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! !! A4!! A5!! B3!! B4!! C3
 
! !! A4!! A5!! B3!! B4!! C3
 
|-
 
|-
| Hard|| S? x2|| A+ x2|| S? || S? x2|| reach
+
| Hard|| S? x2|| A+ x2|| A+|| S? x2|| Reach
 
|-
 
|-
| Medium|| A+ x1|| A+ x2?||A+ x1 || A+ x1||reach
+
| Medium|| A+|| A+ x2?|| A+|| A+||Reach
 
|-
 
|-
| Easy|| ?|| ?|| ?|| ?|| ?
+
| Easy|| A+|| A+|| A+|| A+|| Reach
 
|-
 
|-
| Casual|| ?|| ?|| ?|| ?|| ?
+
| Casual|| A+|| A+|| A+|| A+|| Reach
 
|}
 
|}
    
<tabber>
 
<tabber>
|-|Node A4=
+
|-|Node A4, B3 & B4=
 
* Single Fleet/[[Striking Force Fleet]]: '''0-1(F)BB(V), 0-1CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
 
* Single Fleet/[[Striking Force Fleet]]: '''0-1(F)BB(V), 0-1CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
 
* Route: {{MapRoute|1||A|red|A2|blue|A3|pink|A4|red}}
 
* Route: {{MapRoute|1||A|red|A2|blue|A3|pink|A4|red}}
 
*LBAS range: 3
 
*LBAS range: 3
 +
* Route: {{MapRoute|1||A|red|A2|blue|B|red|B2|blue|B3|red}}
 +
*LBAS range: 6
 +
* Route: {{MapRoute|1||A|red|A2|blue|B|red|B2|blue|B4|red}}
 +
*LBAS range: 7
 
** Bringing ASW setups is required, and/or use ASW Node Support or ASW LBAS as needed
 
** Bringing ASW setups is required, and/or use ASW Node Support or ASW LBAS as needed
   Line 211: Line 215:  
*LBAS range: 6
 
*LBAS range: 6
 
**The enemy is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized anti-installation gear to be defeated.
 
**The enemy is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized anti-installation gear to be defeated.
  −
|-|Node B3 & B4=
  −
* Single Fleet/[[Striking Force Fleet]]: '''0-1(F)BB(V), 0-1CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
  −
* Route: {{MapRoute|1||A|red|A2|blue|B|red|B2|blue|B3|red}}
  −
*LBAS range: 6
  −
* Route: {{MapRoute|1||A|red|A2|blue|B|red|B2|blue|B4|red}}
  −
*LBAS range: 7
  −
** Bringing ASW setups is required, and/or use ASW Node Support or ASW LBAS as needed
      
|-|Node C3=
 
|-|Node C3=
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|-|BB STF=
 
|-|BB STF=
 
* STF: [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
 
* STF: [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
**Main: '''4(F)BB(V), 2CVL, 1DD, 1AV
+
**Main: '''4(F)BB(V), 1CV(L), 1CL
 
**Escort: '''0-1CA(V), 1CL, 4-5DD
 
**Escort: '''0-1CA(V), 1CL, 4-5DD
 
* Route: {{MapRoute|1||C|blue|C1|red|C2|red|D|pink|F|red|H|red}}
 
* Route: {{MapRoute|1||C|blue|C1|red|C2|red|D|pink|F|red|H|red}}
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* Route: {{MapRoute|2||I|red|J|blue|K|red|N|pink|O|red|P|red}}
 
* Route: {{MapRoute|2||I|red|J|blue|K|red|N|pink|O|red|P|red}}
   −
|-|AV CTF=
+
|-|AV/BB CTF=
 
* CTF: [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
* CTF: [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
**Main: '''2(F)BB(V), 2CV(B), 1CAV/CL, 1AV
 
**Main: '''2(F)BB(V), 2CV(B), 1CAV/CL, 1AV
**Escort: '''1CA(V)/CLT, 1CL, 4DD
+
**Escort: '''0-1FBB, 1CA(V)/CLT, 1CL, 3-4DD
* Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|Q|red}}
+
* Route: {{MapRoute|2||I|red|J|blue|K|red|N|pink|O|red|P|red}}
 
</tabber>
 
</tabber>
   Line 314: Line 310:     
Phase 4 is a '''"[[Transport Operation]]"''':
 
Phase 4 is a '''"[[Transport Operation]]"''':
*this is a reference to the joint effort to secure and land more transports and armored units on the 3 beaches as they were secured much earlier compared to difficult fight at Omaha. Some armored divisions managed to reach close to Caen on the first day alone.
+
*The same boss node as of [[#Phase 3 - Boss]] is faced here, sharing most characteristics, however, the previous phase's fleet cannot be reused.  
 
