Changes

Line 25: Line 25:  
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-3 Branching Rules
+
|title = E-3 Start Point
|id = ???
+
|id = 55-3
|order = ???
+
|order = 0,1,2
|?? -> ?? =  
+
|0 -> 1 = * Single Fleet
 +
|0 -> 2 = * Combed Fleet
 +
}}
 +
 
 +
{{MapBranchingTable
 +
|title = E-3 Branching Rules (Start Point 1)
 +
|id = 55-3a
 +
|order = 1,A1,C,C1
 +
|1 -> A1 = * Does not meet the requirements to go to A
 +
|1 -> A = * Meet '''ALL''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of DD ≥ 2
 +
** Amount of CL ≥ 1
 +
** Amount of CV(B) ≤ 1
 +
|A1 -> A = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD ≥ 2
 +
** Amount of CV(B) ≤ 1
 +
|A1 -> A2 = * Does not meet the requirements to go to A
 +
|C/empty -> C1,C2 = Choose your own adventure!
 +
|C1 -> D = * Meet '''ANY''' of the following requirements:
 +
** Amount of CL = 0
 +
|C1 -> E = * Does not meet the requirements to go to D
 +
}}
    +
{{MapBranchingTable
 +
|title = E-3 Branching Rules (Start Point 2)
 +
|id = 55-3b
 +
|order = F,F2,H1,H,I,J,M,Q,R,T,U,S
 +
|F -> F1 = * Does not meet the requirements to go to F2
 +
|F -> F2 = * Meet '''ALL''' of the following requirements:
 +
** Amount of DD ≥ 3
 +
** Fleet is Fast '''or''' TCF with (F)BB(V) = 0
 +
** Amount of (F)BB(V) ≤ 1
 +
** Amount of SS(V) = 0
 +
|F2 -> G/resource = * '''Force G''' if fleet is TCF
 +
|F2 -> H1 = * Does not meet the requirements to go to H
 +
|F2 -> H/empty = * Meet '''ALL''' of the following requirements:
 +
** Amount of CV(B) ≤ 1
 +
** Amount of CV(L/B) ≤ 3
 +
** Amount of (F)BB(V) ≤ 3
 +
** <s>Amount of (F)BB(V) + CV(B) ≤ 4</s> (redundant)
 +
** Amount of (F)BB(V) + CV(L/B) ≤ 5
 +
** Fleet does '''not''' contain SS(V)
 +
|H1 -> H/empty = * Meet '''ALL''' of the following requirements:
 +
** Amount of CV(B) ≤ 2
 +
** Amount of (F)BB(V) ≤ 2(?)
 +
** Amount of (F)BB(V) + CV(L/B) ≤ 5(?)
 +
|H1 -> H2 = * Does not meet the requirements to go to H
 +
|H/empty -> I/empty,J/empty = Choose your own adventure!
 +
|I/empty -> K,L = Choose your own adventure!
 +
|J/empty -> O = * Fleet is STF
 +
|J/empty -> M = * Fleet is CTF
 +
|M -> M1 = * Does not meet the requirements to go to N or M2
 +
|M -> M2 = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to N
 +
** Fleet is Fast
 +
** Amount of CL + DD = 4
 +
|M -> N = * Meet '''ALL''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of CL + DD ≥ 5
 +
** Amount of (F)BB(V) + CV(L/B) ≤ 4
 +
|Q -> R/empty = '''Force R''' if fail LoS Check
 +
|Q -> T/empty = * Meet '''ALL''' of the following requirements:
 +
** Fleet contains [[Akashi Kai]] or [[Akitsushima Kai]] or [[Yamashio Maru Kai]](any AO?)
 +
** Pass the LoS Check (CnX = ? on Hard)
 +
|Q -> U = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to T
 +
** Pass the LoS Check (CnX = ? on Hard)
 +
** Amount of (F)BB(V) ≤ 3
 +
** Amount of CVL ≤ 2
 +
** Fleet contains AV or amount of CL + DD ≥ 5
 +
|Q -> S = * Meet '''ALL''' of the following requirements:
 +
** Does not meet the requirements to go to T or U
 +
** Pass the LoS Check (CnX = ? on Hard)
 
