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{{PortMechanicsPortal}}
 
{{PortMechanicsPortal}}
Experience in Kantai Collection is divided into two types. [[#Ship Girl Experience|Ship Girl experience]] and [[#Admiral Experience|Admiral experience]]. The former makes your ship girls more powerful and the latter increases your HQ level and plays into [[Ranking]].
+
Experience in Kantai Collection is divided into two types. [[#Ship Girl Experience|Ship Girl experience]] and [[#Admiral Experience|Admiral experience]]. The former makes ship girls more powerful and the latter increases the player's HQ level and plays into [[Ranking]].
    
=Ship Girl Experience=
 
=Ship Girl Experience=
Ship girls earn experience through [[#SGSortie|sorties]], [[#SGExpedition|expeditions]] and [[#SGExercise|exercises]].  
+
Ships earn experience through [[#SGSortie|sorties]], [[#SGExercise|exercises]] (PVP), and [[#SGExpedition|expeditions]].  
* The most time and resource efficient way to earn experience is through exercises.
+
* The best way to earn experience is through PVP, especially for weak ships that cannot be immediately used in sorties.
** But it is only limited to 10 times a day.
+
** This is however only limited to 10 times a day.
** This is the best method to level weak or expensive ship girls.
+
** A minor downside is that the experience gain is dependent on the rolled fleets of the day.
** A downside is that your experience gain is heavily dependent on other admirals putting up good fleets.
+
* A vast majority of ship experience is earned through sorties.
* A vast majority of ship girl experience is earned through sorties.
+
** See [[Tutorial:Leveling|leveling]] for more details and advices.
** See [[Tutorial:Leveling|leveling]] for details.
+
* Expeditions are a minor passive exp source.  
* Expeditions are for minor passive exp gain.  
      
==={{anchor|SGSortie}}Sorties===
 
==={{anchor|SGSortie}}Sorties===
Experience earned by ship girls in sorties is:
+
Experience earned by ships in sorties is:
    
<math>\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor</math>
 
<math>\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor</math>
   −
* <math>\text{Exp}_\text{base}</math> is the base experience of the node.
+
;With
** This is dependent upon the map and the composition faced. Please see the [[Sortie#Sortie_List|individual map pages]] for exact base exp values.
+
* <math>\text{Exp}_\text{base}</math> the base experience of the node, being node-to-node dependent.  
* <math>\text{Mod}_\text{MVP}</math> is the MVP bonus. It is <math>2</math> for the MVP and <math>1</math> for all other ships.
+
**''See the [[Sortie|individual map pages]] for exact base exp values.
* <math>\text{Mod}_\text{flag}</math> is the flagship bonus. It is <math>1.5</math> for the flagship and <math>1</math> for all other ships.
+
* <math>\text{Mod}_\text{MVP}</math> the MVP bonus, being '''2''' for the MVP and '''1''' for all other ships,
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
+
* <math>\text{Mod}_\text{flag}</math> the flagship bonus, being '''1''' for the flagship and '''1''' for all other ships,
 +
* <math>\text{Mod}_\text{rank}</math> the rank bonus according to the table below.
    
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
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|}
 
|}
   −
'''Notes'''
+
;Notes
* The maximum multiplier a ship girl can earn is '''3.6'''. This would be for a flagship MVP at S-rank.
+
* The maximum multiplier a ship can earn is '''3.6''', for a flagship MVP at S rank.
* It isn't worth it to night battle to increase your rank in sorties. It is more time-efficient to take what you get.
+
* It is rarely worth it to go into each night battle to increase the sortie exp gains, as it is less time-efficient compared to doing more runs.
* Most maps heavily reward full clears.
+
* Most maps heavily reward clearing the boss node.
    
==={{anchor|SGExercise}}Exercises===
 
==={{anchor|SGExercise}}Exercises===
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<math>\text{Exp}_\text{exercise} = \lfloor \text{Exp}_\text{post-cap} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{CT} \rfloor</math>
 
<math>\text{Exp}_\text{exercise} = \lfloor \text{Exp}_\text{post-cap} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{CT} \rfloor</math>
   −
Experience earned through exercises has a cap where experience over 500 is square rooted.  
+
Experience earned through exercises has a cap where experience over 500 is squarely rooted.  
    
