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{{PortMechanicsPortal}}
 
{{PortMechanicsPortal}}
Improvements are upgrades to equipment that increase their performance or upgrade them to better versions. Improvements are done in [[Akashi's Improvement Arsenal]], requiring [[Akashi]]. Improvement Materials {{IM}} are notably used for improvements.
+
"Improvements" are increases in performance for equipment, being represented using {{Star}} stars.
 +
 
 +
Improvements are notably done via "[[Akashi's Improvement Arsenal]]", requiring [[Akashi]] and Improvement Materials {{IM}}, or may be already present on the equipment when obtained.
 +
*''See how to perform improvements [[Akashi's Improvement Arsenal|here]].
 
*''See the full list of improvable equipment [[:Category:Improvable Equipment|here]] (this omit the equipment not improvable but obtainable already improved) .
 
*''See the full list of improvable equipment [[:Category:Improvable Equipment|here]] (this omit the equipment not improvable but obtainable already improved) .
 +
**''For a comprehensive list, please refer to [https://akashi-list.me/ Akashi-List].
 
*''See the full list of ship Helpers [[Improvement/Helper|here]].
 
*''See the full list of ship Helpers [[Improvement/Helper|here]].
*''For a comprehensive list of improvements, please refer to [https://akashi-list.me/ Akashi-List] or the List of Improvements.''
      
=Overview=
 
=Overview=
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# Improvement bonuses are '''hidden'''. The increase in stats is not reflected on ship girls' stat cards.
 
# Improvement bonuses are '''hidden'''. The increase in stats is not reflected on ship girls' stat cards.
 
#* This means they do not count for [[Support Expedition]]s or for reaching certain thresholds like for [[OASW]].
 
#* This means they do not count for [[Support Expedition]]s or for reaching certain thresholds like for [[OASW]].
#* Those bonuses work to some extent to reach regular [[Expeditions]] thresholds.
+
#* Those bonuses work to some extent to reach regular [[Expeditions]] thresholds (''see [[#Expeditions Bonus|here]]'').
#* Some improvements on equipment can add some additional [[#Visible Fit Bonuses|Visible Fit Bonuses]].
+
#* Some improvements on equipment can also add some additional [[#Visible Fit Bonuses|Visible Fit Bonuses]].
 
#** This works on an equipment-to-equipment and ship-to-ship basis with no general rule.
 
#** This works on an equipment-to-equipment and ship-to-ship basis with no general rule.
# Equipped equipment cannot be improved.
+
# Most conversion quests (e.g. {{Q|F62}}), allow to use improved equipment, but any {{Star}} are {{color|red|lost during conversion}}.
#* There is an option to unequip the equipment from the improvement list.
+
# Certain conversion quests that do not require improved equipment, will carry over any {{Star}} from the required equipment to the upgraded equipment.
# Equipment must be unlocked in order to be upgraded to a better version.
+
#*So far, this is only applicable to quests {{Q|F13}}, {{Q|F14}}, {{Q|F15}}, {{Q|F19}}, {{Q|F24}}, {{Q|F26}}, {{Q|F28}}, {{Q|F29}}, {{Q|F30}}, {{Q|Fm1}}, and {{Q|Fm2}}.
# Improvements have a chance to fail. Please see [[#Improvement Success Rates|below]].
+
#* This is currently the '''only''' way to obtain improved versions of the {{Equipment/Link|Tenzan Model 12 (Tomonaga Squadron)}}, {{Equipment/Link|Suisei (Egusa Squadron)}} & {{Equipment/Link|Reppuu (601 Air Group)}} (through F13-14-15 respectively, unimprovable otherwise).
#* '''Materials ({{DM}}{{IM}}) and any fodder equipment are still lost on failure.'''
  −
#** [[Item]]s are not lost.
  −
#* The equipment being improved is never lost.
  −
#* It is '''recommended''' to use the guaranteed improvement toggle when dealing with expensive improvements and/or rare fodder at {{Star}}'''+6''' and beyond.
  −
#* [[Akashi Kai]] has a higher success rate than her base version.
  −
# Improved equipment cannot be used as fodder.
  −
# Certain conversion quests like '''{{Q|F13}}''', '''{{Q|F14}}''', '''{{Q|F15}}''', '''{{Q|F19}}''', {{Q|Fm1}}, and {{Q|F24}} to {{Q|F30}}, that do not require improved equipment, will carry over any {{Star}} to the upgraded equipment.
  −
#* This is currently the '''only''' way to obtain improved versions of the {{Equipment/Link|Tenzan Model 12 (Tomonaga Squadron)}}, {{Equipment/Link|Suisei (Egusa Squadron)}} & {{Equipment/Link|Reppuu (601 Air Group)}} (unimprovable otherwise).
  −
# Certain conversion quests like {{Q|F62}}, {{Q|F89}}, {{Q|F70}}, and {{Q|F107}}, allow to use improved equipment, but any {{Star}} are lost during conversion.
  −
 
