship Irako.png',
irako_item = 'Item Icon Food Supply Ship Irako.png',
present_box = 'Item Card Present Box.png',
present_box_item = 'Item Icon Present Box.png',
first_class_medal = 'Item Card First Class Medal.png',
hishimochi = 'Item Card Hishimochi.png',
headquarters_personnel = 'Item Card Headquarters Personnel.png',
headquarters_personnel_item = 'Item Icon Headquarters Personnel.png',
reinforcement_expansion = 'Item Card Reinforcement Expansion.png',
reinforcement_expansion_item = 'Item Icon Reinforcement Expansion.png',
prototype_deck_catapult = 'Item Card Prototype Flight Deck Catapult.png',
prototype_deck_catapult_item = 'Item Card Prototype Flight Deck Catapult.png',
combat_provisions = 'Item Card Combat provisions.png',
combat_provisions_item = 'Item Icon Combat Provisions.png',
underway_replenishment = 'Item Card Underway Replenishment.png',
underway_replenishment_item = 'Item Icon Underway Replenishment.png',
mackerel = 'Item Card Mackerel.png',
skilled_crew_member = 'Item Card Skilled Crew Member.png',
ne_type_engine = 'Item Card Ne Type Engine.png',
ne_type_engine_item = 'Item Icon Ne Type Engine.png',
decoration_material = 'Item Card Decoration Material.png',
construction_corps = 'Item Card Construction Corps.png',
construction_corps_item = 'Item Icon Construction Corps.png',
new_technology_aircraft_blueprint = 'Item Card New Technology Aircraft Blueprint.png',
new_technology_aircraft_blueprint_item = 'Item Icon New Technology Aircraft Blueprint.png',
new_model_gun_mount_improvement_material = 'Item Card New Model Gun Mount Improvement Material.png',
new_model_gun_mount_improvement_material_item = 'Item Icon New Model Gun Mount Improvement Material.png',
new_model_aerial_armament_material = 'Item Card New Model Aerial Armament Material.png',
new_model_aerial_armament_material_item = 'Item Icon New Model Aerial Armament Material.png',
report = 'Item Card Action Report.png',
report_item = 'Item Icon Action Report.png',
strait_medal = 'Item Card Strait Medal.png',
xmas_select_gift_box = 'Item Card Xmas Select Gift Box.png',
xmas_select_gift_box_item = 'Item Icon Xmas Select Gift Box.png',
shou_gou_medal = 'Item Card Shou-Gou Medal.png',
rice = 'Item Card Rice.png',
umeboshi = 'Item Card Umeboshi.png',
nori = 'Item Card Nori.png',
tea = 'Item Card Tea.png',
houshou_dinner_ticket = 'Item Card Houshou Dinner Ticket.png',
setsubun_beans = 'Item Card Setsubun Beans.png'
}