<math>\text{Exp}_\text{post-cap} = \lfloor 500 + \sqrt{\text{Exp}_\text{pre-cap}-500} \rfloor </math>
 
<math>\text{Exp}_\text{post-cap} = \lfloor 500 + \sqrt{\text{Exp}_\text{pre-cap}-500} \rfloor </math>
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<math>\text{Exp}_\text{pre-cap} = \lfloor \frac{\text{Exp}_\text{Ship1}}{100} + \frac{\text{Exp}_\text{Ship2}}{300} \rfloor + \text{Rand}</math>
 
<math>\text{Exp}_\text{pre-cap} = \lfloor \frac{\text{Exp}_\text{Ship1}}{100} + \frac{\text{Exp}_\text{Ship2}}{300} \rfloor + \text{Rand}</math>
   −
* <math>\text{Mod}_\text{MVP}</math> is the MVP bonus. It is <math>2</math> for the MVP and <math>1</math> for all other ships.
+
;With
* <math>\text{Mod}_\text{flag}</math> is the flagship bonus. It is <math>1.5</math> for the flagship and <math>1</math> for all other ships.
+
* <math>\text{Mod}_\text{MVP}</math> the MVP bonus, being '''2''' for the MVP and '''1''' for all other ships,
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
+
* <math>\text{Mod}_\text{flag}</math> the flagship bonus, being '''1.5''' for the flagship and '''1''' for all other ships,
* <math>\text{Mod}_\text{CT}</math> is the training cruiser bonus according to the table below.
+
* <math>\text{Mod}_\text{rank}</math> the rank bonus according to the table below,
* <math>\text{Exp}_\text{Ship1}</math> is the minimum experience value of the opponent's flagship based on [[#Ship Girl Exp Tables|exp tables]] below.
+
* <math>\text{Mod}_\text{CT}</math> the training cruiser bonus according to the table below,
* <math>\text{Exp}_\text{Ship2}</math>is the minimum experience value of the opponent's 2nd ship based on [[#Ship Girl Exp Tables|exp tables]] below.
+
* <math>\text{Exp}_\text{Ship1}</math> the minimum experience value of the opponent's flagship based on [[#Ship Girl Exp Tables|exp tables]] below,
* <math>\text{Rand}</math> is a random number from 0 to 3.
+
* <math>\text{Exp}_\text{Ship2}</math> the minimum experience value of the opponent's 2nd ship based on [[#Ship Girl Exp Tables|exp tables]] below,
 +
* <math>\text{Rand}</math> a random number from 0 to 3.
   −
{| class="wikitable" style="text-align:center"
+
{|class="wikitable" style="text-align:center"
 
!colspan=2|Exercise Rank Bonus
 
!colspan=2|Exercise Rank Bonus
 
|-
 
|-
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|4||600||300
 
|4||600||300
 
|-
 
|-
|5||1,000||400
+
|5||1 000||400
 
|-
 
|-
|6||1,500||500
+
|6||1 500||500
 
|-
 
|-
|7||2,100||600
+
|7||2 100||600
 
|-
 
|-
|8||2,800||700
+
|8||2 800||700
 
|-
 
|-
|9||3,600||800
+
|9||3 600||800
 
|-
 
|-
|10||4,500||900
+
|10||4 500||900
 
|-
 
|-
|11||5,500||1,000
+
|11||5 500||1 000
 
|-
 
|-
|12||6,600||1,100
+
|12||6 600||1 100
 
|-
 
|-
|13||7,800||1,200
+
|13||7 800||1 200
 
|-
 
|-
|14||9,100||1,300
+
|14||9 100||1 300
 
|-
 
|-
|15||10,500||1,400
+
|15||10 500||1 400
 
|-
 
|-
|16||12,000||1,500
+
|16||12 000||1 500
 
|-
 
|-
|17||13,600||1,600
+
|17||13 600||1 600
 
|-
 
|-
|18||15,300||1,700
+
|18||15 300||1 700
 
|-
 
|-
|19||17,100||1,800
+
|19||17 100||1 800
 
|-
 
|-
|20||19,000||1,900
+
|20||19 000||1 900
 
|-
 
|-
|21||21,000||2,000
+
|21||21 000||2 000
 
|-
 
|-
|22||23,100||2,100
+
|22||23 100||2 100
 
|-
 
|-
|23||25,300||2,200
+
|23||25 300||2 200
 
|-
 
|-
|24||27,600||2,300
+
|24||27 600||2 300
 
|-
 
|-
|25||30,000||2,400
+
|25||30 000||2 400
 
|}
 
|}
 
|
 
|
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|26||32,500||2,500
+
|26||32 500||2 500
 