  −
=Improvement Success Rates=
  −
Akashi's level does not affect improvement rates. However, her remodel status does. It is '''highly recommended''' that she be remodeled to Kai as soon as possible, to maximize improvement success rates. The data below is sourced from KanColle Kai. <!--Note that the browser version has a '''small chance of failure''' even when the listed rate is 100%.--><!--NO SOURCE-->
  −
 
  −
{|class="wikitable" style="text-align:center"
  −
!Modification Level
  −
!1★ !!2★ !!3★ !!4★ !!5★ !!6★ !!7★ !!8★ !!9★ !!Max★ !!Upgrade
  −
|-
  −
!Akashi
  −
| 100% || 100% || 100% || 100% || 95% || 90% || 80% || 77% || 72% || 60% || 50%
  −
|-
  −
!Akashi Kai
  −
| 100% || 100% || 100% || 100% || 100% || 95% || 90% || 82% || 77% || 67% || 62%
  −
|}
  −
<references/>
  −
{{Clear}}
      
=Improvement Bonuses=
 
=Improvement Bonuses=
 
The bonus stats gained from improvement will vary depending on the type of equipment as well as the stat itself.
 
The bonus stats gained from improvement will vary depending on the type of equipment as well as the stat itself.
*Most improved stats will come as decimal numbers due to the use as base decimals and how [[wikipedia:Square root|square roots]] work.
+
*Most improved stats will come as decimal numbers, due to how [[wikipedia:Square root|square roots]] work.
 
*It is important to note that '''decimals must not be discarded in favor of whole numbers''', as stats will be multiplied by various formulas anyway, to finally be rounded down/up.  
 
*It is important to note that '''decimals must not be discarded in favor of whole numbers''', as stats will be multiplied by various formulas anyway, to finally be rounded down/up.  
*''For calculated improvment bonuses, please refer to the [[Improvement/Categories|Categories Charts]] or [[Improvement/Reference_Charts|Reference Charts]].''
+
*''For calculated improvement bonuses, please refer to the [[Improvement/Categories|Categories Charts]] or [[Improvement/Reference_Charts|Reference Charts]].
   −
The improvement effects are unknown for some equipment types/cases.
+
The improvement effects are unknown/unclear for some equipment types/cases.
    
==Square Rooted Bonus==
 
==Square Rooted Bonus==
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;With
 
;With
* <math>\bigstar</math> is the improvement level of the equipment.
+
* <math>\bigstar</math> the improvement level of the equipment.
* <math>\text{Mod}_\text{equip}</math> is the equipment modifier for that stat. Please refer to the table below for details.
+
* <math>\text{Mod}_\text{equip}</math> the equipment modifier for that stat, described below:
   −
{|class="wikitable" style="text-align:center"
+
{|class="wikitable fixed-header" style="text-align:center"
 +
|- class="fixed-header-1"
 
!colspan=2 rowspan=2|Equipment Type
 
!colspan=2 rowspan=2|Equipment Type
 
!colspan=2|Day Battle
 
!colspan=2|Day Battle
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!rowspan=2|Fighter Power
 
