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| |map_5_text=LBAS | | |map_5_text=LBAS |
| |boss_hard= 470 HP + 1950 HP | | |boss_hard= 470 HP + 1950 HP |
− | |boss_medium= ? HP | + | |boss_medium= 280 HP + 540 HP |
− | |boss_easy= ? HP | + | |boss_easy= 280 HP + 540 HP |
− | |boss_casual= ? HP | + | |boss_casual= 280 HP + 390 HP |
− | |reward_all=
| |
| |phase_1_boss= {{EnemyLink|Light Carrier Nu-Class Kai Flagship}} | | |phase_1_boss= {{EnemyLink|Light Carrier Nu-Class Kai Flagship}} |
| |phase_2_boss= {{EnemyLink|Submarine Princess Kai B Flagship IV}} | | |phase_2_boss= {{EnemyLink|Submarine Princess Kai B Flagship IV}} |
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| |A/empty -> B, E/empty = Active Branching | | |A/empty -> B, E/empty = Active Branching |
| |C/empty -> C1/pink, C3 = Active Branching | | |C/empty -> C1/pink, C3 = Active Branching |
− | |C1/pink -> C2 = Pass the LoS check (Cn3=40~45 '''Hard''') | + | |C1/pink -> C2 = Pass the LoS check (Cn3=45 '''Hard''') |
| |C1/pink -> D/empty = Fail the LoS check | | |C1/pink -> D/empty = Fail the LoS check |
− | |C3 -> O/empty = Pass the LoS check (Cn3=38~44 '''Hard''') | + | |C3 -> C1/pink = * Does not meet the requirements to go to O |
| + | * Pass the LoS check |
| + | |C3 -> O/empty = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of DE ≤ 2 |
| + | ** Pass the LoS check (Cn3=40~45 '''Hard''') |
| |C3 -> N/empty = Fail the LoS check | | |C3 -> N/empty = Fail the LoS check |
| |F -> G/pink = * Does not meet the requirements to go to H | | |F -> G/pink = * Does not meet the requirements to go to H |
| |F -> H/empty = *Meet '''ALL''' of the following requirements: | | |F -> H/empty = *Meet '''ALL''' of the following requirements: |
− | ** ??? | + | ** Amount of (F)BB(V) ≤ ? |
| ** Amount of CV(B) = 0 | | ** Amount of CV(B) = 0 |
| + | ** Amount of CVL ≤ 2 |
| ** Meet '''ANY''' of the following requirements: | | ** Meet '''ANY''' of the following requirements: |
| *** Amount of CL ≥ 1 | | *** Amount of CL ≥ 1 |
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Line 58: |
| ** Amount of CV(B) = 0 | | ** Amount of CV(B) = 0 |
| ** Amount of DD ≥ 5 | | ** Amount of DD ≥ 5 |
− | |H/empty -> H1, H2 = Active Branching | + | |H/empty -> H1, H2/red/darkorange = Active Branching |
− | |H1 -> J = * Amount of DD+DE ≥ 5 | + | |H1 -> J = * Meet '''ANY''' of the following requirements: |
− | * ??? | + | ** Amount of DD+DE ≥ 5 |
− | |H1 -> H2/darkorange = * Does not meet the requirements to go to J | + | ** Amount of DD+DE ≤ 1 ? |
− | |H2/darkorange -> I/empty = * Node K is locked | + | ** Amount of (F)BB(V) ≥ 2 |
| + | ** Amount of LHA ≥ 1 |
| + | ** Amount of ships ≤ 3 |
| + | ** ??? |
| + | |H1 -> H2/red/darkorange = * Does not meet the requirements to go to J |
| + | |H2/red/darkorange -> I/empty = * Node K is locked |
| * Fail the LoS check | | * Fail the LoS check |
− | |H2/darkorange -> K = * Node K is unlocked | + | |H2/red/darkorange -> K = * Node K is unlocked |
− | * Pass the LoS check (Cn3=40~45 '''Hard''') | + | * Pass the LoS check (Cn3=45 '''Hard''') |
| |K -> L = * Does not meet the requirements to go to M | | |K -> L = * Does not meet the requirements to go to M |
| |K -> M = * Meet '''ALL''' of the following requirements: | | |K -> M = * Meet '''ALL''' of the following requirements: |
− | ** Amount of DD ≥ ? | + | ** Amount of DD+DE ≥ 2 |
− | ** Pass the LoS check | + | ** Pass the LoS check (Cn3=50 '''Hard''') |
| + | |P/red/darkorange -> S = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of DD+DE ≥ 3 |
| + | ** If slow, amount of CV = 0 |
| + | ** Pass the LoS check (Cn3=50 '''Hard''') |
| ** ??? | | ** ??? |
− | |P/darkorange -> S = * Meet '''ALL''' of the following requirements: | + | |P/red/darkorange -> Q/red/darkorange = * Does not meet the requirements to go to M |
− | ** Amount of DD+DE ≥ 3 ?