|-
 
|-
|27||35,100||2,600
+
|27||35 100||2 600
 
|-
 
|-
|28||37,800||2,700
+
|28||37 800||2 700
 
|-
 
|-
|29||40,600||2,800
+
|29||40 600||2 800
 
|-
 
|-
|30||43,500||2,900
+
|30||43 500||2 900
 
|-
 
|-
|31||46,500||3,000
+
|31||46 500||3 000
 
|-
 
|-
|32||49,600||3,100
+
|32||49 600||3 100
 
|-
 
|-
|33||52,800||3,200
+
|33||52 800||3 200
 
|-
 
|-
|34||56,100||3,300
+
|34||56 100||3 300
 
|-
 
|-
|35||59,500||3,400
+
|35||59 500||3 400
 
|-
 
|-
|36||63,000||3,500
+
|36||63 000||3 500
 
|-
 
|-
|37||66,600||3,600
+
|37||66 600||3 600
 
|-
 
|-
|38||70,300||3,700
+
|38||70 300||3 700
 
|-
 
|-
|39||74,100||3,800
+
|39||74 100||3 800
 
|-
 
|-
|40||78,000||3,900
+
|40||78 000||3 900
 
|-
 
|-
|41||82,000||4,000
+
|41||82 000||4 000
 
|-
 
|-
|42||86,100||4,100
+
|42||86 100||4 100
 
|-
 
|-
|43||90,300||4,200
+
|43||90 300||4 200
 
|-
 
|-
|44||94,600||4,300
+
|44||94 600||4 300
 
|-
 
|-
|45||99,000||4,400
+
|45||99 000||4 400
 
|-
 
|-
|46||103,500||4,500
+
|46||103 500||4 500
 
|-
 
|-
|47||108,100||4,600
+
|47||108 100||4 600
 
|-
 
|-
|48||112,800||4,700
+
|48||112 800||4 700
 
|-
 
|-
|49||117,600||4,800
+
|49||117 600||4 800
 
|-
 
|-
|50||122,500||4,900
+
|50||122 500||4 900
 
|}
 
|}
 
|
 
|
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|51||127,500||5,000
+
|51||127 500||5 000
 
|-
 
|-
|52||132,700||5,200
+
|52||132 700||5 200
 
|-
 
|-
|53||138,100||5,400
+
|53||138 100||5 400
 
|-
 
|-
|54||143,700||5,600
+
|54||143 700||5 600
 
|-
 
|-
|55||149,500||5,800
+
|55||149 500||5 800
 
|-
 
|-
|56||155,500||6,000
+
|56||155 500||6 000
 
|-
 
|-
|57||161,700||6,200
+
|57||161 700||6 200
 
|-
 
|-
|58||168,100||6,400
+
|58||168 100||6 400
 
|-
 
|-
|59||174,700||6,600
+
|59||174 700||6 600
 
|-
 
|-
|60||181,500||6,800
+
|60||181 500||6 800
 
|-
 
|-
|61||188,500||7,000
+
|61||188 500||7 000
 
|-
 
|-
|62||195,800||7,300
+
|62||195 800||7 300
 
|-
 
|-
|63||203,400||7,600
+
|63||203 400||7 600
 
|-
 
|-
|64||211,300||7,900
+
|64||211 300||7 900
 
|-
 
|-
|65||219,500||8,200
+
|65||219 500||8 200
 
|-
 
|-
|66||228,000||8,500
+
|66||228 000||8 500
 
|-
 
|-
|67||236,800||8,800
+
|67||236 800||8 800
 
|-
 
|-
|68||245,900||9,100
+
|68||245 900||9 100
 
|-
 
|-
|69||255,300||9,400
+
|69||255 300||9 400
 
|-
 
|-
|70||265,000||9,700
+
|70||265 000||9 700
 
|-
 
|-
|71||275,000||10,000
+
|71||275 000||10 000
 
|-
 
|-
|72||285,400||10,400
+
|72||285 400||10 400
 
|-
 
|-
|73||296,200||10,800
+
|73||296 200||10 800
 
|-
 
|-
|74||307,400||11,200
+
|74||307 400||11 200
 
|-
 
|-
|75||319,000||11,600
+
|75||319 000||11 600
 
|}
 
|}
 
|
 
|
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|76||331,000||12,000
+
|76||331 000||12 000
 
