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'''Disclaimer: I've been playing since 2013 and have cleared every single event on full difficulty, so while I'm not infallible think twice before sperging at me.'''
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'''Disclaimer: I've been playing since 2013 and have cleared every single event on full difficulty, so while I'm not infallible think twice before sperging at me. Reasonable comments are welcome. Thank you.'''
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This is a straight-to-the-point guide for less experienced admirals, meant to focus on upgrades with long-term usefulness and to avoid wasteful improvements.<br>
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This is a straight-to-the-point guide for less experienced admirals, meant to focus on upgrades with '''long-term usefulness''' and to avoid wasting screws on equipment that will be ditched later on.<br>
 
It's pretty simple, really.<br>
 
It's pretty simple, really.<br>
Also, keep in mind that some quests require +10 gear and turn it into something better.<br>
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Also, keep in mind that some quests require +10 gear and turn it into something better: do those whenever possible.
Do those when possible.
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''Last updated by Hibari on March 5, 2021.''
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''Last updated by Hibari on March 8, 2021.''
 
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* '''Medium-caliber guns'''
 
* '''Medium-caliber guns'''
:The 20.3cm/3 gun (requires: Mikuma) is excellent for heavy cruisers in particular and should be upgraded in multiple copies.
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:The 20.3cm/3 mount (requires: Mikuma) is excellent for cruises, heavy ones in particular, and should be upgraded in multiple copies.
:15.2 cm guns are interesting for light cruisers, but more of a "nice to have" than anything else for now.
         
* '''Large-caliber guns'''
 
* '''Large-caliber guns'''
:What to upgrade here really depends on which battleships are available, keeping in mind that those improvements can be very expensive, perhaps excessively so for newfaces.
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:What to improve here really depends on which battleships are available, keeping in mind that those improvements can be very expensive, perhaps excessively so for newfaces.
 
:Needless to say, tossing a few screws at subpar guns because you don't have or can't afford the good ones is a bad idea.
 
:Needless to say, tossing a few screws at subpar guns because you don't have or can't afford the good ones is a bad idea.
:Furthermore, the fit data for large-caliber gun is scarce, and frankly the whole system needs to be reworked.
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:Thus, it is better to just wait until the high-end ones are acquired and improve them once that happens.
:However, the basic 35.6cm twin mount (requires: Fusou) costs a single screw and can eventually turned into an useful kai version later on, so it can be considered.
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:However, improving the basic 35.6cm twin mount (requires: Fusou) costs a single screw and the mount can eventually turned into an useful kai version later on, so it can be considered.
       
* '''Secondary guns'''
 
* '''Secondary guns'''
:Not needed. The Italian OTO 152mm triple gun is the best of the bunch, but is rare and still not worth your screws.
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:Not needed. The Italian OTO 152mm triple gun mount is the best of the bunch, but is rare and still not worth your screws.
       
* '''Fighters'''
 
* '''Fighters'''
:Upgrade the Type 53 Iwamoto (requires: Zuikaku) as soon as possible.
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:Upgrade the Type 53 Iwamoto (requires: Zuikaku) as soon as possible, period.
 
:Getting a F6F-5 to +10 is a good investment but Saratoga is generally not accessible to newfaces.
 
:Getting a F6F-5 to +10 is a good investment but Saratoga is generally not accessible to newfaces.
 
:The Type 52C (601 air) can be upgraded into a stronger yet unimprovable fighter via a quest, and retains previous improvement bonuses after this upgrade: thus, make sure to max it (requires: Unryuu, Taihou) before doing the quest.  
 
:The Type 52C (601 air) can be upgraded into a stronger yet unimprovable fighter via a quest, and retains previous improvement bonuses after this upgrade: thus, make sure to max it (requires: Unryuu, Taihou) before doing the quest.  
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:As a side note, the Type 21 skilled (requires: Akagi, Kaga) has more range than other fighters and thus had a role as a land-based plane in some events.
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* '''Shells'''
 
* '''Shells'''
 
:Hard to go wrong here!
 
:Hard to go wrong here!
:Both the Type 3 (requires: Kongou-class) and the Type 91/1 AP shells should be upgraded, reminding that they "eat themselves".
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:A few of both the Type 3 (requires: Kongou-class) and the Type 91/1 AP shells should be upgraded, reminding that they "eat themselves".
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* '''Searchlight'''
 
* '''Searchlight'''
:You need a searchlight in night battles. Max one.
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:You need a searchlight (requires: Akigumo, Aoba, Ayanami, etc.) in night battles. Max one.
 
:The large 150cm one is unnecessary.
 
:The large 150cm one is unnecessary.
       
* '''Seaplanes'''
 
* '''Seaplanes'''
:The Type 98 night scout (requires: Sendai) will save your ass, so it's a priority.
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:Improving those increases LoS, so thy generally aren't worth it unless you're failing LoS check all the time.
:Other ones aren't worth upgrading unless you're failing LoS check all the time.
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:The Type 98 night scout (requires: Sendai) can be a good choice for this since its base LoS is low.
 
:However, should seaplane fighters be required, they can be obtained by upgrading the basic Type 0 recon.
 
:However, should seaplane fighters be required, they can be obtained by upgrading the basic Type 0 recon.
:Also, any available seaplane fighter is a good candidate for improvement.
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:Also, any available seaplane fighter newfaces might have is a good candidate for improvement.
     
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