!rowspan=2|Fighter Power
 
!rowspan=2|LoS
 
!rowspan=2|LoS
!colspan=4|Accuracy<ref>[https://docs.google.com/spreadsheets/d/183MFdMfBS7Oc3doCZYyI-R1jxDaCZ-Y9wMt_HW8PFEg/edit#gid=0]</ref>
+
!colspan=4|Accuracy
 
!colspan=2|Evasion
 
!colspan=2|Evasion
|-
+
|- class="fixed-header-2"
 
!Firepower!!Torpedo
 
!Firepower!!Torpedo
 
!Ship!!Fleet
 
!Ship!!Fleet
!Day!!Night!!Torpedo!!ASW
+
!Day!!Night<ref>[https://docs.google.com/spreadsheets/d/183MFdMfBS7Oc3doCZYyI-R1jxDaCZ-Y9wMt_HW8PFEg/edit#gid=0]</ref>!!Torpedo!!ASW
 
!Shelling!!Torpedo
 
!Shelling!!Torpedo
 
|-
 
|-
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|-
 
|-
 
| colspan=2|[[Radar]]s<br>{{Radar}}
 
| colspan=2|[[Radar]]s<br>{{Radar}}
| -|| -|| -|| -|| -|| 0<ref>For [[Surface Radar]]s</ref><br>1.5<ref>For [[Air Radar]]s</ref>|| -|| 1.25<ref>For [[Small Radar]]s</ref><br>1.4<ref>For ([[Very Large Radar|Very]]) [[Large Radar]]s</ref>|| 1<ref>For pure [[Surface Radar]]s & Large Dual Purpose Radars</ref><br>1.7<ref>For pure [[Air Radar]]s & Small Dual Purpose Radars</ref>|| 1.3<ref>For base {{Hit}} Acc ≤ 2</ref><br>1.6<ref>For base {{Hit}} Acc ≥ 3</ref>|| -|| -|| -|| -
+
| -|| -|| -|| -|| -|| 0<ref>For [[Surface Radar]]s</ref><br>1.5<ref>For [[Air Radar]]s</ref>|| -|| 1.25<ref>For [[Small Radar]]s</ref><br>1.4<ref>For ([[Very Large Radar|Very]]) [[Large Radar]]s</ref>|| 1<ref name="Acc1">For base {{Hit}} Acc ≤ 2</ref><br>1.7<ref name="Acc2">For base {{Hit}} Acc ≥ 3</ref>|| 1.3<ref name="Acc1"/><br>1.6<ref name="Acc2"/>|| -|| -|| -|| -
 
|-
 
|-
 
| colspan=2|[[Depth Charge]]s<br>{{DepthCharge}}
 
| colspan=2|[[Depth Charge]]s<br>{{DepthCharge}}
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;With
 
;With
* <math>\bigstar</math> is the improvement level of the equipment.
+
* <math>\bigstar</math> the improvement level of the equipment:
* <math>\text{Mod}_\text{equip}</math> is the equipment modifier for that stat. Please refer to the table below for details.
+
* <math>\text{Mod}_\text{equip}</math> the equipment modifier for that stat, described below:
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
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| -|| -|| 0.2|| -|| -
 
| -|| -|| 0.2|| -|| -
 
|-
 
|-
| colspan=2|[[Fighter]]s<br>{{GreenPlane}}
+
| colspan=2|[[Fighter]]s/[[SPF]]/[[Interceptor|LB Fighters]]<br>{{Fighter}}/{{SPF}}/{{LB Fighter 1}}{{LB Fighter 2}}
|rowspan=3| 0.2|| -|| -|| -|| -
+
| 0.2|| -|| -|| -|| -
 
|-
 
|-
| colspan=2|[[Seaplane Fighter]]s<br>{{SeaplaneFighter}}
+
| colspan=2|[[Fighter-Bomber]]s<br>{{Dive Bomber}}
| -|| -|| -|| -
  −
|-
  −
| colspan=2|[[Interceptor|LB Fighters]]<br>{{Interceptor Fighter}}{{Interceptor Fighter2}}
  −
| -|| -|| -|| -
  −
|-
  −
| colspan=2|[[Fighter-Bomber]]s<br>{{RedPlane}}
   
