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You are probably using stand-alone flash player or API link to play the game. Use DMM's Kantai Collection page to play and try renaming your fleets again.
 
You are probably using stand-alone flash player or API link to play the game. Use DMM's Kantai Collection page to play and try renaming your fleets again.
   −
'''Note:''' The number of characters you can use to rename you're fleets is capped to 12 characters (including spaces)
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'''Note:''' The number of characters you can use to rename your fleets is capped to 12 characters (including spaces)
    
===How do I unlock the third and fourth fleet slot?===
 
===How do I unlock the third and fourth fleet slot?===
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{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 670px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 670px;"
! scope="row"|{{Template:TorpBomberIcon}}
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! scope="row" |{{Template:TorpBomberIcon}}
 
|Aircraft with blue icons are torpedo bombers.  Blue planes deal very high damage in the opening carrier attack phase if your side has air superiority.  If not, you will deal very limited damage to the enemy, and also lose quite a few of them in the process, requiring lots of bauxite to replace.
 
|Aircraft with blue icons are torpedo bombers.  Blue planes deal very high damage in the opening carrier attack phase if your side has air superiority.  If not, you will deal very limited damage to the enemy, and also lose quite a few of them in the process, requiring lots of bauxite to replace.
 
|-
 
|-
! scope="row"|{{Template:DiveBomberIcon}}
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! scope="row" |{{Template:DiveBomberIcon}}
 
|Aircraft with red icons are dive bombers.  Red planes also attack in the opening phase but their damage is low and inaccurate. They give carriers higher damage in the shelling phase, and are less vulnerable to enemy anti air defenses.
 
|Aircraft with red icons are dive bombers.  Red planes also attack in the opening phase but their damage is low and inaccurate. They give carriers higher damage in the shelling phase, and are less vulnerable to enemy anti air defenses.
 
|-
 
|-
! scope="row"|{{Template:FighterIcon}}
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! scope="row" |{{Template:FighterIcon}}
 
|Aircraft with green icons are fighters for air superiority.  They greatly help in shooting down enemy planes.
 
|Aircraft with green icons are fighters for air superiority.  They greatly help in shooting down enemy planes.
 
|-
 
|-
! scope="row"|{{Template:ReconPlaneIcon}}
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! scope="row" |{{Template:ReconPlaneIcon}}
 
|Aircraft with yellow icons are used for the recon phase.
 
|Aircraft with yellow icons are used for the recon phase.
 
|-
 
|-
! scope="row"|{{Template:SeaplaneIcon}}
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! scope="row" |{{Template:SeaplaneIcon}}
 
|Light green planes with no icon at all are seaplanes, the 零式水上偵察機 Zero Recon is for scouting only, the 瑞雲 Zuiun scouts and also participates in aerial combat. Both allow for [http://kancolle.wikia.com/wiki/Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29 Artillery Spotting]. Note that these are the only aircraft that seaplane tenders, aviation battleships, aviation cruisers, and aircraft-carrying submarines can launch.
 
|Light green planes with no icon at all are seaplanes, the 零式水上偵察機 Zero Recon is for scouting only, the 瑞雲 Zuiun scouts and also participates in aerial combat. Both allow for [http://kancolle.wikia.com/wiki/Combat#.C2.A0Artillery_Spotting_.28Post-Cap_Modifier.29 Artillery Spotting]. Note that these are the only aircraft that seaplane tenders, aviation battleships, aviation cruisers, and aircraft-carrying submarines can launch.
 
|}
 
|}
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