}}
 
}}
   −
=XX's Guide=
+
=Memetail's Guide=
 +
 
 +
==Map overview==
 +
E3 is a two-phase map using both Single Fleets and Combined Fleets.
 +
* This map uses two locks:
 +
** [[File:{{ROOTPAGENAME}} Tag 3.png]] ''' Expeditionary Fleet Advance Team''' (Single Fleets)
 +
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Mediterranean Combined Fleet''' (Combined Fleets)
 +
* Multiple LBAS will be available to sortie after completing their unlock requirements, 1 LBAS will be available to sortie along with a second base only usable in defense.
 +
** 1 LBAS will be available to Sortie after completing Phase 0.5
 +
** A second LBAS will be available to Sortie partway through Phase 1.66
 +
** Air raids will occur on this map.
 +
 
 +
==Phase 0.5 - Unlock the Boss Node==
 +
The following steps have to be performed to unlock the first boss:
 +
{|class="wikitable"
 +
!      !! E  !! C2
 +
|-
 +
| Hard  || S x2 || S
 +
|-
 +
| Medium|| ?    || ?
 +
|-
 +
| Easy  || ?    || ?
 +
|-
 +
| Casual|| ?    || ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node E=
 +
* Single Fleet: '''0-1CV(L/B), 0-2(F)BB(V), 0-3XX, 1-2CL, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
* Route: {{MapRoute|1||A|red|B|blue|C|blue|C1|red|E|red}}
 +
** Bringing a '''Slow''' fleet with multiple heavier ships such as (F)BB(V) or CV(B) will encounter extra battles
 +
** AD/AP at node {{MapRoute|E|red}} is 50/100 on Hard
 +
 
 +
|-|Reach C2=
 +
* For the fleet used, refer to Node E as it is the same fleet.
 +
* Route: {{MapRoute|1||A|red|B|blue|C|blue|C2|red}}
 +
** [[Installation|Anti-installation]] equipment are required to clear this node.
 +
** Node {{MapRoute|C2|red}} contains [[PT Imp]]s along with other surface ships
 +
{{Anti-PT Imp Setups}}
 +
 
 +
</tabber>
 +
After completion, 1 [[LBAS]] will be available to Sortie
 +
 
 +
==Phase 1 - Ruin the French Battleship's Vacation==
 +
 
 +
<tabber>
 +
|-|Light Fleet=
 +
* CTF: '''1(F)BB(V), 1CV, 2CVL, 2CA(V) + 1CL, 1CA(V), 1CLT, 3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|L|red}}
 +
** Shortest route that reaches the boss.
 +
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
 +
 
 +
|-|Heavy Fleet=
 +
* STF/CTF: '''2-3(F)BB(V), 0-1CV(B), 0-2CVL, 0-2XX + 1CL, 2-3DD, 2-3XX''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|I|blue|L|red}}
 +
** XX cannot be a SS(V) (?)
 +
** Bringing 5 or more (F)BB(V)+CV(B) will encounter extra battles at: {{MapRoute|H1|pink|H2|red}}
 +
** Will face an extra Air Node at {{MapRoute|F1|pink}} in exchange for allowing a heavier fleet and disregarding speed.
 +
</tabber>
 +
* LBAS: Range 6 to {{MapRoute|L|red}}, 60/160 AD/AP on Hard (138/276 on Last Dance)
 +
* It is recommended to bring [[AACI]].
 +
 
 +
==Phase 1.33 - Open a Path to J==
 +
This phase has only 1 requirement:
 +
Reach node {{MapRoute|G|green}}
 +
* TCF: '''0-2CAV, 0-2CL, 4-6DD + 1-2CL, 3-5DD, 0-2CA(V)''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F2|red|G|green}}
 +
** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
 +
* Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map.
 +
 
 +
==Phase 1.66 - Clear a Path to the Boss==
 +
The following steps have to be performed to unlock the final boss of E3:
 +
{|class="wikitable"
 +
!      !! P  !! N
 +
|-
 +
| Hard  || S x2 || S x2
 +
|-
 +
| Medium|| ?    || ?
 +
|-
 +
| Easy  || ?    || ?
 +
|-
 +
| Casual|| ?    || ?
 +
|}
 +
 
