Changes

m
no edit summary
Line 106: Line 106:  
         _remodel_catapult = false,
 
         _remodel_catapult = false,
 
         _remodel_from = "Yamato/",
 
         _remodel_from = "Yamato/",
         _remodel_to = false,
+
         _remodel_to = "Yamato/Kai Ni",
 
         _fuel = 250,
 
         _fuel = 250,
 
         _ammo = 325,
 
         _ammo = 325,
Line 118: Line 118:  
             { equipment = "Type 22 Surface Radar", size = 7 },
 
             { equipment = "Type 22 Surface Radar", size = 7 },
 
             { equipment = false, size = 8 },
 
             { equipment = false, size = 8 },
        },
  −
        _gun_fit_properties = {
  −
            ["35.6cm/38cm"] = 0,
  −
            ["381mm"] = 0,
  −
            ["41cm"] = 0,
  −
            ["16inch"] = nil,
  −
            ["Proto 46cm"] = 0,
  −
            ["46cm"] = 0,
  −
            ["51cm"] = 0,
   
         },
 
         },
 
     },
 
     },
 +
["Kai Ni"] = {
 +
    _name = "Yamato",
 +
    _suffix = "Kai Ni",
 +
    _rarity = 8,
 +
    _api_id = 911,
 +
    _id = 511,
 +
    _true_id = false,
 +
    _japanese_name = "大和改二",
 +
    _reading = "やまとかいに",
 +
    _class = "Yamato",
 +
        _display_class = "Kai Yamato",
 +
    _class_number = 1,
 +
    _type = 8,
 +
    _hp = 98,
 +
    _hp_max = 110,
 +
    _firepower = 100,
 +
    _firepower_max = 144,
 +
    _firepower_mod = 7,
 +
    _armor = 92,
 +
    _armor_max = 122,
 +
    _armor_mod = 7,
 +
    _torpedo = 0,
 +
    _torpedo_max = false,
 +
    _torpedo_mod = false,
 +
    _evasion = 28,
 +
    _evasion_max = 67,
 +
    _aa = 65,
 +
    _aa_max = 108,
 +
    _aa_mod = 4,
 +
    _asw = 0,
 +
    _asw_max = 0,
 +
    _speed = 10,
 +
    _los = 18,
 +
    _los_max = 59,
 +
    _range = 4,
 +
    _luck = 18,
 +
    _luck_max = 108,
 +
    _luck_mod = false,
 +
    _build_time = 480,
 +
    _remodel_level = 88,
 +
    _remodel_ammo = 9900,
 +
    _remodel_steel = 9800,
 +
    _remodel_development_material = false,
 +
    _remodel_blueprint = 3,
 +
    _remodel_catapult = false,
 +
    _remodel_report = true,
 +
    _remodel_gunmat = 3,
 +
    _remodel_boiler = 2,
 +
    _remodel_from = "Yamato/Kai",
 +
    _remodel_to = "Yamato/Kai Ni Juu",
 +
    _fuel = 290,
 +
    _ammo = 350,
 +
    _scrap_fuel = 40,
 +
    _scrap_ammo = 55,
 +
    _scrap_steel = 115,
 +
    _scrap_baux = 24,
 +
    _equipment = {
 +
      {equipment = false, size = 4},
 +
      {equipment = false, size = 4},
 +
      {equipment = false, size = 4},
 +
      {equipment = false, size = 8},
 +
      {equipment = false, size = 2},
 +
    },
 +
    _voice_flag = 3,
 +
    _implementation_date = {2022, 6, 8},
 +
},
 +
["Kai Ni Juu"] = {
 +
  _name = "Yamato",
 +
  _suffix = "Kai Ni Juu",
 +
  _rarity = 8,
 +
  _api_id = 916,
 +
  _id = 516,
 +
  _true_id = false,
 +
  _japanese_name = "大和改二重",
 +
  _reading = "やまとかいにじゅう",
 +
  _class = "Yamato",
 +
          _display_class = "Kai Yamato",
 +
  _class_number = 1,
 +
  _type = 10,
 +
  _hp = 98,
 +
  _hp_max = 110,
 +
  _firepower = 108,
 +
  _firepower_max = 152,
 +
  _firepower_mod = 8,
 +
  _armor = 94,
 +
  _armor_max = 128,
 +
  _armor_mod = 8,
 +
  _torpedo = 0,
 +
  _torpedo_max = false,
 +
  _torpedo_mod = false,
 +
  _evasion = 25,
 +
  _evasion_max = 60,
 +
  _aa = 65,
 +
  _aa_max = 112,
 +
  _aa_mod = 4,
 +
  _asw = 16,
 +
  _asw_max = 48,
 +
  _speed = 5,
 +
  _los = 20,
 +
  _los_max = 68,
 +
  _range = 4,
 +
  _luck = 18,
 +
  _luck_max = 108,
 +
  _luck_mod = false,
 +
  _build_time = 480,
 +
  _remodel_level = 93,
 +
  _remodel_ammo = 3600,
 +
  _remodel_steel = 3300,
 +
  _remodel_development_material = false,
 +
  _remodel_blueprint = false,
 +
  _remodel_catapult = false,
 +
  _remodel_report = false,
 +
  _remodel_from = "Yamato/Kai Ni",
 +
  _remodel_to = "Yamato/Kai Ni",
 +
  _remodel_to_level = 93,
 +
  _remodel_to_ammo = 3300,
 +
  _remodel_to_steel = 3600,
 +
  _remodel_to_development_material = 50,
 +
  _remodel_to_construction_material = 50,
 +
  _remodel_to_blueprint = false,
 +
  _remodel_to_catapult = false,
 +
  _remodel_to_report = false,
 +
  _fuel = 300,
 +
  _ammo = 400,
 +
  _scrap_fuel = 40,
 +
  _scrap_ammo = 55,
 +
  _scrap_steel = 115,
 +
  _scrap_baux = 24,
 +
  _equipment = {
 +
    {equipment = false, size = 2},
 +
    {equipment = false, size = 2},
 +
    {equipment = false, size = 8},
 +
    {equipment = false, size = 22},
 +
    {equipment = false, size = 2},
 +
  },
 +
  _voice_flag = 3,
 +
},
 
     seasonals = {
 
     seasonals = {
 
         { _suffix = "Summer", _season = "Early Summer 2016" },
 
         { _suffix = "Summer", _season = "Early Summer 2016" },
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