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=Combat Phases=
 
On each node, combat will consist of several "Combat Phases". The number of combat phases depends on the node type, with each node type using a different set of combat phases and order.
 
*''See [[Node]]s for more details.
 
*Using a [[Combined Fleet]] will also affect the phases, especially during the shelling.
 
  
The combat phases are made out of:
 
{|class="wikitable"
 
!colspan=3|[[Day Battle]]
 
!rowspan=2|[[Night Battle]]
 
|-
 
!rowspan=2|[[Detection]]
 
![[Aerial Combat]]
 
!Surface Combat
 
|-
 
|
 
#LBAS's [[Jet Assault]]
 
#Fleet's [[Jet Assault]]
 
#[[LBAS|Land-Based Aerial Support]]
 
#[[Air Power|Stage 1 - Battle for Air Superiority]]
 
#[[Anti-Air|Stage 2 - Fleet Anti-Air Defense]]
 
#[[Airstrike|Stage 3 - Airstrike]]
 
|
 
#[[Engagement]]
 
#[[Support Expedition]]
 
#[[Battle Opening]]s
 
#[[Shelling|Shelling Phase]]
 
#[[Day Battle#Second Shelling Phase|Second Shelling Phase]]
 
#[[Closing Torpedo Salvo]]
 
|
 
#[[Friendly Fleet]] (event only)
 
#[[Support Expedition]]*
 
#[[Night Battle#Night Contact and Spotting|Night Contact and Spotting]]
 
#[[Night Battle#Night Shelling Phase|Night Shelling Phase]]
 
|}
 
 
=Day Battle Breakdown=
 
The Day Battle is the phase where the majority of combat takes place.
 
*''This article will go more in-depth on the stages that take place during the surface combat.
 
*''Although it will be mentioned when the other related battle phases take place, keep in mind that this page won't go deeper about it, due to the complexity of the mechanics behind them, please refer to each individual page for more details.
 
The Day Battle has the following structure:
 
#[[Detection]]
 
#[[Engagement]]
 
#[[Aerial Combat]]
 
#Surface Combat
 
:#[[Support Expedition]]
 
:#[[Battle Opening]]
 
:#[[Shelling|Shelling Phase]]
 
:#[[Day Battle#Second Shelling Phase|Second Shelling Phase]]
 
:#[[Closing Torpedo Salvo]]
 
In case neither fleet meet the requirements, the sub-phase will be skipped.
 
 
=Aerial Combat Breakdown=
 
Aerial Combat is one of the [[Day Battle]] intermediary phases. In this phase, allied and enemy fleets indirectly fight each other for aerial dominance and airstrike potential, granting either fleet some substantial advantages in the subsequent combat phases.
 
 
Aerial Combat has the following structure:
 
#LBAS's [[Jet Assault]]
 
#Fleet's [[Jet Assault]]
 
#[[LBAS|Land-Based Aerial Support]]
 
#[[Air Power|Stage 1 - Battle for Air Superiority]]
 
#[[Anti-Air|Stage 2 - Fleet Anti-Air Defense]]
 
#[[Airstrike|Stage 3 - Airstrike]]
 
 
If an [[LBAS]] phase happens before the Aerial Combat phase, the enemy fleet state, such as plane slots and Fighter Power used for the subsequent Aerial Combat, is carried over. This can be used to tamper with the Enemy's Aerial Combat initial conditions.
 
*''See [[LBAS]] for more details.
 
 
In case neither fleets meet the requirements, the sub-phase will be skipped.
 
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
!colspan=7|Planes in combat phases
 
|-
 
!Plane type
 
!Detection
 
!Contact
 
!Airpower
 
!Opening airstrike
 
!Day Cut-in
 
!ASW
 
|-
 
|{{GreenPlane}}{{Night Fighter Aircraft}} [[Fighter]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#90ee90"|✔️ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|{{BluePlane}}{{Night Torpedo Bomber}} [[Torpedo Bomber]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#90ee90"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|{{RedPlane}} [[Dive Bomber]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#90ee90"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|{{JetFighterBomber1}}{{JetFighterBomber2}} [[:Category:Jet-powered Fighter-Bombers|Jets]]
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#90ee90"|✔️ <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|{{YellowPlane}} [[Carrier Recon]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#ffb6c1"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|{{SPR}}{{Night Recon}} [[Seaplane Recon]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#ffb6c1"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#90ee90"|✔️ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|{{SPB}}{{Night SPB}} [[Seaplane Bomber]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#90ee90"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|{{SeaplaneFighter}} [[Seaplane Fighter]]s
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1"|❌ <!--ASW-->
 
|-
 
|{{LargeFlyingBoat}} [[Large Flying Boat]]s
 
|style="background-color:#90ee90"|✔️ <!--Detection-->
 
|style="background-color:#90ee90"|✔️ <!--Contact-->
 
|style="background-color:#ffb6c1"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|{{Autogyro}} [[Rotorcraft]]
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#ffb6c1"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|-
 
|{{ASWPlane}} [[Liaison Aircraft]]
 
|style="background-color:#ffb6c1"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1"|❌ <!--Contact-->
 
|style="background-color:#90ee90"|✔️ <!--Air power-->
 
|style="background-color:#ffd700"|{{ToolTip|⭐|{{Equipment/Card|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|size=150px}}<br>[[Type 1 Fighter Hayabusa Model II Kai (20th Squadron)]] only}} <!--Airstrike-->
 
|style="background-color:#ffb6c1"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90"|✔️ <!--ASW-->
 
|}
 
 
=Night Battle Breakdown=
 
[[File:Pursue_Nightbattle.png|thumb|right|The screen after Day Battle. Clicking "夜戦突入" on the right will begin Night Battle]]
 
When the fleet pursues the enemy into [[Night Battle]] (夜戦, ''yasen''), or enters special [[Node]]s such as '''Night Nodes''' or '''Night to Day Nodes''', the fleet will fight at night.
 
 
The Night Battle has the following structure:
 
#[[Friendly Fleet]] (event only)
 
#[[Support Expedition]] (if the battle starts at night only)
 
#[[Night Battle#Night Contact and Spotting|Night Contact and Spotting]]
 
#[[Night Battle#Night Shelling Phase|Night Shelling Phase]]
 
 
In case neither fleets meet the requirements, the sub-phase will be skipped.
 

Latest revision as of 20:12, 27 September 2024