Line 1: |
Line 1: |
| return { | | return { |
| [""] = { | | [""] = { |
− | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
− | _rarity = nil, | + | _rarity = 8, |
− | _back = nil, | + | _back = -11, |
| _api_id = 2077, | | _api_id = 2077, |
| _id = 2077, | | _id = 2077, |
| _japanese_name = "超重爆飛行場姫", | | _japanese_name = "超重爆飛行場姫", |
− | _reading = nil, | + | _reading = "ちょうじゅうばくひこうじょうき", |
| _type = 10, | | _type = 10, |
− | _hp = nil, | + | _hp = 600, |
− | _firepower = nil, | + | _firepower = 70, |
− | _armor = nil, | + | _armor = 130, |
− | _torpedo = nil, | + | _torpedo = 0, |
| _evasion = nil, | | _evasion = nil, |
− | _aa = nil, | + | _aa = 110, |
| _asw = nil, | | _asw = nil, |
| _speed = 0, | | _speed = 0, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 5, |
| _luck = nil, | | _luck = nil, |
| + | _installation = true, |
| _equipment = { | | _equipment = { |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 20, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 16, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 8, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 4, estimation = true}, |
| }, | | }, |
| }, | | }, |
| ["II"] = { | | ["II"] = { |
− | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
| _suffix = "II", | | _suffix = "II", |
− | _rarity = nil, | + | _rarity = 8, |
− | _back = nil, | + | _back = -11, |
| _api_id = 2078, | | _api_id = 2078, |
| _id = 2078, | | _id = 2078, |
| + | _battle_card_reference = "/", |
| + | _cg_reference = "/", |
| _japanese_name = "超重爆飛行場姫", | | _japanese_name = "超重爆飛行場姫", |
− | _reading = nil, | + | _reading = "ちょうじゅうばくひこうじょうき", |
| _type = 10, | | _type = 10, |
− | _hp = nil, | + | _hp = 600, |
− | _firepower = nil, | + | _firepower = 80, |
− | _armor = nil, | + | _armor = 130, |
− | _torpedo = nil, | + | _torpedo = 0, |
| _evasion = nil, | | _evasion = nil, |
− | _aa = nil, | + | _aa = 110, |
| _asw = nil, | | _asw = nil, |
| _speed = 0, | | _speed = 0, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 5, |
| _luck = nil, | | _luck = nil, |
| + | _installation = true, |
| _equipment = { | | _equipment = { |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress Kai", size = 24, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 18, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 16, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 8, estimation = true}, |
| }, | | }, |
| }, | | }, |
| ["III"] = { | | ["III"] = { |
− | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
| _suffix = "III", | | _suffix = "III", |
− | _rarity = nil, | + | _rarity = 8, |
− | _back = nil, | + | _back = -11, |
| _api_id = 2079, | | _api_id = 2079, |
| _id = 2079, | | _id = 2079, |
| + | _battle_card_reference = "/", |
| + | _cg_reference = "/", |
| _japanese_name = "超重爆飛行場姫", | | _japanese_name = "超重爆飛行場姫", |
− | _reading = nil, | + | _reading = "ちょうじゅうばくひこうじょうき", |
| _type = 10, | | _type = 10, |
− | _hp = nil, | + | _hp = 600, |
− | _firepower = nil, | + | _firepower = 90, |
− | _armor = nil, | + | _armor = 130, |
− | _torpedo = nil, | + | _torpedo = 0, |
| _evasion = nil, | | _evasion = nil, |
− | _aa = nil, | + | _aa = 110, |
| _asw = nil, | | _asw = nil, |
| _speed = 0, | | _speed = 0, |
| _los = nil, | | _los = nil, |
− | _range = nil, | + | _range = 5, |
| _luck = nil, | | _luck = nil, |
| + | _installation = true, |
| _equipment = { | | _equipment = { |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress Kai", size = 32, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress Kai", size = 24, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 16, estimation = true}, |
− | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = 12, estimation = true}, |
| }, | | }, |
| }, | | }, |
| } | | } |