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| ==Mechanics== | | ==Mechanics== |
− | <onlyinclude>{{Drum}} [[Drum]]s are not "combat equipment", and so are mostly used for non-combat mechanics. They: | + | <onlyinclude>{{Drum}} '''[[Drum Canister]]s''' are not "combat equipment", and so are mostly used for non-combat mechanics. They: |
− | *Increase resource gains on [[Combat/Map Mechanics and Nodes#Non-Combat_Nodes|resource nodes]] in sorties. | + | *Increase resource gains on [[Resource Node]]s in sorties. |
| *Can affect [[Routing]] on certain maps. | | *Can affect [[Routing]] on certain maps. |
| *Slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]]. | | *Slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]]. |
− | *Are required to trigger a [[Combat/Night Battle#"New_Type"_Cut-ins|"New Type" Cut-in]]. | + | *Are required to trigger a [[Night Cut-In|"New Type" Cut-in]]. |
− | *Are required for expeditions 21, 37, and 38. | + | *Are required for [[expeditions]] 21, 37, 38, 44, & E2. |
− | **Increase the ''great success'' for several expeditions. | + | **Can also increase the chance of ''Great Success'' for those expeditions as well as 24 & 40. |
− | **They do NOT increase resource gains from [[expeditions]] when equipped.</onlyinclude> | + | **They do NOT increase resource gains from expeditions.</onlyinclude> |
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− | ==Listed by stats== | + | ==Listed By Stats== |
| {{EquipmentComparisonKai | | {{EquipmentComparisonKai |
| |iterator = equipmentByType|type = 30 | | |iterator = equipmentByType|type = 30 |
| }} | | }} |