  −
The same boss node as of [[#Phase 3 - Boss]] is faced here, sharing most characteristics, however, the precious phase's fleet cannot be reused.  
      
<tabber>
 
<tabber>
 
|-|Heavy Fleet=
 
|-|Heavy Fleet=
 
* TCF:  
 
* TCF:  
**Main: '''1-2BBV, 0-1AV/LHA, 0-1DL, 4DD
+
**Main: '''1-2BBV, 0-1AV/LHA, 0-1CL, 4DD
 
**Escort: '''0-1CA(V), 1-2CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
 
**Escort: '''0-1CA(V), 1-2CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
 
* Route: {{MapRoute|3||Q|red|O|red|R|red|S|green|P|red}}
 
* Route: {{MapRoute|3||Q|red|O|red|R|red|S|green|P|red}}
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*LBAS range: 5
 
*LBAS range: 5
 
*The boss is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated.
 
*The boss is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated.
*ASW Node Support/ASW LBAS on Node Q
+
*ASW Node Support/ASW LBAS on node Q
 
*Send 1 LBAS which contains 4 [[Land Based Bomber]]s to {{MapRoute|O|red|}} and {{MapRoute|R|red|}} each.  
 
*Send 1 LBAS which contains 4 [[Land Based Bomber]]s to {{MapRoute|O|red|}} and {{MapRoute|R|red|}} each.  
 
**Both O and R have 4 LBAS range.
 
**Both O and R have 4 LBAS range.
*Use 2-3 [[Smoke Generator]]s {{Smoke}} at {{MapRoute|R|red}}.
+
*The use of the {{IconText|{{CommandFacility}}|FCF}} [[FCF]] is advised to reach the boss.
 +
*The use of the {{Smoke}} [[Smoke Generator]]s is advised on node {{MapRoute|R|red}}.
 +
*[[Node Support]] is recommended, being very effective against node {{MapRoute|R|red}}.
 +
 
 
*Node R and the boss have [[PT boat]]s and they will require specific set-ups to be defeated:
 
*Node R and the boss have [[PT boat]]s and they will require specific set-ups to be defeated:
 
{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
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| Medium|| Reach x1|| A+ x2|| S
 
| Medium|| Reach x1|| A+ x2|| S
 
|-
 
|-
| Easy|| ?|| ?|| ?
+
| Easy|| Reach|| A+ x2|| S
 
|-
 
|-
| Casual|| ?|| ?|| ?
+
| Casual|| Reach|| A+|| S
 
|}
 
|}
   Line 359: Line 356:  
* Route: {{MapRoute|2||I|red|J|blue|L|pink|T|red|U|red|X|red|W|blue}}
 
* Route: {{MapRoute|2||I|red|J|blue|L|pink|T|red|U|red|X|red|W|blue}}
 
* LBAS range: 6/5
 
* LBAS range: 6/5
* On U, the enemy is a hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated.
+
* On U, the enemy are hard skin [[Installation]]s ([[Pillbox]]es) and requires specialized gears to be defeated.
* Send 1 ASW LBAS to {{MapRoute|I|red}} & {{MapRoute|T|red}} to increase passing rate.
+
*Using some ASW will help increase the passing rate on nodes {{MapRoute|I|red|T|red}}.
** While also have 1-2 DD that can [[OASW]].
+
** Using 1 ASW LBAS or using 1-2 [[OASW]] ships can also be considered.
    
==Phase 5 - Boss Chipping==
 
==Phase 5 - Boss Chipping==
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Once LD has been reached, the following steps have to be performed to debuff the boss and additionally unlock the shortcuts to better reach it:
 
Once LD has been reached, the following steps have to be performed to debuff the boss and additionally unlock the shortcuts to better reach it:
   −
{|
  −
|- style="vertical-align:top"
  −
|
   
{|class="wikitable"  
 
{|class="wikitable"  
!colspan=3|Shortcut & Debuff
   
|-
 
|-
!       !! P !! D
+
! !! P !! D !! H !! B4 !! L !! N !! A5 !! S !! U !! LBAS
 
|-
 
|-
| Hard || A+ x2 || AS
+
| Hard || A+ x2 || AS || A+ x2 || S x2 || AS || AS || S x2 || Reach || A+ x2 || AS x3
 
|-
 
|-
| Medium|| ? || ?
+
| Medium || A+ x2 || AS || A+ x2 || S || AS || AS || S x2 || Reach || A+ x2 || ?
 