 +
<tabber>
 +
 
 +
|-|Node P=
 +
* For the fleet used, refer to Phase 1 as it is the same fleet.
 +
* Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|K|red|P|red}}
 +
** The Heavy Fleet from Phase 1 will encounter an extra Air Node at {{MapRoute|F1|pink}}
 +
* [[Installation|Anti-installation]] equipment are required to clear this node.
 +
* Node {{MapRoute|P|red}} contains [[PT Imp]]s along with other surface ships
 +
 
 +
|-|Node N=
 +
* CTF: '''1(F)BB(V), 0-1CV, 1-2CVL, 1-2CA(V), 0-1CL, 0-1DD + 1CL, 0-2CA(V), 0-2CLT, 3-4DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F2|red|H|blue|J|blue|M|red|N|red}}
 +
** The amount of CL + DD in the fleet must be ≥ 5 to avoid an extra battle at {{MapRoute|M2|red}}
 +
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
 +
** [[Installation|Anti-installation]] equipment are required to clear this node.
 +
** Node {{MapRoute|N|red}} contains [[PT Imp]]s along with other surface ships
 +
</tabber>
 +
 
 +
{{Anti-PT Imp Setups}}
 +
 
 +
After completing Node {{MapRoute|P|red}}, the second [[LBAS]] will be available to Sortie
 +
 
 +
==Phase 2 - Boot the Boss from the Mediteranean==
 +
 
 +
* STF: '''3(F)BB(V), 0-1CV, 0-2CVL, 0-1XX, 0-1[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-1CVL, 0-2CA(V), 0-2CLT, 0-1AV, 2-3DD''' (Slow?) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
 +
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
 +
* There is a LoS check to enter node {{MapRoute|U|red}}
 +
* LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance)
 +
* It is recommended to bring [[AACI]].
 +
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
 +
** It is recommended to bring 1-2 [[OASW]] capable ships and/or use 1 LBAS with ASW Patrol Craft
 +
 
 +
==Phase 2.5: Debuff==
   −
===Phase 2 debuff===
+
Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss.
{| class="wikitable"  
+
* The following requirements are needed to complete the debuffing process.
!  
+
 
! N
+
{|class="wikitable"  
! P
+
!       !! P    !! N   !! S   !! LBAS   !! M
! S
  −
! LBAS
  −
! F1?
  −
! M?
  −
! M1?
   
|-
 
|-
| Hard
+
| Hard || S   || S   || S   || AS || S
| S
  −
| S
  −
| S
  −
| AS
  −
| AS?
  −
| S?
  −
| S?
   
|-
 
|-
| Medium
+
| Medium|| S    || S    || ?  || ?      || ?
|  
   
|-
 
|-
| Easy
+
| Easy || S    || S    || ?  || ?      || ?
|  
   
|-
 
|-
| Casual
+
| Casual|| ?    || ?    || ?  || ?      || ?
|  
   
|}
 
|}
 +
 +
<tabber>
 +
 +
|-|Node P=
 +
* For the fleet used, refer to Phase 1 as it is the same fleet.
 +
 +
|-|Node N=
 +
* For the fleet used, refer to Phase 1.66 as it is the same fleet.
 +
 +
|-|Node S=
 +
* STF: '''1-3(F)BB(V), 0-1CV, 0-2CVL, 0-3XX + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|S|red}}
 +
 +
|-|LBAS=
 +
* LBAS: Air Defense
 +
* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
 +
 +
|-|Node M=
 +
* For the fleet used, refer to Phase 1.66 Node {{MapRoute|N|red}} as it is the same fleet.
 +
 +
</tabber>
 +
 
