Line 25:
Line 25:
==Branching Table==
==Branching Table==
{{MapBranchingTable
{{MapBranchingTable
−
|title = E-3 Branching Rules
+
|title = E-3 Start Point
−
|id = ???
+
|id = 55-3
−
|order = ???
+
|order = 0,1,2
−
|?? -> ?? =
+
|0 -> 1 = * Single Fleet
+
|0 -> 2 = * Combed Fleet
+
}}
+
+
{{MapBranchingTable
+
|title = E-3 Branching Rules (Start Point 1)
+
|id = 55-3a
+
|order = 1,A1,C,C1
+
|1 -> A1 = * Does not meet the requirements to go to A
+
|1 -> A = * Meet '''ALL''' of the following requirements:
+
** Fleet is Fast
+
** Amount of DD ≥ 2
+
** Amount of CL ≥ 1
+
** Amount of CV(B) ≤ 1
+
|A1 -> A = * Meet '''ALL''' of the following requirements:
+
** Amount of DD ≥ 2
+
** Amount of CV(B) ≤ 1
+
|A1 -> A2 = * Does not meet the requirements to go to A
+
|C/empty -> C1,C2 = Choose your own adventure!
+
|C1 -> D = * Meet '''ANY''' of the following requirements:
+
** Amount of CL = 0
+
|C1 -> E = * Does not meet the requirements to go to D
+
}}
+
{{MapBranchingTable
+
|title = E-3 Branching Rules (Start Point 2)
+
|id = 55-3b
+
|order = F,F2,H1,H,I,J,M,Q,R,T,U,S
+
|F -> F1 = * Does not meet the requirements to go to F2
+
|F -> F2 = * Meet '''ALL''' of the following requirements:
+
** Amount of DD ≥ 3
+
** Fleet is Fast '''or''' TCF with (F)BB(V) = 0
+
** Amount of (F)BB(V) ≤ 1
+
** Amount of SS(V) = 0
+
|F2 -> G/resource = * '''Force G''' if fleet is TCF
+
|F2 -> H1 = * Does not meet the requirements to go to H
+
|F2 -> H/empty = * Meet '''ALL''' of the following requirements:
+
** Amount of CV(B) ≤ 1
+
** Amount of CV(L/B) ≤ 3
+
** Amount of (F)BB(V) ≤ 3
+
** <s>Amount of (F)BB(V) + CV(B) ≤ 4</s> (redundant)
+
** Amount of (F)BB(V) + CV(L/B) ≤ 5
+
** Fleet does '''not''' contain SS(V)
+
|H1 -> H/empty = * Meet '''ALL''' of the following requirements:
+
** Amount of CV(B) ≤ 2
+
** Amount of (F)BB(V) ≤ 2(?)
+
** Amount of (F)BB(V) + CV(L/B) ≤ 5(?)
+
|H1 -> H2 = * Does not meet the requirements to go to H
+
|H/empty -> I/empty,J/empty = Choose your own adventure!
+
|I/empty -> K,L = Choose your own adventure!
+
|J/empty -> O = * Fleet is STF
+
|J/empty -> M = * Fleet is CTF
+
|M -> M1 = * Does not meet the requirements to go to N or M2
+
|M -> M2 = * Meet '''ALL''' of the following requirements:
+
** Does not meet the requirements to go to N
+
** Fleet is Fast
+
** Amount of CL + DD = 4
+
|M -> N = * Meet '''ALL''' of the following requirements:
+
** Fleet is Fast
+
** Amount of CL + DD ≥ 5
+
** Amount of (F)BB(V) + CV(L/B) ≤ 4
+
|Q -> R/empty = '''Force R''' if fail LoS Check
+
|Q -> T/empty = * Meet '''ALL''' of the following requirements:
+
** Fleet contains [[Akashi Kai]] or [[Akitsushima Kai]] or [[Yamashio Maru Kai]](any AO?)
+
** Pass the LoS Check (CnX = ? on Hard)
+
|Q -> U = * Meet '''ALL''' of the following requirements:
+
** Does not meet the requirements to go to T
+
** Pass the LoS Check (CnX = ? on Hard)
+
** Amount of (F)BB(V) ≤ 3
+
** Amount of CVL ≤ 2
+
** Fleet contains AV or amount of CL + DD ≥ 5
+
|Q -> S = * Meet '''ALL''' of the following requirements:
+
** Does not meet the requirements to go to T or U
+
** Pass the LoS Check (CnX = ? on Hard)
}}
}}
−
=XX's Guide=
+
=Memetail's Guide=
+
+
==Map overview==
+
E3 is a two-phase map using both Single Fleets and Combined Fleets.
