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===Page 3===
 
===Page 3===
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Page 3 will be dealing with '''E1''', which had us killing Supply Depot Hime for starters while introducing us to the new He-Class Kai in P2. Not really much to say here to be honest, only a minor disagreement for Hard Mode players wanting a better reward.
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===Page 4===
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'''E2''' had us deal with the Heavy Cruiser Princess with the option of unlocking a shortcut, which skipped one air raid, but needed a lighter fleet to facilitate its usage. Only 28% took this option, which is a bit lower than routing on KCNav [http://kc.piro.moe/nav/#/46-2?nodes=R&showMapBackground=false yields with a query] (about 30,4%).
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The map was generally received as easy and the rewards were deemed appropriate. I have to wonder what the 47 people hoping for better Hard Rewards were expecting beyond the best SONAR in the game currently.
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===Page 5===
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'''E3''' was our first introduction to the new Ne-Class Kai. Part 1 of this map containing the new enemy was deemed harder than the second part boss. Most people cleared it with a Surface Task Force, but a sizable amount preferred a shorter Route and went with a TCF instead.
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In general, the Rewards were considered appropriate, but not few found the new light cruiser guns lacking.
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===Page 6===
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'''E4''' was the final Main Operation. Transport Phase followed by chipping, followed by Debuff and Last Dance. It's also the only (E1P1 doesn't count) Main Operation with Friend Fleets. The majority did not utilize them here though.
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Part 1 was considered to be of easy to medium difficulty, and the Debuff for LD has been utilized by most Players.
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However, it appears that 13 Individuals (or 2,6%) were incapable of completing the Debuff because of a very recent mechanic (High Altitude Air Raids), which can currently only be countered by ranking and event-exclusive Equipment.
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Part 2 allowed us to take an Auxiliary Ship to the Boss to allow for advantageous Routing (heavier fleet) and On-Route Repairs. Akashi was the favoured choice for this Operation. This Phase was mostly received as alright, but the hard perception made a significant advance here.
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The rewards were deemed appropriate, but it seems that a craving for something more than a Cruiser Gun was prelevant. Well, and Easy players did not even get one and probably wished they got one.
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===Page 7===
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'''E5'''
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