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==Mechanics==
 
==Mechanics==
<onlyinclude>{{Drum}} [[Drum]]s are not "combat equipment", and so are mostly used for non-combat mechanics. They:
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<onlyinclude>{{Drum}} '''[[Drum Canister]]s''' are not "combat equipment", and so are mostly used for non-combat mechanics. They:
*Increase resource gains on [[Combat/Map Mechanics and Nodes#Non-Combat_Nodes|resource nodes]] in sorties.
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*Increase resource gains on [[Resource Node]]s in sorties.
 
*Can affect [[Routing]] on certain maps.
 
*Can affect [[Routing]] on certain maps.
 
*Slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]].
 
*Slightly increase TP gauge drain during [[Transport Operation#Equipment TP Value|Transport Operations]].
*Are required to trigger a [[Combat/Night Battle#"New_Type"_Cut-ins|"New Type" Cut-in]].
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*Are required to trigger a [[Night Cut-In|"New Type" Cut-in]].
*Are required for expeditions 21, 37, and 38.
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*Are required for [[expeditions]] 21, 37, 38, 44, & E2.
**Increase the ''great success'' for several expeditions.
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**Can also increase the chance of ''Great Success'' for those expeditions as well as 24 & 40.
**They do NOT increase resource gains from [[expeditions]] when equipped.</onlyinclude>
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**They do NOT increase resource gains from expeditions.</onlyinclude>
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==Listed by stats==
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==Listed By Stats==
 
{{EquipmentComparisonKai
 
{{EquipmentComparisonKai
 
|iterator = equipmentByType|type = 30
 
|iterator = equipmentByType|type = 30
 
}}
 
}}
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