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E3 is a Combined fleet three-phase map consisting of three boss phases.
 
E3 is a Combined fleet three-phase map consisting of three boss phases.
 
* 2 [[LBAS]] are available to sortie on this map.
 
* 2 [[LBAS]] are available to sortie on this map.
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** Unlike other maps, no LBAS air-raid will occur.
    
* This map uses 4 locks:
 
* This map uses 4 locks:
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| Hard|| S x2|| S x2|| S x2
 
| Hard|| S x2|| S x2|| S x2
 
|-
 
|-
| Medium|| S? x2|| S x2?|| S? x2
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| Medium|| S x2|| S x2|| S? x2
 
|-
 
|-
| Easy|| ?|| ?|| ?
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| Easy|| S? x2|| S? x2|| S? x2
 
|-
 
|-
 
| Casual|| ?|| ?|| ?
 
| Casual|| ?|| ?|| ?
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==Phase 1: Boss 1==
 
==Phase 1: Boss 1==
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<tabber>
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|-|Light Fleet=
 
* STF/CTF: '''2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL + 0-1 CA(V), 1 CLT, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* STF/CTF: '''2 (F)BB(V), 2 CVL, 1 CA(V), 1 CL + 0-1 CA(V), 1 CLT, 1 CL, 3-4 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|D|red|F|pink|O|red|O3|red}}
 
** If '''Slow''', fleet must contain 4 DDs to avoid an extra Air Raid at {{MapRoute|C|pink}}
 
** If '''Slow''', fleet must contain 4 DDs to avoid an extra Air Raid at {{MapRoute|C|pink}}
*Los check: 120 (Cn3 hard)
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|-|Heany Fleet=
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* CTF: '''2 (F)BB(V), 2 CV(B), 1 CVL, 1 CL + 1 CVE, 1 CLT, 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
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* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O3|red}}
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** This comp pass through 1 extra node, but this is little to no inconvenience, as it brings very high air power, helping to reach AS on every node.
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</tabber>
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* Los check: 75 (Cn3 hard)
 
* LBAS range: 8
 
* LBAS range: 8
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*AP/AS:
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** 225/504 (pre-LD Hard)
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** 378/849 (LD Hard)
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* It is recommended to bring a strong [[AACI]] to face the boss and on route air nodes.
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* 1 or 2 ship should be on [[OASW]] to better pass the 1st node.
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*The last preboss node, {{MapRoute|O|red}}, is a relatively tough node to pass through, and might require sending an [[LBAS]], or utilizing a node support expedition.
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* Boss Support Expedition will help with the kill on Last Dance.
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*Utilizing a [[Special Attack]] is recommended.
    
==Phase 2: Boss 2==
 
==Phase 2: Boss 2==
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*Bringing [[AACI]] is recomanded.
 
*Bringing [[AACI]] is recomanded.
 
*Having ASW can help pass through node {{MapRoute|I|red}}.
 
*Having ASW can help pass through node {{MapRoute|I|red}}.
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*Using the [[Special Attacks#Kongou-class_Touch|''Kongou''-class Special Attack]] is recommended if available.
    
==Phase 3: Boss 3==
 
==Phase 3: Boss 3==
The new [[Atoll Aircraft Carrier Anchorage Princess]] is an "[[Installation]] like warship", meaning that she behaves just like other ships, but also takes additional damage from typical [[Anti-Installation]] gears.
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The boss node is an "atoll node", meaning that it is possible to deploy the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening.
*The boss node is an "atoll node", meaning that it is possible to deploy the new {{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tanks|link=Ka-Tsu}}' opening.
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*The new [[Atoll Aircraft Carrier Anchorage Princess]] is not an "[[Installation]]".
    
* Striking Force: '''1 AS, 3-5 SS(V), 0-1 CA(V)/CL, 0-1 DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|40px]]
 
* Striking Force: '''1 AS, 3-5 SS(V), 0-1 CA(V)/CL, 0-1 DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|40px]]
 
* Route: {{MapRoute|4||V|blue|W|red|Y|red|Y2|red|Z|red}}
 
* Route: {{MapRoute|4||V|blue|W|red|Y|red|Y2|red|Z|red}}
* LBAS range: 8
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* LBAS range: 10
 
* AP/AS= 71/159 (Hard)
 
* AP/AS= 71/159 (Hard)
 
* There is no LoS check.
 
* There is no LoS check.
* The use of a node support expedition is recommended to survive the pre-boss nodes.
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* The use of both boss and node support expedition is recommended to survive the pre-boss nodes and clear the boss escort fleet.
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** If node support is being utilized, make sure to set the fleet for Line Ahead and not Vanguard for support to kill off the enemy on the node.
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* 2 LBAS should be send on pre-bosses, and 2 on the boss.
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* The use of the {{Smoke}} [[Smoke]] is recommended for the pre-boss nodes.
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* Using the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} can be solution to increase the pass rate, but will make killing the boss way harder.
 
* No ASW is needed in this phase.
 
* No ASW is needed in this phase.
 
* This fleet can utilize the "Submarine Touch", a {{Submarine Touch}}
 
* This fleet can utilize the "Submarine Touch", a {{Submarine Touch}}
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*One [[PT boat]] is present in the boss comp:
 
*One [[PT boat]] is present in the boss comp:
 
{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
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Using the Ka-Tsu tanks attacks is mandatory in higher difficulties:
    
{{:Ka-Tsu}}
 
{{:Ka-Tsu}}
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When using it, it is better to have pairs of Ka-Tsu on the historical ships, and normal [[Night Cut-in]]s for the other ones.
    
==Phase 3.5: Debuff==
 
==Phase 3.5: Debuff==
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* STF: '''3 (F)BB(V), 1 CVL, 1CVL/AV, 1 CAV + 0-3 CA(V)/CLT, 1 CL, 2-4 DD, 0-1 DE, Slow''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* STF: '''3 (F)BB(V), 1 CVL, 1CVL/AV, 1 CAV + 0-3 CA(V)/CLT, 1 CL, 2-4 DD, 0-1 DE, Slow''' [[File:{{ROOTPAGENAME}} Tag 4.png|40px]]
 
* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O2|pink|O3|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|C|pink|D|red|F|pink|O|red|O2|pink|O3|red}}
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*To reach O2, the fleet must have 3 (F)BB(V) minimum, and 1 CL maximum.
 
* LBAS range: 7
 
* LBAS range: 7
  
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