+
* This map uses two locks:
+
** [[File:{{ROOTPAGENAME}} Tag 3.png]] ''' Expeditionary Fleet Advance Team''' (Single Fleets)
+
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''Mediterranean Combined Fleet''' (Combined Fleets)
+
* Multiple LBAS will be available to sortie after completing their unlock requirements, 1 LBAS will be available to sortie along with a second base only usable in defense.
+
** 1 LBAS will be available to Sortie after completing Phase 0.5
+
** A second LBAS will be available to Sortie partway through Phase 1.66
+
** Air raids will occur on this map.
+
+
==Phase 0.5 - Unlock the Boss Node==
+
The following steps have to be performed to unlock the first boss:
+
{|class="wikitable"
+
! !! E !! C2
+
|-
+
| Hard || S x2 || S
+
|-
+
| Medium|| ? || ?
+
|-
+
| Easy || ? || ?
+
|-
+
| Casual|| ? || ?
+
|}
+
+
<tabber>
+
|-|Node E=
+
* Single Fleet: '''0-1CV(L/B), 0-2(F)BB(V), 0-3XX, 1-2CL, 2-3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
+
* Route: {{MapRoute|1||A|red|B|blue|C|blue|C1|red|E|red}}
+
** Bringing a '''Slow''' fleet with multiple heavier ships such as (F)BB(V) or CV(B) will encounter extra battles
+
** AD/AP at node {{MapRoute|E|red}} is 50/100 on Hard
+
+
|-|Reach C2=
+
* For the fleet used, refer to Node E as it is the same fleet.
+
* Route: {{MapRoute|1||A|red|B|blue|C|blue|C2|red}}
+
** [[Installation|Anti-installation]] equipment are required to clear this node.
+
** Node {{MapRoute|C2|red}} contains [[PT Imp]]s along with other surface ships
+
{{Anti-PT Imp Setups}}
+
+
</tabber>
+
After completion, 1 [[LBAS]] will be available to Sortie
+
+
==Phase 1 - Ruin the French Battleship's Vacation==
+
+
<tabber>
+
|-|Light Fleet=
+
* CTF: '''1(F)BB(V), 1CV, 2CVL, 2CA(V) + 1CL, 1CA(V), 1CLT, 3DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|L|red}}
+
** Shortest route that reaches the boss.
+
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
+
+
|-|Heavy Fleet=
+
* STF/CTF: '''2-3(F)BB(V), 0-1CV(B), 0-2CVL, 0-2XX + 1CL, 2-3DD, 2-3XX''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|I|blue|L|red}}
+
** XX cannot be a SS(V) (?)
+
** Bringing 5 or more (F)BB(V)+CV(B) will encounter extra battles at: {{MapRoute|H1|pink|H2|red}}
+
** Will face an extra Air Node at {{MapRoute|F1|pink}} in exchange for allowing a heavier fleet and disregarding speed.
+
</tabber>
+
* LBAS: Range 6 to {{MapRoute|L|red}}, 60/160 AD/AP on Hard (138/276 on Last Dance)
+
* It is recommended to bring [[AACI]].
+
+
==Phase 1.33 - Open a Path to J==
+
This phase has only 1 requirement:
+
Reach node {{MapRoute|G|green}}
+
* TCF: '''0-2CAV, 0-2CL, 4-6DD + 1-2CL, 3-5DD, 0-2CA(V)''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F2|red|G|green}}
+
** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node
+
* Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map.
+
+
==Phase 1.66 - Clear a Path to the Boss==
+
The following steps have to be performed to unlock the final boss of E3:
+
{|class="wikitable"
+
! !! P !! N
+
|-
+
| Hard || S x2 || S x2
+
|-
+
| Medium|| ? || ?
+
|-
+
| Easy || ? || ?
+
|-
+
| Casual|| ? || ?
+
|}
+
+
<tabber>
+
+
|-|Node P=
+
* For the fleet used, refer to Phase 1 as it is the same fleet.
+
* Route: {{MapRoute|2||F|red|F2|red|H|blue|I|blue|K|red|P|red}}
+
** The Heavy Fleet from Phase 1 will encounter an extra Air Node at {{MapRoute|F1|pink}}
+
* [[Installation|Anti-installation]] equipment are required to clear this node.
+
* Node {{MapRoute|P|red}} contains [[PT Imp]]s along with other surface ships
+
+
|-|Node N=
+
* CTF: '''1(F)BB(V), 0-1CV, 1-2CVL, 1-2CA(V), 0-1CL, 0-1DD + 1CL, 0-2CA(V), 0-2CLT, 3-4DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F2|red|H|blue|J|blue|M|red|N|red}}