=YY's Guide=
 
=YY's Guide=
 +
 +
=Foreign Aircrafts (for future bonus tables)=
 +
{|class="wikitable mw-collapsible mw-collapsed"
 +
!Nation
 +
!{{GreenPlane}}<br>[[Fighter]]s
 +
!{{RedPlane}}<br>[[Dive Bomber]]s
 +
!{{BluePlane}}<br>[[Torpedo Bomber]]s
 +
!{{Land-based Attack Aircraft}}/{{Interceptor Fighter}}{{Interceptor Fighter2}}<br>[[:Category:Land-Based Attackers|LB Bombers]]/[[Interceptor]]s
 +
!{{Seaplane}}{{SeaplaneFighter}}{{LargeFlyingBoat}}<br>[[Seaplane]]s
 +
!{{YellowPlane}}{{Autogyro}}<br>Other
 +
|-
 +
!US
 +
|{{QuestRewardEquip|F4F-3}}{{QuestRewardEquip|F4F-4}}{{QuestRewardEquip|F6F-3}}{{QuestRewardEquip|F6F-5}}{{QuestRewardEquip|F6F-3N}}{{QuestRewardEquip|F6F-5N}}{{QuestRewardEquip|XF5U}}{{QuestRewardEquip|FR-1 Fireball}}{{QuestRewardEquip|F4U-2 Night Corsair}}
 +
|{{QuestRewardEquip|SBD}}{{QuestRewardEquip|F4U-1D}}{{QuestRewardEquip|FM-2}}{{QuestRewardEquip|SBD-5}}{{QuestRewardEquip|SB2C-3}}{{QuestRewardEquip|SB2C-5}}{{QuestRewardEquip|F4U-4}}
 +
|{{QuestRewardEquip|TBD}}{{QuestRewardEquip|TBF}}{{QuestRewardEquip|TBM-3D}}{{QuestRewardEquip|TBM-3W+3S}}
 +
|{{QuestRewardEquip|B-25}}
 +
|{{QuestRewardEquip|OS2U}}{{QuestRewardEquip|SOC Seagull}}{{QuestRewardEquip|SO3C Seamew Kai}}{{QuestRewardEquip|PBY-5A Catalina}}
 +
|{{QuestRewardEquip|S-51J}}{{QuestRewardEquip|S-51J Kai}}
 +
|-
 +
!British
 +
|{{QuestRewardEquip|Fulmar}}{{QuestRewardEquip|Seafire Mk.III Kai}}{{QuestRewardEquip|Corsair Mk.II}}{{QuestRewardEquip|Corsair Mk.II (Ace)}}
 +
|{{QuestRewardEquip|Skua}}
 +
|{{QuestRewardEquip|Swordfish}}{{QuestRewardEquip|Swordfish Mk.II (Skilled)}}{{QuestRewardEquip|Swordfish Mk.III (Skilled)}}{{QuestRewardEquip|Barracuda Mk.II}}{{QuestRewardEquip|Barracuda Mk.III}}
 +
|{{QuestRewardEquip|Spitfire Mk.I}}{{QuestRewardEquip|Spitfire Mk.V}}{{QuestRewardEquip|Spitfire Mk.IX (Skilled)}}
 +
|{{QuestRewardEquip|S9 Osprey}}{{QuestRewardEquip|Swordfish (Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.II Kai (Reconnaissance Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.III Kai (Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.III Kai (Seaplane Model/Skilled)}}{{QuestRewardEquip|Fairey Seafox Kai}}
 +
|{{QuestRewardEquip|Fulmar (Reconnaissance Fighter/Skilled)}}
 +
|-
 +
!Italian
 +
|{{QuestRewardEquip|Re.2001 OR Kai}}{{QuestRewardEquip|Re.2005 Kai}}
 +
|{{QuestRewardEquip|Re.2001 CB Kai}}
 +
|{{QuestRewardEquip|Re.2001 G Kai}}
 +
|{{QuestRewardEquip|SM.79}}{{QuestRewardEquip|SM.79 bis}}{{QuestRewardEquip|SM.79 bis (Skilled)}}
 +