|-
 
|-
| Easy || ? || ?
+
| Easy || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 
|-
 
|-
| Casual|| ? || ?
+
| Casual || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
|}
  −
|
  −
{|class="wikitable"
  −
!colspan=6|Shortcut
  −
|-
  −
! B4 !! H !! L !! N
  −
|-
  −
| S x2 || A+ x2 || AS || AS
  −
|-
  −
| ? || ? || ? || ?
  −
|-
  −
| ? || ? || ? || ?
  −
|-
  −
| ? || ? || ? || ?
  −
|}
  −
|
  −
{|class="wikitable"
  −
!colspan=5|Debuff
  −
|-
  −
! A5 !! H !! S !! U !! LBAS
  −
|-
  −
| S x2 || A+ || Reach || A+ x2 || AS x3
  −
|-
  −
| ? || ? || ? || ? || ?
  −
|-
  −
| ? || ? || ? || ? || ?
  −
|-
  −
| ? || ? || ? || ? || ?
  −
|}
   
|}
 
|}
   Line 450: Line 414:  
* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s fleets for compositions and routings.
 
* Refer to [[#Phase 0.5 - Unlock the Boss Node]]'s fleets for compositions and routings.
   −
|-|Node G=
+
|-|Node D, G & H=
* Refer to [[#Phase 1 - TP]]'s fleet for composition and routing.
+
* Refer to [[#Phase 1 - TP]] / [[#Phase 2 - Boss]] fleets for composition and routing.
*Take note after Phase 5 that the compositions used in Phase 1 and 2 won't be able to route here or start at Starting Point 1 at all difficulties|
+
*Take note after Phase 5 that the compositions used in Phase 1 and 2 won't be able to route here or start at Starting Point 1 at all difficulties.
 
Compositions that have 4 Battleships are needed for assured routing to Node H and G:
 
Compositions that have 4 Battleships are needed for assured routing to Node H and G:
* 4(F)BB(V) 1CVL 1CL + 1CL 1CA 4DD '''SLOW'''
+
* STF: '''SLOW [[File:{{ROOTPAGENAME}} Tag 1.png|30px]][[File:{{ROOTPAGENAME}} Tag 11.png|30px]]
 +
**Main: '''4(F)BB(V), 1CV(L/B), 1CL
 +
**Escort: '''1CL, 1CA, 4DD
 +
* Route: {{MapRoute|1||C|blue|C1|red|C2|red|D|pink|F|red|G|green|H|red}}
   −
|-|Node H & D=
  −
* Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
  −
*Take note after Phase 5 that the compositions used in Phase 1 and 2 won't be able to route here or start at Starting Point 1 at all difficulties|
  −
Compositions that have 4 Battleships are needed for assured routing to Node H and G:
  −
* 4(F)BB(V) 1CVL 1CL + 1CL 1CA 4DD
   
{|class="wikitable"  
 
{|class="wikitable"  
 
!      !! AS
 
!      !! AS
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==Phase 6 - Boss LD==
 
==Phase 6 - Boss LD==
 +
"''Operation Neptune"
 +
 
[[#Phase 5 - Boss Chipping]]'s fleets are still viable here.
 
[[#Phase 5 - Boss Chipping]]'s fleets are still viable here.
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|-|Double Touch=
 
|-|Double Touch=
* STF: '''FAST [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
+
* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
**Main: '''2(F)BB(V), 2CVL, 2CL
 
**Main: '''2(F)BB(V), 2CVL, 2CL
 
**Escort: '''2(F)BB, 1CL, 3DD
 
**Escort: '''2(F)BB, 1CL, 3DD
 
* Route: {{MapRoute|2||I|red|J|blue|L|pink|V|red|X|red|Z|red}}
 
* Route: {{MapRoute|2||I|red|J|blue|L|pink|V|red|X|red|Z|red}}
 
+
*The use of [[Special Attack]] in both fleets is highly advised.
**The use of [[Special Attack]] in both fleets is highly advised.
      
|-|Fast North=
 
|-|Fast North=
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*LBAS range: 6
 
*LBAS range: 6
 
* {{MapRoute|Y|lightblue}} is an '''[[Emergency Anchorage Repair]] node'''
 
* {{MapRoute|Y|lightblue}} is an '''[[Emergency Anchorage Repair]] node'''
*The comp has some hard skin [[Installation]]s ([[Pillbox]]es) and requires specialized gears to be defeated.
+
 
 
*[[PT boat]]s are present on the boss node, and require specific set-ups to be defeated:
 
*[[PT boat]]s are present on the boss node, and require specific set-ups to be defeated:
 
