Line 55:
Line 55:
|title = E-3 Branching Rules (Start Point 2)
|title = E-3 Branching Rules (Start Point 2)
|id = 55-3b
|id = 55-3b
−
|order = F,F2,H1,H,I,J,M,Q
+
|order = F,F2,H1,H,I,J,M,Q,R,T,U,S
−
|F -> F1 =
+
|F -> F1 = * Does not meet the requirements to go to F2
−
|F -> F2 =
+
|F -> F2 = * Meet '''ALL''' of the following requirements:
+
** Amount of DD ≥ 3
+
** Fleet is Fast '''or''' TCF with (F)BB(V) = 0
+
** Amount of (F)BB(V) ≤ 1
+
** Amount of SS(V) = 0
|F2 -> G/resource = * '''Force G''' if fleet is TCF
|F2 -> G/resource = * '''Force G''' if fleet is TCF
−
|F2 -> H1 =
+
|F2 -> H1 = * Does not meet the requirements to go to H
−
|F2 -> H/empty =
+
|F2 -> H/empty = * Meet '''ALL''' of the following requirements:
+
** Amount of CV(B) ≤ 1
+
** Amount of CV(L/B) ≤ 3
+
** Amount of (F)BB(V) ≤ 3
+
** <s>Amount of (F)BB(V) + CV(B) ≤ 4</s> (redundant)
+
** Amount of (F)BB(V) + CV(L/B) ≤ 5
+
** Fleet does '''not''' contain SS(V)
+
|H1 -> H/empty = * Meet '''ALL''' of the following requirements:
+
** Amount of CV(B) ≤ 2
+
** Amount of (F)BB(V) ≤ 2(?)
+
** Amount of (F)BB(V) + CV(L/B) ≤ 5(?)
+
|H1 -> H2 = * Does not meet the requirements to go to H
|H/empty -> I/empty,J/empty = Choose your own adventure!
|H/empty -> I/empty,J/empty = Choose your own adventure!
−
|I/empty -> K/L = Choose your own adventure!
+
|I/empty -> K,L = Choose your own adventure!
|J/empty -> O = * Fleet is STF
|J/empty -> O = * Fleet is STF
|J/empty -> M = * Fleet is CTF
|J/empty -> M = * Fleet is CTF
−
|M -> M1 =
+
|M -> M1 = * Does not meet the requirements to go to N or M2
−
|M -> M2 =
+
|M -> M2 = * Meet '''ALL''' of the following requirements:
−
|M -> N =
+
** Does not meet the requirements to go to N
−
|Q -> R/empty =
+
** Fleet is Fast
−
|Q -> T/empty =
+
** Amount of CL + DD = 4
−
|Q -> S =
+
|M -> N = * Meet '''ALL''' of the following requirements:
−
|Q -> U =
+
** Fleet is Fast
+
** Amount of CL + DD ≥ 5
+
** Amount of (F)BB(V) + CV(L/B) ≤ 4
+
|Q -> R/empty = '''Force R''' if fail LoS Check
+
|Q -> T/empty = * Meet '''ALL''' of the following requirements:
+
** Fleet contains [[Akashi Kai]] or [[Akitsushima Kai]] or [[Yamashio Maru Kai]](any AO?)
+
** Pass the LoS Check (CnX = ? on Hard)
+
|Q -> U = * Meet '''ALL''' of the following requirements:
+
** Does not meet the requirements to go to T
+
** Pass the LoS Check (CnX = ? on Hard)
+
** Amount of (F)BB(V) ≤ 3
+
** Amount of CVL ≤ 2
+
** Fleet contains AV or amount of CL + DD ≥ 5
+
|Q -> S = * Meet '''ALL''' of the following requirements:
+
** Does not meet the requirements to go to T or U
+
** Pass the LoS Check (CnX = ? on Hard)
}}
}}
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* Route: {{MapRoute|2||F|red|F2|red|G|green}}
* Route: {{MapRoute|2||F|red|F2|red|G|green}}
** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
−
* An minimum fleet can be used to save on locks
+
* Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map.
−
** Minimum fleet: 4DD + 1CL, 3DD
==Phase 1.66 - Clear a Path to the Boss==
==Phase 1.66 - Clear a Path to the Boss==
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Line 196:
* [[Installation|Anti-installation]] equipment are required to clear this node.
* [[Installation|Anti-installation]] equipment are required to clear this node.
* Node {{MapRoute|P|red}} contains [[PT Imp]]s along with other surface ships
* Node {{MapRoute|P|red}} contains [[PT Imp]]s along with other surface ships
−
{{Anti-PT Imp Setups}}
|-|Node N=
|-|Node N=
Line 174:
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** The amount of CL + DD in the fleet must be ≥ 5 to avoid an extra battle at {{MapRoute|M2|red}}
** The amount of CL + DD in the fleet must be ≥ 5 to avoid an extra battle at {{MapRoute|M2|red}}
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
−
* [[Installation|Anti-installation]] equipment are required to clear this node.
+
** [[Installation|Anti-installation]] equipment are required to clear this node.
−
* Node {{MapRoute|N|red}} contains [[PT Imp]]s along with other surface ships
+
** Node {{MapRoute|N|red}} contains [[PT Imp]]s along with other surface ships
+
</tabber>
+
{{Anti-PT Imp Setups}}
{{Anti-PT Imp Setups}}
−
−
</tabber>
After completing Node {{MapRoute|P|red}}, the second [[LBAS]] will be available to Sortie
After completing Node {{MapRoute|P|red}}, the second [[LBAS]] will be available to Sortie
Line 187:
Line 215:
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
−
* LBAS: Range 8 to {{MapRoute|U|red}}, ?/? AD/AP on Hard (?/? on Last Dance)
+
* There is a LoS check to enter node {{MapRoute|U|red}}
+
* LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance)
* It is recommended to bring [[AACI]].
* It is recommended to bring [[AACI]].
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
Line 198:
Line 227:
{|class="wikitable"
{|class="wikitable"
−
! !! P !! N !! S !! LBAS !! M(?)
+
! !! P !! N !! S !! LBAS !! M
|-
|-
−
| Hard || S || S || S || ASx1(?) || S?
+
| Hard || S || S || S || AS || S
|-
|-
−
| Medium|| ? || ? || ? || ? || ?
+
| Medium|| S || S || ? || ? || ?
|-
|-
−
| Easy || ? || ? || ? || ? || ?
+
| Easy || S || S || ? || ? || ?
|-
|-
| Casual|| ? || ? || ? || ? || ?
| Casual|| ? || ? || ? || ? || ?
Line 229:
Line 258:
</tabber>
</tabber>
−
−
−
===Phase 2 debuff===
−
{| class="wikitable"
−
!
−
! N
−
! P
−
! S
−
! LBAS
−
! F1?
−
! M?
−
! M1?
−
|-
−
| Hard
−
| S
−
| S
−
| S
−
| AS
−
| AS?
−
| S?
−
| S?
−
|-
−
| Medium
−
|
−
|-
−
| Easy
−
|
−
|-
−
| Casual
−
|
−
|}
=YY's Guide=
=YY's Guide=