|rowspan=2| 0.25|| -|| -|| -|| -
 
|rowspan=2| 0.25|| -|| -|| -|| -
 
|-
 
|-
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| -|| -||rowspan=3| 0.2||| -
 
| -|| -||rowspan=3| 0.2||| -
 
|-
 
|-
| colspan=2|[[Dive Bomber]]s (ex. FB)<br>{{RedPlane}}
+
| colspan=2|[[Dive Bomber]]s (ex. FB)<br>{{Dive Bomber}}
 
| -|| 0.2|| -|| -
 
| -|| 0.2|| -|| -
 
|-
 
|-
| colspan=2|[[Torpedo Bomber]]s<br>{{BluePlane}}
+
| colspan=2|[[Torpedo Bomber]]s<br>{{Torpedo Bomber}}
 
| -|| -|| 0.2|| -
 
| -|| -|| 0.2|| -
 
|-
 
|-
| colspan=2|[[Seaplane Bomber]]s<br>{{Seaplane}}
+
| colspan=2|[[Seaplane Bomber]]s<br>{{SPB}}
 
| -|| 0.2|| -|| -|| -
 
| -|| 0.2|| -|| -|| -
 
|-
 
|-
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{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
!colspan=2 rowspan=2|Equipment Type
 
!colspan=2 rowspan=2|Equipment Type
!colspan=2|Anti-Installation Bonuses<ref>The average stars are counted on a per-category basis, with each 3 categories being counted separately.</ref><ref>https://bbs.nga.cn/read.php?tid=39595977&rand=587</ref>
+
!colspan=2|Anti-Installation Bonuses<ref>The average stars are counted per ship on a per-category basis, with each 3 categories being counted separately.</ref><ref>https://bbs.nga.cn/read.php?tid=39595977&rand=587</ref>
 
!rowspan=2|Expedition Bonus
 
!rowspan=2|Expedition Bonus
 
|-
 
|-
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|-
 
|-
 
|colspan=2|[[Landing Force]]s<br>{{Landing Forces}}
 
|colspan=2|[[Landing Force]]s<br>{{Landing Forces}}
|colspan=2|''Unknown yet
+
!colspan=3| -
| -
   
|}
 
|}
 
<references/>
 
<references/>
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==Misc Bonuses==
 
==Misc Bonuses==
Other bonuses observed in the game.
+
The following bonuses are part of bigger formulas:
 
*''See [[Smoke Generator]]s for more details,
 
*''See [[Smoke Generator]]s for more details,
 +
*''See [[Support Expedition#Trigger Rate|Support Expeditions]] for more details.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
!Equipment Type
+
!colspan=2|Equipment Type
 
! Smoke<br>Trigger Rate
 
! Smoke<br>Trigger Rate
 
! Smoke Level
 
! Smoke Level
 
! [[Support Fleet]]<br>Trigger Rate
 
! [[Support Fleet]]<br>Trigger Rate
 
|-
 
|-
|[[Smoke Generator]]s<br>{{Smoke}}
+
|rowspan=2|[[Smoke]]s<br>{{Smoke}}
| ''Increased''<ref>https://discord.com/channels/118339803660943369/178613137430282240/1160847799106158662</ref>
+
|{{Equipment/Link|Smoke Generator (Smoke Screen)|text=Smoke Generator (base)}}
| ''Increased''<ref>2 smokes at {{MaxStar}} can trigger level 3 smoke[https://twitter.com/Nanano88_/status/1777318858845749464]</ref>
+
| <math>\text{K} = +0.3 \times \bigstar</math>
! -
+
|rowspan=2| ''Increased''<ref>2 smokes at {{MaxStar}} can trigger level 3 smoke[https://twitter.com/Nanano88_/status/1777318858845749464]</ref>
 +
|rowspan=2| -
 +
|-
 +
|{{Equipment/Link|Smoke Generator Kai (Smoke Screen)|text=Smoke Generator (Kai)}}
 +
| <math>\text{K} = +0.5 \times \bigstar</math>
 