|-
 
|-
|77||343,400||12,400
+
|77||343 400||12 400
 
|-
 
|-
|78||356,200||12,800
+
|78||356 200||12 800
 
|-
 
|-
|79||369,400||13,200
+
|79||369 400||13 200
 
|-
 
|-
|80||383,000||13,600
+
|80||383 000||13 600
 
|-
 
|-
|81||397,000||14,000
+
|81||397 000||14 000
 
|-
 
|-
|82||411,500||14,500
+
|82||411 500||14 500
 
|-
 
|-
|83||426,500||15,000
+
|83||426 500||15 000
 
|-
 
|-
|84||442,000||15,500
+
|84||442 000||15 500
 
|-
 
|-
|85||458,000||16,000
+
|85||458 000||16 000
 
|-
 
|-
|86||474,500||16,500
+
|86||474 500||16 500
 
|-
 
|-
|87||491,500||17,000
+
|87||491 500||17 000
 
|-
 
|-
|88||509,000||17,500
+
|88||509 000||17 500
 
|-
 
|-
|89||527,000||18,000
+
|89||527 000||18 000
 
|-
 
|-
|90||545,500||18,500
+
|90||545 500||18 500
 
|-
 
|-
|91||564,500||19,000
+
|91||564 500||19 000
 
|-
 
|-
|92||584,500||20,000
+
|92||584 500||20 000
 
|-
 
|-
|93||606,500||22,000
+
|93||606 500||22 000
 
|-
 
|-
|94||631,500||25,000
+
|94||631 500||25 000
 
|-
 
|-
|95||661,500||30,000
+
|95||661 500||30 000
 
|-
 
|-
|96||701,500||40,000
+
|96||701 500||40 000
 
|-
 
|-
|97||761,500||60,000
+
|97||761 500||60 000
 
|-
 
|-
|98||851,500||90,000
+
|98||851 500||90 000
 
|-
 
|-
|99||1,000,000||148,500
+
|99||1 000 000||148 500
 
|-
 
|-
|100||1,000,000||0
+
|100||1 000 000||0
 
|}
 
|}
 
|}
 
|}
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|101||1,010,000||10,000
+
|101||1 010 000||10 000
 
|-
 
|-
|102||1,011,000||1,000
+
|102||1 011 000||1 000
 
|-
 
|-
|103||1,013,000||2,000
+
|103||1 013 000||2 000
 
|-
 
|-
|104||1,016,000||3,000
+
|104||1 016 000||3 000
 
|-
 
|-
|105||1,020,000||4,000
+
|105||1 020 000||4 000
 
|-
 
|-
|106||1,025,000||5,000
+
|106||1 025 000||5 000
 
|-
 
|-
|107||1,031,000||6,000
+
|107||1 031 000||6 000
 
|-
 
|-
|108||1,038,000||7,000
+
|108||1 038 000||7 000
 
|-
 
|-
|109||1,046,000||8,000
+
|109||1 046 000||8 000
 
|-
 
|-
|110||1,055,000||9,000
+
|110||1 055 000||9 000
 
|-
 
|-
|111||1,065,000||10,000
+
|111||1 065 000||10 000
 
|-
 
|-
|112||1,077,000||12,000
+
|112||1 077 000||12 000
 
|-
 
|-
|113||1,091,000||14,000
+
|113||1 091 000||14 000
 
|-
 
|-
|114||1,107,000||16,000
+
|114||1 107 000||16 000
 
|-
 
|-
|115||1,125,000||18,000
+
|115||1 125 000||18 000
 
|-
 
|-
|116||1,145,000||20,000
+
|116||1 145 000||20 000
 
|-
 
|-
|117||1,168,000||23,000
+
|117||1 168 000||23 000
 
|-
 
|-
|118||1,194,000||26,000
+
|118||1 194 000||26 000
 
|-
 
|-
|119||1,223,000||29,000
+
|119||1 223 000||29 000
 
|-
 
|-
|120||1,255,000||32,000
+
|120||1 255 000||32 000
 
|-
 
|-
|121||1,290,000||35,000
+
|121||1 290 000||35 000
 
|-
 
|-
|122||1,329,000||39,000
+
|122||1 329 000||39 000
 
|-
 
|-
|123||1,372,000||43,000
+
|123||1 372 000||43 000
 
|-
 
|-
|124||1,419,000||47,000
+
|124||1 419 000||47 000
 
|-
 
|-
|125||1,470,000||51,000
+
|125||1 470 000||51 000
 
|}
 
|}
 
|
 
|
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|126||1,525,000||55,000
+
|126||1 525 000||55 000
 
