Changes

Line 110: Line 110:  
|W/empty -> X/battle, Z/battle = Active Branching
 
|W/empty -> X/battle, Z/battle = Active Branching
 
|Z/battle -> Y/battle = * Meet '''ANY''' of the following requirements:
 
|Z/battle -> Y/battle = * Meet '''ANY''' of the following requirements:
** Route to ZZ is locked
+
** Route to ZZ is locked:
** Amount of CV(B/L) ≥ 3
+
*** Amount of CA(V) + AV ≥ 4
** Amount of CA(V) ≥ 4 *
+
*** Amount of CV(B/L) ≥ 3
 +
*** If amount of (F)BB(V) ≤ 3 and BBV = 0, then at least 1CV(B/L) 2CA(V)/AV
 +
*** If amount of (F)BB(V) ≤ 3 and BBV ≤ 1, then at least 2CV(B/L) 1CA(V)/AV
 +
*** Pass the LoS check
 +
** Route to ZZ is unlocked:
 +
*** Amount of CV(B/L) ≥ 3
 +
*** Amount of CA(V) ≥ 4
 
|Z/battle -> Z1/red/darkblue = * Does not meet the requirements to go to Y or ZZ
 
|Z/battle -> Z1/red/darkblue = * Does not meet the requirements to go to Y or ZZ
 
|Z/battle -> ZZ/battle = * Force '''ZZ''', if fleet is Fast+ and passes the Los check
 
|Z/battle -> ZZ/battle = * Force '''ZZ''', if fleet is Fast+ and passes the Los check
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* LoS check: ? (rather high: reached at 91.3 on easy, failed at 70.8) for Cn1 HQ x0.4
 
* LoS check: ? (rather high: reached at 91.3 on easy, failed at 70.8) for Cn1 HQ x0.4
 
* LBAS range: 6
 
* LBAS range: 6
 
+
* If [[Yamato]] is being used for this phase, the fleet requires 2 CA, 2 CL, and 4 DD to take the best route.
 +
** In addition to having 2 BB MAX.
 
* Bringing [[AACI]] is strongly recommended.
 
* Bringing [[AACI]] is strongly recommended.
  
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