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− | '''Disclaimer: I've been playing since 2013 and have cleared every single event on full difficulty, so while I'm not infallible think twice before sperging at me.''' | + | '''Disclaimer: I've been playing since 2013 and have cleared every single event on full difficulty, so while I'm not infallible think twice before sperging at me. Reasonable comments are welcome. Thank you.''' |
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− | This is a straight-to-the-point guide for less experienced admirals, meant to focus on upgrades with long-term usefulness and to avoid wasteful improvements.<br> | + | This is a straight-to-the-point guide for less experienced admirals, meant to focus on upgrades with '''long-term usefulness''' and to avoid wasting screws on equipment that will be ditched later on.<br> |
| It's pretty simple, really.<br> | | It's pretty simple, really.<br> |
− | Also, keep in mind that some quests require +10 gear and turn it into something better.<br> | + | Also, keep in mind that some quests require +10 gear and turn it into something better: do those whenever possible. |
− | Do those when possible.
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− | ''Last updated by Hibari on March 5, 2021.'' | + | ''Last updated by Hibari on March 8, 2021.'' |
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| * '''Medium-caliber guns''' | | * '''Medium-caliber guns''' |
− | :The 20.3cm/3 gun (requires: Mikuma) is excellent for heavy cruisers in particular and should be upgraded in multiple copies. | + | :The 20.3cm/3 mount (requires: Mikuma) is excellent for cruises, heavy ones in particular, and should be upgraded in multiple copies. |
− | :15.2 cm guns are interesting for light cruisers, but more of a "nice to have" than anything else for now.
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| * '''Large-caliber guns''' | | * '''Large-caliber guns''' |
− | :What to upgrade here really depends on which battleships are available, keeping in mind that those improvements can be very expensive, perhaps excessively so for newfaces. | + | :What to improve here really depends on which battleships are available, keeping in mind that those improvements can be very expensive, perhaps excessively so for newfaces. |
| :Needless to say, tossing a few screws at subpar guns because you don't have or can't afford the good ones is a bad idea. | | :Needless to say, tossing a few screws at subpar guns because you don't have or can't afford the good ones is a bad idea. |
− | :Furthermore, the fit data for large-caliber gun is scarce, and frankly the whole system needs to be reworked. | + | :Thus, it is better to just wait until the high-end ones are acquired and improve them once that happens. |
− | :However, the basic 35.6cm twin mount (requires: Fusou) costs a single screw and can eventually turned into an useful kai version later on, so it can be considered. | + | :However, improving the basic 35.6cm twin mount (requires: Fusou) costs a single screw and the mount can eventually turned into an useful kai version later on, so it can be considered. |
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| * '''Secondary guns''' | | * '''Secondary guns''' |
− | :Not needed. The Italian OTO 152mm triple gun is the best of the bunch, but is rare and still not worth your screws. | + | :Not needed. The Italian OTO 152mm triple gun mount is the best of the bunch, but is rare and still not worth your screws. |
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| * '''Fighters''' | | * '''Fighters''' |
− | :Upgrade the Type 53 Iwamoto (requires: Zuikaku) as soon as possible. | + | :Upgrade the Type 53 Iwamoto (requires: Zuikaku) as soon as possible, period. |
| :Getting a F6F-5 to +10 is a good investment but Saratoga is generally not accessible to newfaces. | | :Getting a F6F-5 to +10 is a good investment but Saratoga is generally not accessible to newfaces. |
| :The Type 52C (601 air) can be upgraded into a stronger yet unimprovable fighter via a quest, and retains previous improvement bonuses after this upgrade: thus, make sure to max it (requires: Unryuu, Taihou) before doing the quest. | | :The Type 52C (601 air) can be upgraded into a stronger yet unimprovable fighter via a quest, and retains previous improvement bonuses after this upgrade: thus, make sure to max it (requires: Unryuu, Taihou) before doing the quest. |
| + | :As a side note, the Type 21 skilled (requires: Akagi, Kaga) has more range than other fighters and thus had a role as a land-based plane in some events. |
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| * '''Shells''' | | * '''Shells''' |
| :Hard to go wrong here! | | :Hard to go wrong here! |
− | :Both the Type 3 (requires: Kongou-class) and the Type 91/1 AP shells should be upgraded, reminding that they "eat themselves". | + | :A few of both the Type 3 (requires: Kongou-class) and the Type 91/1 AP shells should be upgraded, reminding that they "eat themselves". |
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| * '''Searchlight''' | | * '''Searchlight''' |
− | :You need a searchlight in night battles. Max one. | + | :You need a searchlight (requires: Akigumo, Aoba, Ayanami, etc.) in night battles. Max one. |
| :The large 150cm one is unnecessary. | | :The large 150cm one is unnecessary. |
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| * '''Seaplanes''' | | * '''Seaplanes''' |
− | :The Type 98 night scout (requires: Sendai) will save your ass, so it's a priority. | + | :Improving those increases LoS, so thy generally aren't worth it unless you're failing LoS check all the time. |
− | :Other ones aren't worth upgrading unless you're failing LoS check all the time.
| + | :The Type 98 night scout (requires: Sendai) can be a good choice for this since its base LoS is low. |
| :However, should seaplane fighters be required, they can be obtained by upgrading the basic Type 0 recon. | | :However, should seaplane fighters be required, they can be obtained by upgrading the basic Type 0 recon. |
− | :Also, any available seaplane fighter is a good candidate for improvement. | + | :Also, any available seaplane fighter newfaces might have is a good candidate for improvement. |
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