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Difference between revisions of "Summer 2023 Event/E-1/Sandbox"

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Line 25: Line 25:
 
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-1 Branching Rules
+
|title = E-1 Branching Rules ▼/▲
|id = ???
+
|id = 57-1
|order = ???
+
|order = A,B,C,F,K,L,O,Q
|?? -> ?? =  
+
|A/pink -> B/empty = * Meet '''ALL''' of the following requirements:
 
+
** Amount of CV(B) = 0
 +
** Amount of (F)BB(V) ≤ 1
 +
** Amount of CVL ≤ 2
 +
|A/pink -> D/battle = * Does not meet the requirements to go to B or E
 +
|A/pink -> E/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CV(B/L) ≤ 2
 +
** Amount of (F)BB(V) ≤ 2
 +
|B/empty -> C/empty, C1/empty = Active Branching
 +
|C/battle -> O/battle = * Does not meet the requirements to go to Q
 +
|C/battle -> Q/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of CL ≥ 1
 +
** If Fast, amount of DD ≥ 3
 +
** If Slow, amount of DD ≥ 4
 +
|F/empty -> G/empty, I/empty = Active Branching
 +
|K/battle -> L/pink = *
 +
|K/battle -> N/battle = *
 +
|L/pink -> M/empty = * Fail the LoS check
 +
|L/pink -> N/battle = * Pass the LoS check
 +
|O/battle -> P/red/darkblue = * Does not meet the requirements to go to Q
 +
|O/battle -> Q/battle = * Meet '''ALL''' of the following requirements:
 +
** If Fast, amount of CL + DD ≥ 2
 +
** If Slow, amount of CL + DD ≥ 3
 +
|Q/battle -> R/empty = * Fail the LoS check
 +
|Q/battle -> S/battle = * Pass the LoS check
 
}}
 
}}
  

Revision as of 04:04, 9 August 2023

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Summer 2023 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branch Rules

Branching Table

E-1 Branching Rules ▼/▲
Nodes Rules
A
B
  • Meet ALL of the following requirements:
    • Amount of CV(B) = 0
    • Amount of (F)BB(V) ≤ 1
    • Amount of CVL ≤ 2
D
  • Does not meet the requirements to go to B or E
E
  • Meet ALL of the following requirements:
    • Amount of CV(B/L) ≤ 2
    • Amount of (F)BB(V) ≤ 2
B
C

Active Branching

C1
C
O
  • Does not meet the requirements to go to Q
Q
  • Meet ALL of the following requirements:
    • Amount of CL ≥ 1
    • If Fast, amount of DD ≥ 3
    • If Slow, amount of DD ≥ 4
F
G

Active Branching

I
K
L
N
L
M
  • Fail the LoS check
N
  • Pass the LoS check
O
P
  • Does not meet the requirements to go to Q
Q
  • Meet ALL of the following requirements:
    • If Fast, amount of CL + DD ≥ 2
    • If Slow, amount of CL + DD ≥ 3
Q
R
  • Fail the LoS check
S
  • Pass the LoS check


XX's Guide

YY's Guide

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

Aircraft Bonuses

Plane bonuses similar to the Summer 2021 event have returned and should be examined when planning equipment setups. The following bonuses are applied:

  • Carriers using planes get bonuses based on the numbers 1, 2, 3, and 4,
  • Land-Bases using planes get bonuses applied to all bombers in the individual base, based on both the numbers 1, 2, 3, and 4 as well as the letters A, B, and C,
    • In order to get the best out of carriers, it is needed to arm them with planes from different number categories (e.g.: C4 + B3 + B2 or C4 + B3 + A2 or C4 + B2 + A3 grants 2*3*4).
    • In order to get high bonuses out of land-bases, it is needed to arm them with planes from different letter and number categories (e.g. B2 + B3 + C4 grants B*C*2*3*4), as allowed by range considerations
Aircraft Damage Bonuses
Aircraft Groups Multipliers
(Ships and Land-bases)
A B C Mapwide Node ? Nodes ??
Aircraft Groups
1 -
Equipment Card PBY-5A Catalina.png
PBY-5A Catalina
LBAS
Equipment Card Spitfire Mk.I.png
Spitfire Mk.I
LBAS
Equipment Card Spitfire Mk.V.png
Spitfire Mk.V
LBAS
Equipment Card Spitfire Mk.IX (Skilled).png
Spitfire Mk.IX (Skilled)
LBAS
- - -
2
Equipment Card B-25.png
B-25
LBAS
Equipment Card Swordfish.png
Swordfish
Equipment Card TBF.png
TBF
Equipment Card TBM-3D.png
TBM-3D
Equipment Card TBM-3W+3S.png
TBM-3W+3S
Equipment Card SBD.png
SBD
Equipment Card SBD-5.png
SBD-5
Equipment Card SB2C-3.png
SB2C-3
Equipment Card FM-2.png
FM-2
Equipment Card F4U-1D.png
F4U-1D
Equipment Card F4F-3.png
F4F-3
Equipment Card F4F-4.png
F4F-4
Equipment Card F6F-3.png
F6F-3
Equipment Card F6F-5.png
F6F-5
Equipment Card F6F-3N.png
F6F-3N
Equipment Card F6F-5N.png
F6F-5N
Equipment Card XF5U.png
XF5U
Equipment Card Fw 190 D-9.png
Fw 190 D-9
LBAS
Equipment Card Bf 109T Kai.png
Bf 109T Kai
Equipment Card Fw 190T Kai.png
Fw 190T Kai
Equipment Card Fw 190 A-5 Kai (Skilled).png
Fw 190 A-5 Kai (Skilled)
1.02x 1.0404x 1.0506x
3
Equipment Card SM.79.png
SM.79
LBAS
Equipment Card SM.79 bis.png
SM.79 bis
LBAS
Equipment Card Swordfish Mk.II (Skilled).png
Swordfish Mk.II (Skilled)
Equipment Card Re.2001 G Kai.png
Re.2001 G Kai
Equipment Card Re.2001 CB Kai.png
Re.2001 CB Kai
Equipment Card Skua.png
Skua
Equipment Card Ju 87C Kai.png
Ju 87C Kai
Equipment Card Ju 87C Kai 2 (w KMX).png
Ju 87C Kai Ni (w/ KMX)
Equipment Card Ju 87C Kai 2 (w KMX Skilled).png
Ju 87C Kai Ni (w/ KMX/Skilled)
Equipment Card FR-1 Fireball.png
FR-1 Fireball
Equipment Card Re.2001 OR Kai.png
Re.2001 OR Kai
Equipment Card Fulmar.png
Fulmar
Equipment Card F4U-4.png
F4U-4
Equipment Card AU-1.png
AU-1
Equipment Card F4U-2 Night Corsair.png
F4U-2 Night Corsair
1.04x 1.0608x 1.0712x
4
Equipment Card Do 217 E-5 + Hs293 Initial Model.png
Do 217 E-5 + Hs293 Initial Model
LBAS
Equipment Card SM.79 bis (Skilled).png
SM.79 bis (Skilled)
LBAS
Equipment Card Swordfish Mk.III (Skilled).png
Swordfish Mk.III (Skilled)
Equipment Card Barracuda Mk.II.png
Barracuda Mk.II
Equipment Card Barracuda Mk.III.png
Barracuda Mk.III
Equipment Card Do 217 K-2 + Fritz-X.png
Do 217 K-2 + Fritz-X
LBAS
Equipment Card Re.2005 Kai.png
Re.2005 Kai
Equipment Card Mosquito FB Mk.VI.png
Mosquito FB Mk.VI
LBAS
Equipment Card Mosquito PR Mk.IV.png
Mosquito PR Mk.IV
LBAS
Equipment Card Mosquito TR Mk.33.png
Mosquito TR Mk.33
Equipment Card F4U-7.png
F4U-7
Equipment Card Seafire Mk.III Kai.png
Seafire Mk.III Kai
Equipment Card Corsair Mk.II.png
Corsair Mk.II
Equipment Card Corsair Mk.II (Ace).png
Corsair Mk.II (Ace)
Equipment Card Fulmar (Reconnaissance Fighter Skilled).png
Fulmar (Reconnaissance Fighter/Skilled)
1.06x 1.0812x 1.0918x
LBAS only
Multipliers
(Mapwide)
- 1.06x 1.08x
Historical Aircraft
Damage Bonuses
Group Multipliers
Mapwide Node ? Nodes ??
LBAS A 1x 1x 1x
LBAS B 1.06 1.06 1.06
LBAS C 1.08 1.08 1.08
1 1x 1x 1x
2 1.02x 1.0404x 1.0506x
3 1.04x 1.0608x 1.0712x
4 1.06x 1.0812x 1.0918x


Debuff

??