|-
 
|-
|127||1,584,000||59,000
+
|127||1 584 000||59 000
 
|-
 
|-
|128||1,647,000||63,000
+
|128||1 647 000||63 000
 
|-
 
|-
|129||1,714,000||67,000
+
|129||1 714 000||67 000
 
|-
 
|-
|130||1,785,000||71,000
+
|130||1 785 000||71 000
 
|-
 
|-
|131||1,860,000||75,000
+
|131||1 860 000||75 000
 
|-
 
|-
|132||1,940,000||80,000
+
|132||1 940 000||80 000
 
|-
 
|-
|133||2,025,000||85,000
+
|133||2 025 000||85 000
 
|-
 
|-
|134||2,115,000||90,000
+
|134||2 115 000||90 000
 
|-
 
|-
|135||2,210,000||95,000
+
|135||2 210 000||95 000
 
|-
 
|-
|136||2,310,000||100,000
+
|136||2 310 000||100 000
 
|-
 
|-
|137||2,415,000||105,000
+
|137||2 415 000||105 000
 
|-
 
|-
|138||2,525,000||110,000
+
|138||2 525 000||110 000
 
|-
 
|-
|139||2,640,000||115,000
+
|139||2 640 000||115 000
 
|-
 
|-
|140||2,760,000||120,000
+
|140||2 760 000||120 000
 
|-
 
|-
|141||2,887,000||127,000
+
|141||2 887 000||127 000
 
|-
 
|-
|142||3,021,000||134,000
+
|142||3 021 000||134 000
 
|-
 
|-
|143||3,162,000||141,000
+
|143||3 162 000||141 000
 
|-
 
|-
|144||3,310,000||148,000
+
|144||3 310 000||148 000
 
|-
 
|-
|145||3,465,000||155,000
+
|145||3 465 000||155 000
 
|-
 
|-
|146||3,628,000||163,000
+
|146||3 628 000||163 000
 
|-
 
|-
|147||3,799,000||171,000
+
|147||3 799 000||171 000
 
|-
 
|-
|148||3,978,000||179,000
+
|148||3 978 000||179 000
 
|-
 
|-
|150||4,165,000||187,000
+
|150||4 165 000||187 000
 
|-
 
|-
|150||4,360,000||195,000
+
|150||4 360 000||195 000
 
|}
 
|}
 
|
 
|
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!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|151||4,564,000||204,000
+
|151||4 564 000||204 000
 
