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| | | |
| * This map uses 4 locks: | | * This map uses 4 locks: |
− | ** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''3rd Fleet''', | + | ** [[File:{{ROOTPAGENAME}} Tag 8.png|40px]] '''3rd Fleet''' (phase 1, combined), |
− | ** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Wake Island Transport Unit''', | + | ** [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] '''Wake Island Transport Unit''' (phase 2, combined), |
− | ** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''The New Tatsumaki Fleet ''', | + | ** [[File:{{ROOTPAGENAME}} Tag 10.png|40px]] '''The New Tatsumaki Fleet''' (phase 3, striking force), |
− | ** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Op. Z Decisive Battle Fleet'''. | + | ** [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] '''Op. Z Decisive Battle Fleet''' (phase 4, combined). |
| | | |
| *An '''[[Emergency Anchorage Repair]] node''' is present on {{MapRoute|W|lightblue}}, | | *An '''[[Emergency Anchorage Repair]] node''' is present on {{MapRoute|W|lightblue}}, |
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| *Node {{MapRoute|S|Red}} is an "atoll node", where the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks}}' opening can be deployed. | | *Node {{MapRoute|S|Red}} is an "atoll node", where the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks}}' opening can be deployed. |
| | | |
− | ==Phase 0.3: Gimmick== | + | ==Phase 0.3: Gimmick 1== |
| The following steps have to be performed to unlock the next phase. | | The following steps have to be performed to unlock the next phase. |
| | | |
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| | Hard|| Sx2|| Sx2|| Sx2 | | | Hard|| Sx2|| Sx2|| Sx2 |
| |- | | |- |
− | | Medium|| ?|| ?|| ? | + | | Medium|| S? x2|| ?|| S? x2 |
| |- | | |- |
| | Easy|| ?|| ?|| ? | | | Easy|| ?|| ?|| ? |
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| </tabber> | | </tabber> |
| | | |
− | ==Phase 0.7: Gimmick== | + | ==Phase 0.7: Gimmick 2== |
| The following steps have to be performed to unlock the next phase. | | The following steps have to be performed to unlock the next phase. |
| | | |
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| | Hard|| AS|| S|| S|| S | | | Hard|| AS|| S|| S|| S |
| |- | | |- |
− | | Medium|| ?|| ?|| ?|| ? | + | | Medium|| AS|| S?|| S?|| S? |
| |- | | |- |
| | Easy|| ?|| ?|| ?|| ? | | | Easy|| ?|| ?|| ?|| ? |
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| * Route: {{MapRoute|1||A1|red|B|blue|C|red|C1|pink|E|red|F1|pink|G|red}} | | * Route: {{MapRoute|1||A1|red|B|blue|C|red|C1|pink|E|red|F1|pink|G|red}} |
| **This is the most advised fleet, as it brings the best balance of power. | | **This is the most advised fleet, as it brings the best balance of power. |
− | **4 DD are needed when using both {{Class|Yamato}} | + | **4 DD are needed when using a {{Class|Yamato}}, and 5 DD with both. |
| | | |
| |-|Slow= | | |-|Slow= |
Line 270: |
Line 270: |
| * Route: {{MapRoute|1||A|red|B|blue|C|red|C1|pink|E|red|F1|pink|G|red}} | | * Route: {{MapRoute|1||A|red|B|blue|C|red|C1|pink|E|red|F1|pink|G|red}} |
| **Equivalent to the fast fleet, being more permisive for slow ships, but with one less carrier. | | **Equivalent to the fast fleet, being more permisive for slow ships, but with one less carrier. |
− | **4 DD are needed when using both {{Class|Yamato}} | + | **4 DD are needed when using a {{Class|Yamato}}, and 5 DD with both. |
| | | |
| |-|CV Focus= | | |-|CV Focus= |
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| Phase 1 is a '''"[[Transport Operation]]"'''. | | Phase 1 is a '''"[[Transport Operation]]"'''. |
| | | |
− | * TCF: '''1-2 AV, 0-1 [[CVE]]/CL, 4-5 DD + 1-2 CL, 4-5 DD''' [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] | + | * TCF: '''1-2 AV, 0-1 [[CVE]]/CL, 4-5 DD + 1-2 CL, 4-5 DD, Fast''' [[File:{{ROOTPAGENAME}} Tag 9.png|40px]] |
| * Route: {{MapRoute|2||H|blue|J|pink|J1|red|J2|red|M|green|O|red}} | | * Route: {{MapRoute|2||H|blue|J|pink|J1|red|J2|red|M|green|O|red}} |
− | *LoS check: ? | + | *LoS check: 75 (Cn3, Hard) |
| *LBAS range: 9 | | *LBAS range: 9 |
| | | |
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| The boss is the new {{EnemyLink|Abyssal I-go Water Princess}} submarine. | | The boss is the new {{EnemyLink|Abyssal I-go Water Princess}} submarine. |
| | | |
− | * STF: '''1 BBV/CV(E), 0-1 CAV, 3-5 CL, 0-1 DD/DE + 1 CL, 3-5 DD, 0-2 DE''' [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] | + | * STF: '''1-2 BBV/CV(E), 0-1 CAV, 3-5 CL, 0-1 DD/DE + 1 CL, 3-5 DD, 0-2 DE''' [[File:{{ROOTPAGENAME}} Tag 11.png|40px]] |
| * Route: {{MapRoute|3||T|red|U|pink|V|red|X|pink|Z|red}} | | * Route: {{MapRoute|3||T|red|U|pink|V|red|X|pink|Z|red}} |
| **LoS check: ?? | | **LoS check: ?? |
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| | | |
| <tabber> | | <tabber> |
− | |-|Node ?= | + | |-|Node A3= |
| + | Refer to [[#Phase 0.3: Gimmick 1]]'s fleet for composition and routing. |
| + | |
| + | |-|Node C2 & D2= |
| + | Refer to [[#Phase 0.7: Gimmick 2]]'s fleets for compositions and routings. |
| + | |
| + | |-|Node F1= |
| + | Refer to [[#Phase 1: Boss 1]]'s fleet for composition and routing. |
| + | {|class="wikitable" |
| + | ! !! AS |
| + | |- |
| + | |Hard || 684 |
| + | |- |
| + | |Medium|| 431 |
| + | |- |
| + | |Easy || 378 |
| + | |- |
| + | |Casual|| 254 |
| + | |} |
| + | |
| + | |-|Node O= |
| + | Refer to [[#Phase 2: TP]]'s fleet for composition and routing. |
| | | |
− | |-|Node ??= | + | |-|Node S= |
| + | Refer to [[#Phase 3: Boss 3]]'s fleet for composition and routing. |
| | | |
− | |-|Node ???= | + | |-|Node X= |
| + | Refer to [[#Phase 4: Boss 4]]'s fleet for composition and routing. |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! AS | | ! !! AS |
| |- | | |- |
− | |Hard || | + | |Hard || 867 |
| |- | | |- |
− | |Medium|| | + | |Medium|| 756 |
| |- | | |- |
− | |Easy || | + | |Easy || 687 |
| |- | | |- |
− | |Casual|| | + | |Casual|| 470 |
| |} | | |} |
| + | * These are the highest values for AS taken from Last Dance Compositions, there's a chance AS value could be lower than the one shown in the table. |
| + | |
| + | |-|LBAS= |
| + | * Set all 3 LBAS on defense with good [[interceptor]]s. |
| </tabber> | | </tabber> |
| | | |