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|map_5_text=LBAS
 
|map_5_text=LBAS
 
|boss_hard= 470 HP + 1950 HP
 
|boss_hard= 470 HP + 1950 HP
|boss_medium= ? HP
+
|boss_medium= 280 HP + 540 HP
|boss_easy= ? HP
+
|boss_easy= 280 HP + 540 HP
|boss_casual= ? HP
+
|boss_casual= 280 HP + 390 HP
|reward_all=
   
|phase_1_boss= {{EnemyLink|Light Carrier Nu-Class Kai Flagship}}
 
|phase_1_boss= {{EnemyLink|Light Carrier Nu-Class Kai Flagship}}
 
|phase_2_boss= {{EnemyLink|Submarine Princess Kai B Flagship IV}}
 
|phase_2_boss= {{EnemyLink|Submarine Princess Kai B Flagship IV}}
Line 37: Line 36:  
|A/empty -> B, E/empty = Active Branching
 
|A/empty -> B, E/empty = Active Branching
 
|C/empty -> C1/pink, C3 = Active Branching
 
|C/empty -> C1/pink, C3 = Active Branching
|C1/pink -> C2 = Pass the LoS check (Cn3=40~45 '''Hard''')
+
|C1/pink -> C2 = Pass the LoS check (Cn3=45 '''Hard''')
 
|C1/pink -> D/empty = Fail the LoS check
 
|C1/pink -> D/empty = Fail the LoS check
|C3 -> O/empty = Pass the LoS check (Cn3=38~44 '''Hard''')
+
|C3 -> C1/pink = * Does not meet the requirements to go to O
 +
* Pass the LoS check
 +
|C3 -> O/empty = * Meet '''ALL''' of the following requirements:
 +
** Amount of DE ≤ 2
 +
** Pass the LoS check (Cn3=40~45 '''Hard''')
 
|C3 -> N/empty = Fail the LoS check
 
|C3 -> N/empty = Fail the LoS check
 
|F -> G/pink = * Does not meet the requirements to go to H
 
|F -> G/pink = * Does not meet the requirements to go to H
 
|F -> H/empty = *Meet '''ALL''' of the following requirements:
 
|F -> H/empty = *Meet '''ALL''' of the following requirements:
** ???
+
** Amount of (F)BB(V) ≤ ?
 
** Amount of CV(B) = 0
 
** Amount of CV(B) = 0
 +
** Amount of CVL ≤ 2
 
** Meet '''ANY''' of the following requirements:
 
** Meet '''ANY''' of the following requirements:
 
*** Amount of CL ≥ 1
 
*** Amount of CL ≥ 1
Line 54: Line 58:  
** Amount of CV(B) = 0
 
** Amount of CV(B) = 0
 
** Amount of DD ≥ 5
 
** Amount of DD ≥ 5
|H/empty -> H1, H2 = Active Branching
+
|H/empty -> H1, H2/red/darkorange = Active Branching
|H1 -> J = * Amount of DD+DE ≥ 5
+
|H1 -> J = * Meet '''ANY''' of the following requirements:
* ???
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** Amount of DD+DE ≥ 5
|H1 -> H2/darkorange = * Does not meet the requirements to go to J
+
** Amount of DD+DE ≤ 1 ?
|H2/darkorange -> I/empty = * Node K is locked
+
** Amount of (F)BB(V) ≥ 2
 +
** Amount of LHA ≥ 1
 +
** Amount of ships ≤ 3
 +
** ???
 +
|H1 -> H2/red/darkorange = * Does not meet the requirements to go to J
 +
|H2/red/darkorange -> I/empty = * Node K is locked
 
* Fail the LoS check
 
* Fail the LoS check
|H2/darkorange -> K = * Node K is unlocked
+
|H2/red/darkorange -> K = * Node K is unlocked
* Pass the LoS check (Cn3=40~45 '''Hard''')
+
* Pass the LoS check (Cn3=45 '''Hard''')
 
|K -> L = * Does not meet the requirements to go to M
 
|K -> L = * Does not meet the requirements to go to M
 
|K -> M = * Meet '''ALL''' of the following requirements:
 
|K -> M = * Meet '''ALL''' of the following requirements:
** Amount of DD ≥ ?
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** Amount of DD+DE 2
** Pass the LoS check
+
** Pass the LoS check (Cn3=50 '''Hard''')
 +
|P/red/darkorange -> S = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD+DE ≥ 3
 +
** If slow, amount of CV = 0
 +
** Pass the LoS check (Cn3=50 '''Hard''')
 
** ???
 
** ???
|P/darkorange -> S = * Meet '''ALL''' of the following requirements:
+
|P/red/darkorange -> Q/red/darkorange = * Does not meet the requirements to go to M
** Amount of DD+DE ≥ 3 ?
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|Q/red/darkorange -> S = * Pass the LoS check
** Pass the LoS check (Cn3=44~50 '''Hard''')
  −
** ???
  −
|P/darkorange -> Q = * Does not meet the requirements to go to M
  −
|Q -> S = * Pass the LoS check
   
* ???
 
* ???
|Q -> R = * Fail the LoS check
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|Q/red/darkorange -> R = * Fail the LoS check
 
* ???
 
* ???
 
}}
 
}}
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Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
   −
==Ship Bonuses==
+
==Historical Bonuses==
 
{{/Historical_Ships}}
 
{{/Historical_Ships}}
    
==Map Overview==
 
==Map Overview==
E1 consists of 2 main phases and only allows the use of a Single Fleet.
+
E-1 consists of 2 main phases and only allows the use of Single Fleets.
* This map uses 1 lock
+
* This map uses 1 lock:
 
** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''Yokosuka Defence Squadron'''
 
** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''Yokosuka Defence Squadron'''
* 1 [[LBAS]] will be available to sortie into this map
+
* 1 [[LBAS]] is available to sortie into this map
* New node type Airstrike Supported Sub Node/Airstrike Supported Combat Node is introduced in this map.
+
* A new node type is introduced in this map :
* CT can be a good replacement for CL throughout the map.
+
**'''[[Early Spring 2023 Event#New Mechanics|"Airstrike Supported Battle" nodes]]''' on nodes {{MapRoute|H2|darkorange|P|darkorange|Q|darkorange}}.
** CL/CT must be able to [[OASW]]
+
* [[CT]] can be a good replacement for CL throughout the map.
 +
** As numerous submarines are present on this map, CL/CT should be able to [[OASW]].
    
==Phase 0.5: Unlock the first Boss Node==
 
==Phase 0.5: Unlock the first Boss Node==
 
The following steps have to be performed to unlock the first boss:
 
The following steps have to be performed to unlock the first boss:
 
{|class="wikitable"  
 
{|class="wikitable"  
!      !! C2   !! G2 !! J
+
!      !! C2!! G2!! J
 
|-
 
|-
 
| Hard  || S || S || S
 
| Hard  || S || S || S
 
|-
 
|-
| Medium|| ? || ? || ?
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| Medium|| ? || A+ || A+
 
|-
 
|-
| Easy  || A+ || A+ || A+
+
| Easy  || A+|| A+|| A+
 
|-
 
|-
| Casual|| || ? ||?
+
| Casual|| A+|| -||A+
 
|}
 
|}
    
<tabber>
 
<tabber>
 
|-|Node C2=
 
|-|Node C2=
* Single Fleet: '''0-1CV, 0-1 CL/CT, 5-6 DD/DE'''  
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* Single Fleet: '''0-1CV(L)/CVE, 0-1CL/CT, 5-6DD/DE'''  
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}}
** Same idea as {{MapRoute|G2|red}}
+
** {{MapRoute|C2|red}} is a submarine node. [[ASW]] equipment should be used for S rank.
** Bring 1 [[AACI]] DD to help pass through the air node.  
+
** An LBAS figher sweep can help pass the air node {{MapRoute|C1|pink}}.
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
 +
** There is an LOS check to reach the node
 +
*** LOS: Cn4 = 32/45/49/65 for Casual/Easy/Medium/Hard
    
|-|Node G2=
 
|-|Node G2=
* Single Fleet: '''0-1CV, 5-6 DD/DE'''  
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* Single Fleet: '''0-1CV(L)/CVE, 5-6DD/DE'''  
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}}
** 6 DD fleet will skip node {{MapRoute|G1|red}}
+
** {{MapRoute|G2|red}} is a submarine node. [[ASW]] equipment should be used for S rank.
** {{MapRoute|G2|red}} is a Submarine node. Bring ASW Equipment for S rank
+
** A 5-6DD fleet ONLY will skip node {{MapRoute|G1|red}}.
** LBAS Strike at {{MapRoute|G1|red}} if not using a 6 DD Fleet.  
+
*** Otherwise, an LBAS strike can help pass node {{MapRoute|G1|red}}.
** Bring 1 [[AACI]] DD to help pass through the air node.  
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
    
|-|Node J=
 
|-|Node J=
* Single Fleet: '''1 CL/CT, 5DD/DE'''
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* Single Fleet: '''1CL/CT, 5DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}}
** Same idea as {{MapRoute|G2|red}}
+
** {{MapRoute|J|red}} is a Submarine node. [[ASW]] equipment should be used for S rank.
** Bring 1 [[AACI]] DD to help pass through the air node.  
+
** An LBAS figher sweep can help pass the air node {{MapRoute|H1|pink}}.
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
 
</tabber>
 
</tabber>
   −
==Phase 1: Destroy the First Boss==
+
==Phase 1 - Destroy the First Boss==
** AD/AP = 89/177 on '''HARD'''
+
* {{MapRoute|H2|darkorange}} is the new "Airstrike Supported Battle" node.
** {{MapRoute|H2|darkorange}} is the new Airstrike Supported Sub Node.
+
** The CVL on the node is unkillable.  
*** The CVL at the node is unkillable.
  −
** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss.
  −
** LBAS Range = 7 to {{MapRoute|M|red}}.
  −
** {{MapRoute|M|red}} is a gimmick needed to unlock Phase 2. B rank is only needed.  
      
<tabber>
 
<tabber>
 
|-|Light Fleet=
 
|-|Light Fleet=
* Single Fleet: '''CL/CT, 5 DD/DE'''
+
* Single Fleet: '''1CL/CT, 5DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
** AD/AP = 89/177 on '''HARD'''
+
** Support Expedition may be needed in this case.  
** Support Expedition may be needed for the light fleet.  
      
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* Single Fleet: '''1 CVL, 1 CAV, 0-1 CLT, 1 CL/CT, 2 DD/DE'''
+
* Single Fleet: '''1CVL/CVE, 0-1CAV, 0-1CLT, 1CL/CT, 2-4DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
** Heaviest fleet possible for this node.  
 
** Heaviest fleet possible for this node.  
 +
</tabber>
    +
* AD/AP = 89/177 on '''HARD'''
 +
* LBAS Range = 7 to {{MapRoute|M|red}}.
 +
* Bringing an [[AACI]] capable ship is recommended to pass through the "Airstrike Supported Battle" node.
 +
* LOS: Cn4 = 32/45/49/65 for Casual/Easy/Medium/Hard
 +
 +
==Phase 2 - Submerge the Submarine Princess==
 +
<tabber>
 +
|-|Light Fleet=
 +
* Single Fleet: '''1CV(L)/CVE, 0-1CLT, 1CL/CT, 3-4DD/DE'''
 +
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}}
 +
**A light fleet, limited to ships previously used on this map.
 +
 +
|-|Heavy Fleet=
 +
* Single Fleet: '''1FBB, 1CV(L)/CVE, 1CL/CT, 3-4DD/DE'''
 +
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}}
 +
**A heavier fleet, allowing for a "[[Combat/Day Battle#Second Shelling Phase|Second Shelling Phase]]".
 +
**The fleet can be "Slow".
 
</tabber>
 
</tabber>
   −
==Phase 2: Submerge the Submarine Princess==
+
*AD/AP = 89/177 for '''HARD'''
* Single Fleet: '''1 CVL, 0-1 CLT, 1 CL/CT, 3 DD/DE'''
+
* LBAS Range = 2
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}}
+
* Fleet must contain at least 1CL/CT & 3DD.
** Fleet must contain at least 1 CL/CT 3 DD.
+
* The enemy flagship is {{Enemy/Link|Submarine Princess Kai B Flagship|Submarine Princess Kai B Flagship II|Submarine Princess Kai B Flagship III|Submarine Princess Kai B Flagship IV|text=Submarine Princess}}.
** The flagship is [[Submarine Princess]].
+
** Bringing [[ASW]] equipment should be used to focus on killing the flagship, ignoring the other ships.
*** Bring ASW on your ships and focus on killing the flagship; ignore the other ships.
+
* The use of [[ASW aircraft]] in the LBAS is recommended if the ships struggle to kill the boss.
** LBAS Range = 2. AD/AP = 89/177 for '''HARD'''
+
* Bringing an [[AACI]] capable ship is recommended to pass through the air node and for the boss.
** Use of ASW LBAS is recommended if your ships cannot kill the boss effectively.
+
* {{MapRoute|P|darkorange}} is the new "Airstrike Supported Battle" node.
** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss.  
+
* LOS: Cn4: 32/44/48/65 for Casual/Easy/Medium/Hard
** {{MapRoute|P|darkorange}} is the new Airstrike Supported Sub Node.
  −
*** The CVL at the node is unkillable.
      
==Enemy Compositions==
 
==Enemy Compositions==
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