|-
 
|-
|152||4,777,000||213,000
+
|152||4 777 000||213 000
 
|-
 
|-
|153||4,999,000||222,000
+
|153||4 999 000||222 000
 
|-
 
|-
|154||5,230,000||231,000
+
|154||5 230 000||231 000
 
|-
 
|-
|155||5,470,000||240,000
+
|155||5 470 000||240 000
 
|-
 
|-
|156||5,720,000||250,000
+
|156||5 720 000||250 000
 
|-
 
|-
|157||5,780,000||60,000
+
|157||5 780 000||60 000
 
|-
 
|-
|158||5,860,000||80,000
+
|158||5 860 000||80 000
 
|-
 
|-
|159||5,970,000||110,000
+
|159||5 970 000||110 000
 
|-
 
|-
|160||6,120,000||150,000
+
|160||6 120 000||150 000
 
|-
 
|-
|161||6,320,000||200,000
+
|161||6 320 000||200 000
 
|-
 
|-
|162||6,580,000||260,000
+
|162||6 580 000||260 000
 
|-
 
|-
|163||6,910,000||330,000
+
|163||6 910 000||330 000
 
|-
 
|-
|164||7,320,000||410,000
+
|164||7 320 000||410 000
 
|-
 
|-
|165||7,820,000||500,000
+
|165||7 820 000||500 000
 
|-
 
|-
|166||7,920,000||100,000
+
|166||7 920 000||100 000
 
|-
 
|-
|167||8,033,000||113,000
+
|167||8 033 000||113 000
 
|-
 
|-
|168||8,172,000||139,000
+
|168||8 172 000||139 000
 
|-
 
|-
|169||8,350,000||178,000
+
|169||8 350 000||178 000
 
|-
 
|-
|170||8,580,000||230,000
+
|170||8 580 000||230 000
 
|-
 
|-
|171||8,875,000||295,000
+
|171||8 875 000||295 000
 
|-
 
|-
|172||9,248,000||373,000
+
|172||9 248 000||373 000
 
|-
 
|-
|173||9,705,000||457,000
+
|173||9 705 000||457 000
 
|-
 
|-
|174||10,266,000||561,000
+
|174||10&nbsp;266&nbsp;000||561 000
 
|-
 
|-
|175||10,950,000||684,000
+
|175||10 950 000||684 000
 
|}
 
|}
 
|
 
|
Line 524: Line 525:  
!width=70px|Exp. Diff
 
!width=70px|Exp. Diff
 
|-
 
|-
|176||11,100,000||150,000
+
|176||11 100 000||150 000
 
|-
 
|-
|177||11,300,000||200,000
+
|177||11 300 000||200 000
 
|-
 
|-
|178||11,600,000||300,000
+
|178||11 600 000||300 000
 
|-
 
|-
|179||12,100,000||500,000
+
|179||12 100 000||500 000
 
|-
 
|-
|180||13,000,000||900,000
+
|180||13&nbsp;000&nbsp;000||900 000
 
|}
 
|}
 
|}
 
|}
    
=HQ Experience=
 
=HQ Experience=
   
Like ship girls, Admirals earn HQ experience through [[#HQSortie|sorties]], [[#HQExpedition|expeditions]] and [[#HQExercise|exercises]].  
 
Like ship girls, Admirals earn HQ experience through [[#HQSortie|sorties]], [[#HQExpedition|expeditions]] and [[#HQExercise|exercises]].  
    
* The best way to earn HQ experience is through sorties.
 
* The best way to earn HQ experience is through sorties.
* Exercises and expeditions give minimial HQ experience. They are only for supplementary gain.
+
* Exercises and expeditions give minimal HQ experience.
 
* The most important use of HQ experience is for [[Ranking]].
 
* The most important use of HQ experience is for [[Ranking]].
* HQ experience is '''capped at 360,000,000'''.
+
* HQ experience is '''capped at 360 000 000'''.
 +
 
 +
Do note that the HQ level will directly affect the difficulty of certain maps, by changing the enemy compositions, or even the map's HP bar.
    
==={{anchor|HQSortie}}Sorties===
 
==={{anchor|HQSortie}}Sorties===
   
HQ experience from sorties is only affected by rank.
 
HQ experience from sorties is only affected by rank.
   Line 552: Line 553:       −
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:800px; margin: auto"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; width:800px; margin:auto"
 
! colspan=3|Sortie Experience Modifiers
 
! colspan=3|Sortie Experience Modifiers
 
|-
 
|-
Line 662: Line 663:  
|}
 
|}
   −
'''Important Notes'''
+
;Notes
* You only gain HQ exp for every '''combat node'''. Please see [[Nodes]] for more details.
+
* HQ exp is only gained from '''combat node'''. See [[Nodes]] for more details.
* It is not worth the time to night battle in an attempt to increase your rank for more exp.
+
* It is rarely worth it to go into each night battle to increase the sortie exp gains, as it is less time-efficient compared to doing more runs.
    
==={{anchor|HQExercise}}Exercises===
 
==={{anchor|HQExercise}}Exercises===
   
HQ exp earned in exercises depends on the level difference between you and your opponent.  
 
HQ exp earned in exercises depends on the level difference between you and your opponent.  
   −
{| class="wikitable"
+
{|class="wikitable"
!style="text-align: center; border-style: solid; border-width: 1px;" |Level Difference
+
!Level Difference!!S!!A!!B!!Defeat<br>(C/D/E)
!style="text-align: center; border-style: solid; border-width: 1px;" |S
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |A
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |B
  −
!style="text-align: center; border-style: solid; border-width: 1px;" |Defeat<br>
  −
(C/D/E)
  −
|-
  −
|≥5
  −
|160
  −
|120
  −
|96
  −
|80
   
|-
 
|-
|3~4
+
|≥5||160||120||96||80
|120
  −
|80
  −
|64
  −
|60
   
|-
 
|-
|1~2
+
|3~4||120||80||64||60
|80
  −
|60
  −
|48
  −
|40
   
|-
 
|-
|0
+
|1~2||80||60||48||40
|60
  −
|40
  −
|32
  −
|30
   
|-
 
|-
| -1~-2
+
|0||60||40||32||30
|40
  −
|30
  −
|24
  −
|20
   
|-
 
|-
| -3~-4
+
| -1~-2||40||30||24||20
|30
  −
|20
  −
|16
  −
|15
   
|-
 
|-
|-5
+
| -3~-4||30||20||16||15
|20
  −
|15
  −
|12
  −
|10
   
|-
 
|-
 +
|≤-5||20||15||12||10
 
|}
 
|}
   −
'''Important Notes'''
+
;Notes
* The closer you get to the HQ level cap, the less HQ experience you'll earn from exercises.
+
*The higher the HQ level, the lesser the HQ experience gains from exercises.
    