|{{QuestRewardEquip|Ro.43 Reconnaissance Seaplane}}{{QuestRewardEquip|Ro.44 Seaplane Fighter}}{{QuestRewardEquip|Ro.44 Seaplane Fighter bis}}
 +
|
 +
|-
 +
!German
 +
|{{QuestRewardEquip|Bf 109T Kai}}{{QuestRewardEquip|Fw 190T Kai}}{{QuestRewardEquip|Fw 190 A-5 Kai (Skilled)}}
 +
|{{QuestRewardEquip|Ju 87C Kai}}{{QuestRewardEquip|Ju 87C Kai Ni (w/ KMX)}}{{QuestRewardEquip|Ju 87C Kai Ni (w/ KMX/Skilled)}}
 +
|
 +
|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Fw 190 D-9}}{{QuestRewardEquip|Do 17 Z-2}}{{QuestRewardEquip|Do 217 E-5 + Hs293 Initial Model}}{{QuestRewardEquip|Do 217 K-2 + Fritz-X}}
 +
|{{QuestRewardEquip|Ar196 Kai}}
 +
|
 +
|-
 +
!French
 +
|
 +
|
 +
|
 +
|
 +
|{{QuestRewardEquip|Laté 298B}}{{QuestRewardEquip|Loire 130M}}
 +
|
 +
|}
 +
 +
==Bonus==
 +
{|class="wikitable" style="text-align:center"
 +
!Group
 +
!Plane
 +
!Mapwide
 +
!Boss 1
 +
!Boss 2
 +
|-
 +
!A
 +
|{{QuestRewardEquip|Corsair Mk.II}}{{QuestRewardEquip|Corsair Mk.II (Ace)}}{{QuestRewardEquip|Fulmar (Reconnaissance Fighter/Skilled)}}
 +
| 1.05|| 1.10|| 1.15
 +
|-
 +
!B
 +
|{{QuestRewardEquip|Re.2005 Kai}}{{QuestRewardEquip|Fw 190T Kai}}{{QuestRewardEquip|Fw 190 A-5 Kai (Skilled)}}
 +
| 1.05|| 1.10|| 1.075
 +
|-
 +
!C
 +
|{{QuestRewardEquip|Ju 87C Kai}}{{QuestRewardEquip|Swordfish Mk.III (Skilled)}}
 +
| 1.05|| ??|| ??
 +
|-
 +
!D
 +
|{{QuestRewardEquip|F4F-3}}{{QuestRewardEquip|F6F-3N}}{{QuestRewardEquip|F6F-5N}}{{QuestRewardEquip|FR-1 Fireball}}{{QuestRewardEquip|F4U-2 Night Corsair}}
 +
| 1.05|| 1.10|| 1.10
 +
|-
 +
!E
 +
|{{QuestRewardEquip|F4U-1D}}{{QuestRewardEquip|FM-2}}{{QuestRewardEquip|SBD-5}}{{QuestRewardEquip|TBF}}
 +
| 1.05|| 1.10|| 1.10
 +
|-
 +
|colspan=5 style="text-align:left"|Bonus = A x B x C x B x E
 +
*A group bonus is only applied once per group.
 +
*A group bonus is not applied for zero-slot planes
 +
|}
 +
 +
 +
{|class="wikitable" style="text-align:center; width:800px"
 +
! colspan=2|Ships
 +
! style="width:87px"|Map-Wide
 +
! style="width:87px"|E3-1
 +
! style="width:87px"|French Hime
 +
|-
 +
! colspan=2|{{Ship/Banner|Richelieu/Kai|small=true}}
 +
| rowspan=3|1.1x
 +
| 1.25x
 +
| 1.17x
 +
|-
 +
! colspan=2|{{Ship/Banner|Italia|small=true}}
 +
| 1.2x
 +
! rowspan=2|-
 +
|-
 +
! {{Ship/Banner|Roma/Kai|small=true}}!! {{Ship/Banner|Bismarck/Drei|small=true}}
 +
|-
 +
! colspan=2|{{RedPlane}} [[Dive Bomber]]s / {{BluePlane}} [[Torpedo Bomber]]s
 +
! rowspan=2|-
 +
! rowspan=2|-
 +
|1.2x
 +
|-
 +
! colspan=2|{{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
 +
|1.7
 +
|}
1,429

edits