| + | |Q/red/darkorange -> S = * Pass the LoS check |
− | ** Pass the LoS check (Cn3=44~50 '''Hard''')
| |
− | ** ???
| |
− | |P/darkorange -> Q = * Does not meet the requirements to go to M
| |
− | |Q -> S = * Pass the LoS check | |
| * ??? | | * ??? |
− | |Q -> R = * Fail the LoS check | + | |Q/red/darkorange -> R = * Fail the LoS check |
| * ??? | | * ??? |
| }} | | }} |
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| Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) | | Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) |
| | | |
− | ==Ship Bonuses== | + | ==Historical Bonuses== |
| {{/Historical_Ships}} | | {{/Historical_Ships}} |
| | | |
| ==Map Overview== | | ==Map Overview== |
− | E1 consists of 2 main phases and only allows the use of a Single Fleet.
| + | E-1 consists of 2 main phases and only allows the use of Single Fleets. |
− | * This map uses 1 lock | + | * This map uses 1 lock: |
| ** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''Yokosuka Defence Squadron''' | | ** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''Yokosuka Defence Squadron''' |
− | * 1 [[LBAS]] will be available to sortie into this map | + | * 1 [[LBAS]] is available to sortie into this map |
− | * New node type Airstrike Supported Sub Node/Airstrike Supported Combat Node is introduced in this map. | + | * A new node type is introduced in this map : |
− | * CT can be a good replacement for CL throughout the map. | + | **'''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' on nodes {{MapRoute|H2|darkorange|P|darkorange|Q|darkorange}}. |
− | ** CL/CT must be able to [[OASW]] | + | * [[CT]] can be a good replacement for CL throughout the map. |
| + | ** As numerous submarines are present on this map, CL/CT should be able to [[OASW]]. |
| | | |
| ==Phase 0.5: Unlock the first Boss Node== | | ==Phase 0.5: Unlock the first Boss Node== |
| The following steps have to be performed to unlock the first boss: | | The following steps have to be performed to unlock the first boss: |
| {|class="wikitable" | | {|class="wikitable" |
− | ! !! C2 !! G2 !! J | + | ! !! C2!! G2!! J |
| |- | | |- |
| | Hard || S || S || S | | | Hard || S || S || S |
| |- | | |- |
− | | Medium|| ? || ? || ? | + | | Medium|| ? || A+ || A+ |
| |- | | |- |
− | | Easy || A+ || A+ || A+ | + | | Easy || A+|| A+|| A+ |
| |- | | |- |
− | | Casual|| ? || ? ||? | + | | Casual|| A+|| -||A+ |
| |} | | |} |
| | | |
| <tabber> | | <tabber> |
| |-|Node C2= | | |-|Node C2= |
− | * Single Fleet: '''0-1CV, 0-1 CL/CT, 5-6 DD/DE''' | + | * Single Fleet: '''0-1CV(L)/CVE, 0-1CL/CT, 5-6DD/DE''' |
| * Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}} | | * Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}} |
− | ** Same idea as {{MapRoute|G2|red}} | + | ** {{MapRoute|C2|red}} is a submarine node. [[ASW]] equipment should be used for S rank. |
− | ** Bring 1 [[AACI]] DD to help pass through the air node. | + | ** An LBAS figher sweep can help pass the air node {{MapRoute|C1|pink}}. |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| + | ** There is an LOS check to reach the node |
| + | *** LOS: Cn4 = 32/45/49/65 for Casual/Easy/Medium/Hard |
| | | |
| |-|Node G2= | | |-|Node G2= |
− | * Single Fleet: '''0-1CV, 5-6 DD/DE''' | + | * Single Fleet: '''0-1CV(L)/CVE, 5-6DD/DE''' |
| * Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}} | | * Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}} |
− | ** 6 DD fleet will skip node {{MapRoute|G1|red}} | + | ** {{MapRoute|G2|red}} is a submarine node. [[ASW]] equipment should be used for S rank. |
− | ** {{MapRoute|G2|red}} is a Submarine node. Bring ASW Equipment for S rank | + | ** A 5-6DD fleet ONLY will skip node {{MapRoute|G1|red}}. |
− | ** LBAS Strike at {{MapRoute|G1|red}} if not using a 6 DD Fleet. | + | *** Otherwise, an LBAS strike can help pass node {{MapRoute|G1|red}}. |
− | ** Bring 1 [[AACI]] DD to help pass through the air node. | + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| | | |
| |-|Node J= | | |-|Node J= |
− | * Single Fleet: '''1 CL/CT, 5DD/DE''' | + | * Single Fleet: '''1CL/CT, 5DD/DE''' |
| * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}} | | * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}} |
− | ** Same idea as {{MapRoute|G2|red}} | + | ** {{MapRoute|J|red}} is a Submarine node. [[ASW]] equipment should be used for S rank. |
− | ** Bring 1 [[AACI]] DD to help pass through the air node. | + | ** An LBAS figher sweep can help pass the air node {{MapRoute|H1|pink}}. |
| + | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
| </tabber> | | </tabber> |
| | | |
− | ==Phase 1: Destroy the First Boss== | + | ==Phase 1 - Destroy the First Boss== |
− | ** AD/AP = 89/177 on '''HARD'''
| + | * {{MapRoute|H2|darkorange}} is the new "Airstrike Supported Battle" node. |
− | ** {{MapRoute|H2|darkorange}} is the new Airstrike Supported Sub Node.
