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When a ship is carrying an attack, the target will be a random "valid" opponent.
 
When a ship is carrying an attack, the target will be a random "valid" opponent.
   −
<math>\text{Target}_\text{Chance} = \frac{1}{N_\text{valid}} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{SL} \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Amagiri}</math>
+
<math>\text{Target}_\text{Chance %} = \frac{100}{N_\text{valid}} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Amagiri} + \text{Mod}_\text{SL}</math>
 
;With
 
;With
 
*<math>N_\text{valid}</math> the number of valid opponents: enemies that are not sunk or [[Evacuation|evacuated]], and that can be targeted by the upcoming attack.
 
*<math>N_\text{valid}</math> the number of valid opponents: enemies that are not sunk or [[Evacuation|evacuated]], and that can be targeted by the upcoming attack.
 
**Especially, if submarines are present in the opposing fleet and the ship can attack them, N is the number of submarines, else, N is the number of valid targets minus the number of submarines (''see [[#Submarines|below]]),
 
**Especially, if submarines are present in the opposing fleet and the ship can attack them, N is the number of submarines, else, N is the number of valid targets minus the number of submarines (''see [[#Submarines|below]]),
 
*<math>\text{Mod}_\text{FS}</math> the [[#Flagship Protection]] modifier, described below,
 
*<math>\text{Mod}_\text{FS}</math> the [[#Flagship Protection]] modifier, described below,
*<math>\text{Mod}_\text{SL}</math> the [[#Searchlights]] modifier, described below,
   
*<math>\text{Mod}_\text{Vanguard}</math> the [[#Vanguard Formation]] modifier, described below,
 
*<math>\text{Mod}_\text{Vanguard}</math> the [[#Vanguard Formation]] modifier, described below,
 
**It is ?? for the Upper Half & ?? for the Bottom Half.
 
**It is ?? for the Upper Half & ?? for the Bottom Half.
*<math>\text{Mod}_\text{Amagiri}</math> the [[#PT Imp]] modifier when using {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} against [[PT Imp]]s, described below, unknown yet.
+
*<math>\text{Mod}_\text{Amagiri}</math> the [[#PT Imp]] modifier when using {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} against [[PT Imp]]s, described below, (unknown yet),
 +
**It is "high" for Amagiri Kai Ni/D herself, and "medium" for the ships placed in the composition slots above and below her.
 +
*<math>\text{Mod}_\text{SL}</math> the [[#Searchlights]] modifier, described below,
 +
**Vs a 6 ships fleet, it is '''13.89''' if the ship carries a [[Small Searchlight]], and '''25.45''' for a [[Large Searchlight]].
    
;Notes
 
;Notes
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|The SL carrier has {{ToolTip|'''{{color|red|30.56%}}'''|16.67% + 13.89%}} chance to get aimed at ('''69.44%''' of not getting aimed at).
 
|The SL carrier has {{ToolTip|'''{{color|red|30.56%}}'''|16.67% + 13.89%}} chance to get aimed at ('''69.44%''' of not getting aimed at).
 
|The SL carrier has {{ToolTip|'''{{color|red|42.13%}}'''|16.67% + 13.88% + 11.57%}} chance to get aimed at ('''57.87%''' of not getting aimed at).
 
|The SL carrier has {{ToolTip|'''{{color|red|42.13%}}'''|16.67% + 13.88% + 11.57%}} chance to get aimed at ('''57.87%''' of not getting aimed at).
 +
|}
 +
 +
{|class="wikitable"
 +
!rowspan=2|Fleet Size
 +
!colspan=2|Small SL
 +
!colspan=2|Large SL
 
|-
 
|-
!<math>\text{Mod}_\text{SL}</math>
+
|Aimed rate||<math>\text{Mod}_\text{SL}</math>
| ?
+
|Aimed rate||<math>\text{Mod}_\text{SL}</math>
| ?
+
|-
 +
!2
 +
|75,00%||0,2500||87,50%||0,3750
 +
|-
 +
!3
 +
|55,56%||0,2222||70,37%||0,3704
 +
|-
 +
!4
 +
|43,75%||0,1875||57,81%||0,3281
 +
|-
 +
!5
 +
|36,00%||0,1600||48,80%||0,2880
 +
|-
 +
!6
 +
|30,56%||0,1389||42,13%||0,2546
 +
|-
 +
!7
 +
|26,53%||0,1224||37,03%||0,2274
 
|}
 
|}
 +
 
;Notes
 
;Notes
*Those values will adapt to fleets with 7 or less than 6 ships
+
*The lower the better
 
''Source'': [http://i.imgur.com/ElrJxcM.jpg]
 
''Source'': [http://i.imgur.com/ElrJxcM.jpg]
  
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