|-
 
|-
|{{Equipment/Link|Fleet Communication Antenna|text=FCA}}<br>{{FCF}}
+
|colspan=2|{{Equipment/Link|Fleet Communication Antenna|text=FCA}}<br>{{FCF}}
!colspan=2| -
+
|colspan=2| -
| ''Increased?''
+
| +2 %/{{Star}}<br>for the 2nd roll<ref>https://x.com/shiroos/status/1808545990217249165</ref>
 
|}
 
|}
   −
 
+
It is confirmed that none of the usual stats, probably nothing at all, is given to the following equipment types<ref>https://twitter.com/Divinity_123/status/1377666014834479104</ref>:
It is confirmed that none of the usual stats, probably nothing at all, is given to the following equipment types<ref>https://twitter.com/Divinity_123/status/1377666014834479104</ref>.
   
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
!Equipment Type
 
!Equipment Type
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<references/>
 
<references/>
 
{{Clear}}
 
{{Clear}}
 +
 +
*The {{Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight}} has a "[[Saury|Saury fishing]]" bonus at +8 {{Star}}.
 
*So far, {{Rations}} {{EquipmentLink|Combat Ration|text=Onigiri}} improvement only serves to upgrade into {{EquipmentLink|Combat Ration (Special Onigiri)|text=Special Onigiri}}.
 
*So far, {{Rations}} {{EquipmentLink|Combat Ration|text=Onigiri}} improvement only serves to upgrade into {{EquipmentLink|Combat Ration (Special Onigiri)|text=Special Onigiri}}.
 
** Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest {{Q|Fd6}}.
 
** Since improving a {{EquipmentLink|Combat Ration}} up to +6★ cost '''0''' screw, it is possible to farm some screw by upgrading a ration once a day while doing quest {{Q|Fd6}}.
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|-
 
|-
 
|{{EquipmentLink|35.6cm Twin Gun Mount Kai 3 C}}
 
|{{EquipmentLink|35.6cm Twin Gun Mount Kai 3 C}}
|Not improvable
+
|
 
|-
 
|-
!rowspan=7|{{Med Gun}}
+
!rowspan=9|{{Med Gun}}
 
|{{EquipmentLink|SKC34 20.3cm Twin Gun Mount}}
 
|{{EquipmentLink|SKC34 20.3cm Twin Gun Mount}}
 
|
 
|
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|-
 
|-
 
|{{EquipmentLink|6inch Triple Rapid Fire Gun Mount Mk.16}}
 
|{{EquipmentLink|6inch Triple Rapid Fire Gun Mount Mk.16}}
|Not improvable
+
|
 
|-
 
|-
 
|{{EquipmentLink|6inch Triple Rapid Fire Gun Mount Mk.16 mod.2}}
 
|{{EquipmentLink|6inch Triple Rapid Fire Gun Mount Mk.16 mod.2}}
|Not improvable
+
|
 
|-
 
|-
 
|{{EquipmentLink|6inch Mk.XXIII Triple Gun Mount}}
 
|{{EquipmentLink|6inch Mk.XXIII Triple Gun Mount}}
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|
 
|
 
|-
 
|-
!rowspan=7|{{Light Gun}}
+
|{{EquipmentLink|15.2cm Triple Main Gun Mount}}
 +
|
 +
|-
 +
|{{EquipmentLink|15.2cm Triple Main Gun Mount Kai}}
 +
|Not improvable
 +
|-
 +
!rowspan=9|{{Light Gun}}
 
|{{EquipmentLink|12.7cm Single Gun Mount}}
 
|{{EquipmentLink|12.7cm Single Gun Mount}}
 
|
 
|
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|{{EquipmentLink|12.7cm Twin Gun Mount Model C Kai 3 H}}
 
|{{EquipmentLink|12.7cm Twin Gun Mount Model C Kai 3 H}}
 
|
 
|
 +
|-
 +
|{{EquipmentLink|13.8cm Twin Gun Mount}}
 +
|
 +
|-
 +
|{{EquipmentLink|13.8cm Twin Gun Mount Kai}}
 +
|Not improvable
 