==={{anchor|HQExpedition}} Expeditions===
 
==={{anchor|HQExpedition}} Expeditions===
   
Please see [[Expeditions#Reference_Tables|Expeditions]] for the experience earned from each expedition. Note that the experience listed is multiplied by '''2''' on a [[Expeditions#Great_Success|great success]].
 
Please see [[Expeditions#Reference_Tables|Expeditions]] for the experience earned from each expedition. Note that the experience listed is multiplied by '''2''' on a [[Expeditions#Great_Success|great success]].
    
===Admiral Rank===
 
===Admiral Rank===
   
These are the ranks displayed on your [[Military Record]] screen and beside your name in the server rankings.
 
These are the ranks displayed on your [[Military Record]] screen and beside your name in the server rankings.
   Line 738: Line 702:  
** Admirals who have registered but not started the game aren't counted.
 
** Admirals who have registered but not started the game aren't counted.
   −
{| class="wikitable" style="text-align: center"
+
{|class="wikitable" style="text-align: center"
 
!style="width:60px"|Insignia
 
!style="width:60px"|Insignia
 
!style="width:260px"|Rank<br />Full Rank Name
 
!style="width:260px"|Rank<br />Full Rank Name
Line 1,222: Line 1,186:     
====Resource Soft Cap====
 
====Resource Soft Cap====
   
A higher HQ level will result in a higher soft cap on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}). Please see [[Resources#Soft_Cap|Resources]] for more information.
 
A higher HQ level will result in a higher soft cap on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}). Please see [[Resources#Soft_Cap|Resources]] for more information.
    
====Development Rarity====
 
====Development Rarity====
 
+
The higher the HQ level, the higher the chance of obtaining rare equipment from [[Development]].  
The higher your HQ level, the higher your chance of obtaining rare equipment from [[Development]].  
      
====Difficulty Tiers====
 
====Difficulty Tiers====
 
The difficulty of events used to automatically be adjusted to HQ level. As of the Winter 2015 event, players have been able to select the difficulty level they wish to challenge. HQ level affects the difficulty levels available to be selected.
 
The difficulty of events used to automatically be adjusted to HQ level. As of the Winter 2015 event, players have been able to select the difficulty level they wish to challenge. HQ level affects the difficulty levels available to be selected.
   −
HQ level also affects the enemy compositions you can encounter in extra operations. Please see the [[Sortie#Sortie_List|individual extra operation pages]] for the difficulty tier breakdown.
+
HQ level also affects the enemy compositions encountered in some sorties. Please see the individual [[Sortie]] pages for the difficulty tier breakdown.
   −
{| class="wikitable" style="text-align:center"
+
{|class="wikitable" style="text-align:center"
|-
   
!style="width:100px" colspan=2|Tier
 
!style="width:100px" colspan=2|Tier
 
!style="width:100px"|HQ Level Range
 
!style="width:100px"|HQ Level Range
Line 1,262: Line 1,223:  
|All
 
|All
 
|'''Medium''' or higher must have been selected on the previous map
 
|'''Medium''' or higher must have been selected on the previous map
|-
   
|}
 
|}
    
===Server Ranking===
 
===Server Ranking===
 
+
HQ experience earned throughout the year and the month determines players' ranks in the server. This differs from the [[#Admiral Rank|Admiral Ranks]] detailed above. Please see [[Ranking]] for more details and [[Help:Ranking|the help page]] for advice on how to rank.
HQ experience earned throughout the year and the month determine your rank in the server. This differs from the [[#Admiral Rank|Admiral Ranks]] detailed above. This is a numerical ranking that awards rare equipment when you achieve certain thresholds. Please see [[Ranking]] for more details and [[Help:Ranking|the help page]] for advice on how to rank.
      
=See Also=
 
=See Also=
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