{{Anti-PT Imp Setups}}
 
{{Anti-PT Imp Setups}}
 +
 +
==Enemy Compositions==
 +
===Resource Nodes===
 +
{{MapRoute|C3|green}} is a "Special Resource Node" rewarding ammo {{Ammo}}.
 +
*Type A craft bring +9 {{Ammo}}
 +
*Drums bring +3.5 {{Ammo}}
 +
*''See [[Resource Node|here]] for more details.
 +
{{Gain Modifier}}
 +
 +
{{/Enemy comps}}
 +
 +
==Ship Drops==
 +
{{/Ship drops}}
 +
{{clear}}
 +
{{:{{ROOTPAGENAME}}/Hub}}
    
==Trivia==
 
==Trivia==
 
This map involves many references to the real operation Neptune:
 
This map involves many references to the real operation Neptune:
 
+
<div class="mw-collapsible mw-collapsed">
 
;Node A5
 
;Node A5
 
*This is an anti-installation/landing operation on the island of Guernsey; a strategic location on the Channel Islands. This operation occurred simultaneously with the D-Day Invasion
 
*This is an anti-installation/landing operation on the island of Guernsey; a strategic location on the Channel Islands. This operation occurred simultaneously with the D-Day Invasion
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;Phase 1
 
;Phase 1
*The reason why a TP phase is the first phase is based on the fact that during the Omaha landings, the first wave were made up of mostly Combat Engineers tasked with clearing the beaches for the landing crafts, Sherman DD's, and LSTs. Sadly most of these units suffered heavy casualties but it is thanks to their sacrifice in clearing the beaches and barbed wires that the succeeding waves were able to land and push in.
+
*The reason why a TP phase is the first phase is based on the fact that during the Omaha landings, the first wave was made up of mostly Combat Engineers tasked with clearing the beaches for the landing crafts, Sherman DD's, and LSTs. Sadly most of these units suffered heavy casualties but it is thanks to their sacrifice in clearing the beaches and barbed wires that the succeeding waves were able to land and push in.
    
;Phase 2
 
;Phase 2
 
*The 2nd phase being an HP phase might be a reference to the fact that it was via the Second Wave and succeeding waves of landings that the American Elements were able to damage and take over the installations and bunkers at Omaha and Pointe du Hoc
 
*The 2nd phase being an HP phase might be a reference to the fact that it was via the Second Wave and succeeding waves of landings that the American Elements were able to damage and take over the installations and bunkers at Omaha and Pointe du Hoc
 +
 +
;Phase 4
 +
*Is a reference to the joint effort to secure and land more transports and armored units on the 3 beaches as they were secured much earlier compared to the difficult fight at Omaha. Some armored divisions managed to reach close to Caen on the first day alone.
    
;Node U
 
;Node U
*Is in Dieppe which was the site of the first major Allied invasion attempt of Europe during WW2. Sadly it was a military disaster and the Canadian Landing Forces were all defeated.
+
*Is near Dieppe which was the site of a major Allied landing on mainland Europe during WW2. Sadly it was a military disaster and the landing forces (mainly Canadian) were all defeated.
    
;Phase 5
 
;Phase 5
 
*The Boss fight is located at Calais which is the shortest crossing from the UK to Mainland Europe as well as what the Germans suspected as the landing site for the Allied invasion of Europe. This is the location of the diversion and part of Operation Fortitude which was an Allied effort to confuse the Germans.
 
*The Boss fight is located at Calais which is the shortest crossing from the UK to Mainland Europe as well as what the Germans suspected as the landing site for the Allied invasion of Europe. This is the location of the diversion and part of Operation Fortitude which was an Allied effort to confuse the Germans.
   −
==Enemy Compositions==
+
;LBAS
===Resource Nodes===
+
*The land base is in the Dorchester Area, which during WW2 was where was RAF Warmwell. It was originally an RAF Base but was then relegated to USAAF mainly from March 1944 and then returned to RAF use in 1946.
{{MapRoute|C3|green}} is a "Special Resource Node" rewarding ammo {{Ammo}}.
+
 
*Type A craft bring +9 {{Ammo}}
+
;Startpoint 3
*Drums bring +3.5 {{Ammo}}
+
*This is Portsmouth which was one of the launch points for the fleet.  
*''See [[Resource Node|here]] for more details.
  −
{{Gain Modifier}}
     −
{{/Enemy comps}}
+
;Startpoint 1
 +
*Off the coast of Plymouth, this was the main marshaling point/rally point of the South West Divisions heading into Normandy, Channel Islands, and South West France.
   −
==Ship Drops==
+
;Startpoint 2
{{/Ship drops}}
+
*This is around the area of Dover, Ramsgate, and St. Margaret's Bay. St. Margaret's Bay was part of Operation Fortitude which encompassed the deception plan to make the Germans think it was a launch point for the invasion of Calais. Ramsgate is another D-Day launch point on the Southeastern tip of England.
{{clear}}
+
</div>
{{:{{ROOTPAGENAME}}/Hub}}
 
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