|-
 
|-
 
!rowspan=5|{{Small Green}}
 
!rowspan=5|{{Small Green}}
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|
 
|
 
|-
 
|-
!rowspan=5|{{Dive Bomber}}
+
!rowspan=7|{{Dive Bomber}}
 
|{{EquipmentLink|SBD-5}}
 
|{{EquipmentLink|SBD-5}}
 
|
 
|
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|
 
|
 
|-
 
|-
!rowspan=2|{{Torpedo Bomber}}
+
|{{EquipmentLink|SBD (Yellow Wings)}}
 +
|
 +
|-
 +
|{{EquipmentLink|SBD VB-2 (Bomber Squadron)}}
 +
|
 +
|-
 +
!rowspan=3|{{Torpedo Bomber}}
 
|{{EquipmentLink|Barracuda Mk.II}}
 
|{{EquipmentLink|Barracuda Mk.II}}
 
|
 
|
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|
 
|
 
|-
 
|-
!rowspan=5|{{Carrier Recon}}
+
|{{EquipmentLink|TBD (Yellow Wings)}}
 +
|
 +
|-
 +
!rowspan=6|{{Carrier Recon}}
 
|{{EquipmentLink|Saiun}}
 
|{{EquipmentLink|Saiun}}
 
|Not improvable
 
|Not improvable
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|{{EquipmentLink|Fulmar (Reconnaissance Fighter/Skilled)}}
 
|{{EquipmentLink|Fulmar (Reconnaissance Fighter/Skilled)}}
 
|Not improbable
 
|Not improbable
 +
|-
 +
|{{EquipmentLink|SBD VS-2 (Reconnaissance Squadron)}}
 +
|
 
|-
 
|-
 
!{{Large Recon}}
 
!{{Large Recon}}
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|
 
|
 
|-
 
|-
!rowspan=8|{{SPR}}
+
!rowspan=9|{{SPR}}
 
|{{EquipmentLink|Ar196 Kai}}
 
|{{EquipmentLink|Ar196 Kai}}
 
|
 
|
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|-
 
|-
 
|{{EquipmentLink|SOC Seagull}}
 
|{{EquipmentLink|SOC Seagull}}
 +
|
 +
|-
 +
|{{EquipmentLink|SOC Seagull Late Model (Skilled)}}
 
|
 
|
 
|-
 
|-
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|Not improvable
 
|Not improvable
 
|-
 
|-
!{{Night Recon}}
+
!rowspan=2|{{Night Recon}}
 
|{{EquipmentLink|Loire 130M}}
 
|{{EquipmentLink|Loire 130M}}
|
+
|-
 +
|{{EquipmentLink|Loire 130M Kai (Skilled)}}
 +
|Not improvable
 
|-
 
|-
 
!{{SPF}}
 
!{{SPF}}
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|
 
|
 
|-
 
|-
!rowspan=3|{{ASWPlane}}
+
!rowspan=4|{{ASWPlane}}
 
|{{EquipmentLink|Type 3 Command Liaison Aircraft Kai}}
 
|{{EquipmentLink|Type 3 Command Liaison Aircraft Kai}}
 
|
 
|
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|{{EquipmentLink|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)}}
 
|{{EquipmentLink|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)}}
 
|Not improvable
 
|Not improvable
 +
|-
 +
|{{EquipmentLink|Type 3 Command Liaison Aircraft Kai 2}}
 +
|
 
|-
 
|-
 
!rowspan=2|{{DepthCharge}}
 
!rowspan=2|{{DepthCharge}}
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|-
 
|-
 
|{{EquipmentLink|Type 42 Air Radar Kai 2}}
 
|{{EquipmentLink|Type 42 Air Radar Kai 2}}
|Not improvable
+
|
 
|-
 
|-
 
|{{EquipmentLink|Type 281 Radar}}
 
|{{EquipmentLink|Type 281 Radar}}
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