| + | ** The CVL on the node is unkillable. |
− | *** The CVL at the node is unkillable.
| |
− | ** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss.
| |
− | ** LBAS Range = 7 to {{MapRoute|M|red}}.
| |
− | ** {{MapRoute|M|red}} is a gimmick needed to unlock Phase 2. B rank is only needed.
| |
| | | |
| <tabber> | | <tabber> |
| |-|Light Fleet= | | |-|Light Fleet= |
− | * Single Fleet: '''CL/CT, 5 DD/DE''' | + | * Single Fleet: '''1CL/CT, 5DD/DE''' |
| * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}} | | * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}} |
− | ** AD/AP = 89/177 on '''HARD'''
| + | ** Support Expedition may be needed in this case. |
− | ** Support Expedition may be needed for the light fleet. | |
| | | |
| |-|Heavy Fleet= | | |-|Heavy Fleet= |
− | * Single Fleet: '''1 CVL, 1 CAV, 0-1 CLT, 1 CL/CT, 2 DD/DE''' | + | * Single Fleet: '''1CVL/CVE, 0-1CAV, 0-1CLT, 1CL/CT, 2-4DD/DE''' |
| * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}} | | * Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}} |
| ** Heaviest fleet possible for this node. | | ** Heaviest fleet possible for this node. |
| + | </tabber> |
| | | |
| + | * AD/AP = 89/177 on '''HARD''' |
| + | * LBAS Range = 7 to {{MapRoute|M|red}}. |
| + | * Bringing an [[AACI]] capable ship is recommended to pass through the "Airstrike Supported Battle" node. |
| + | * LOS: Cn4 = 32/45/49/65 for Casual/Easy/Medium/Hard |
| + | |
| + | ==Phase 2 - Submerge the Submarine Princess== |
| + | <tabber> |
| + | |-|Light Fleet= |
| + | * Single Fleet: '''1CV(L)/CVE, 0-1CLT, 1CL/CT, 3-4DD/DE''' |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}} |
| + | **A light fleet, limited to ships previously used on this map. |
| + | |
| + | |-|Heavy Fleet= |
| + | * Single Fleet: '''1FBB, 1CV(L)/CVE, 1CL/CT, 3-4DD/DE''' |
| + | * Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}} |
| + | **A heavier fleet, allowing for a "[[Combat/Day Battle#Second Shelling Phase|Second Shelling Phase]]". |
| + | **The fleet can be "Slow". |
| </tabber> | | </tabber> |
| | | |
− | ==Phase 2: Submerge the Submarine Princess== | + | *AD/AP = 89/177 for '''HARD''' |
− | * Single Fleet: '''1 CVL, 0-1 CLT, 1 CL/CT, 3 DD/DE'''
| + | * LBAS Range = 2 |
− | * Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}} | + | * Fleet must contain at least 1CL/CT & 3DD. |
− | ** Fleet must contain at least 1 CL/CT 3 DD.
| + | * The enemy flagship is {{Enemy/Link|Submarine Princess Kai B Flagship|Submarine Princess Kai B Flagship II|Submarine Princess Kai B Flagship III|Submarine Princess Kai B Flagship IV|text=Submarine Princess}}. |
− | ** The flagship is [[Submarine Princess]].
| + | ** Bringing [[ASW]] equipment should be used to focus on killing the flagship, ignoring the other ships. |
− | *** Bring ASW on your ships and focus on killing the flagship; ignore the other ships. | + | * The use of [[ASW aircraft]] in the LBAS is recommended if the ships struggle to kill the boss. |
− | ** LBAS Range = 2. AD/AP = 89/177 for '''HARD''' | + | * Bringing an [[AACI]] capable ship is recommended to pass through the air node and for the boss. |
− | ** Use of ASW LBAS is recommended if your ships cannot kill the boss effectively.
| + | * {{MapRoute|P|darkorange}} is the new "Airstrike Supported Battle" node. |
− | ** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss. | + | * LOS: Cn4: 32/44/48/65 for Casual/Easy/Medium/Hard |
− | ** {{MapRoute|P|darkorange}} is the new Airstrike Supported Sub Node.
| |
− | *** The CVL at the node is unkillable. | |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |