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Module:EnemyEncounters/doc
(view source)
Revision as of 16:11, 4 May 2015
103 bytes added
,
9 years ago
→Parameter Naming
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==Parameter Naming==
==Parameter Naming==
−
Module invocation is done via passing arguments. These
argument
names and argument values are all done in the following format
+
Module invocation is done via passing
parameters and
arguments. These
parameter
names and argument values are all done in the following format
−
*<Node Letter><Pattern Number>_<
argument
> = <argument value>
+
*<Node Letter><Pattern Number>_<
parameter
> = <argument value>
except for assigning node labels which is shown below.
except for assigning node labels which is shown below.
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<b>You may add span and css tags as you wish as they will be pasted in directly to the page. Examples are below.</b>
<b>You may add span and css tags as you wish as they will be pasted in directly to the page. Examples are below.</b>
+
'''''<span style="color:red">Everything is Case-Insensitive</span>'''''
===Node Label===
===Node Label===
Simply pass the name of the node with
Simply pass the name of the node with
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Formations are:
Formations are:
*line_ahead
*line_ahead
−
*
doubleline
+
*
double_line
*diamond
*diamond
*echelon
*echelon
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===Enemies===
===Enemies===
−
Enemies are passed in a single
argument
,
+
Enemies are passed in a single
parameter
,
*<Node Letter and Pattern Number>_node_info = <argument>
*<Node Letter and Pattern Number>_node_info = <argument>
The formation argument should simply be the enemy names, listed below, separated by a space.
The formation argument should simply be the enemy names, listed below, separated by a space.
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*Flagship_2
*Flagship_2
*Flagship_Kai
*Flagship_Kai
+
*Late_Model
'''Some examples are:'''
'''Some examples are:'''
Remi Scarlet
2,922
edits