+
** The amount of CL + DD in the fleet must be ≥ 5 to avoid an extra battle at {{MapRoute|M2|red}}
+
** 1CVL may be swapped for 1CV(B) but will face an extra Air Node at {{MapRoute|H1|pink}}
+
** [[Installation|Anti-installation]] equipment are required to clear this node.
+
** Node {{MapRoute|N|red}} contains [[PT Imp]]s along with other surface ships
+
</tabber>
+
+
{{Anti-PT Imp Setups}}
+
+
After completing Node {{MapRoute|P|red}}, the second [[LBAS]] will be available to Sortie
+
+
==Phase 2 - Boot the Boss from the Mediteranean==
+
+
* STF: '''3(F)BB(V), 0-1CV, 0-2CVL, 0-1XX, 0-1[[Akitsushima Kai]]/[[Akashi Kai]] + 1CL, 0-1CVL, 0-2CA(V), 0-2CLT, 0-1AV, 2-3DD''' (Slow?) [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|U|red}}
+
** An [[Emergency Anchorage Repair]] node is available at {{MapRoute|T|blue}} if [[Akitsushima Kai]] or [[Akashi Kai]] are present
+
* There is a LoS check to enter node {{MapRoute|U|red}}
+
* LBAS: Range 8 to {{MapRoute|U|red}}, 184/367 AD/AP on Hard (255/509 on Last Dance)
+
* It is recommended to bring [[AACI]].
+
* Nodes {{MapRoute|F2|red|O|red}} are Submarine nodes
+
** It is recommended to bring 1-2 [[OASW]] capable ships and/or use 1 LBAS with ASW Patrol Craft
+
+
==Phase 2.5: Debuff==
−
===Phase 2 debuff===
+
Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss.
−
{| class="wikitable"
+
* The following requirements are needed to complete the debuffing process.
−
!
+
−
! N
+
{|class="wikitable"
−
! P
+
! !! P !! N !! S !! LBAS !! M
−
! S
−
! LBAS
−
! F1?
−
! M?
−
! M1?
|-
|-
−
| Hard
+
| Hard || S || S || S || AS || S
−
| S
−
| S
−
| S
−
| AS
−
| AS?
−
| S?
−
| S?
|-
|-
−
| Medium
+
| Medium|| S || S || ? || ? || ?
−
|
|-
|-
−
| Easy
+
| Easy || S || S || ? || ? || ?
−
|
|-
|-
−
| Casual
+
| Casual|| ? || ? || ? || ? || ?
−
|
|}
|}
+
+
<tabber>
+
+
|-|Node P=
+
* For the fleet used, refer to Phase 1 as it is the same fleet.
+
+
|-|Node N=
+
* For the fleet used, refer to Phase 1.66 as it is the same fleet.
+
+
|-|Node S=
+
* STF: '''1-3(F)BB(V), 0-1CV, 0-2CVL, 0-3XX + 1CL, 0-2CA(V), 0-2CLT, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
+
* Route: {{MapRoute|2||F|red|F1|pink|F2|red|H|blue|J|blue|O|red|Q|pink|S|red}}
+
+
|-|LBAS=
+
* LBAS: Air Defense
+
* This can be done passively since getting AS on the air raid requires an LBAS set on "defense" with a strong enough air-defense
+
+
|-|Node M=
+
* For the fleet used, refer to Phase 1.66 Node {{MapRoute|N|red}} as it is the same fleet.
+
+
</tabber>
+
=YY's Guide=
=YY's Guide=
+
+
=Foreign Aircrafts (for future bonus tables)=
+
{|class="wikitable mw-collapsible mw-collapsed"
+
!Nation
+
!{{GreenPlane}}<br>[[Fighter]]s
+
!{{RedPlane}}<br>[[Dive Bomber]]s
+
!{{BluePlane}}<br>[[Torpedo Bomber]]s
+
!{{Land-based Attack Aircraft}}/{{Interceptor Fighter}}{{Interceptor Fighter2}}<br>[[:Category:Land-Based Attackers|LB Bombers]]/[[Interceptor]]s
+
!{{Seaplane}}{{SeaplaneFighter}}{{LargeFlyingBoat}}<br>[[Seaplane]]s
+
!{{YellowPlane}}{{Autogyro}}<br>Other
+
|-
+
!US
+
|{{QuestRewardEquip|F4F-3}}{{QuestRewardEquip|F4F-4}}{{QuestRewardEquip|F6F-3}}{{QuestRewardEquip|F6F-5}}{{QuestRewardEquip|F6F-3N}}{{QuestRewardEquip|F6F-5N}}{{QuestRewardEquip|XF5U}}{{QuestRewardEquip|FR-1 Fireball}}{{QuestRewardEquip|F4U-2 Night Corsair}}
+
|{{QuestRewardEquip|SBD}}{{QuestRewardEquip|F4U-1D}}{{QuestRewardEquip|FM-2}}{{QuestRewardEquip|SBD-5}}{{QuestRewardEquip|SB2C-3}}{{QuestRewardEquip|SB2C-5}}{{QuestRewardEquip|F4U-4}}
+
|{{QuestRewardEquip|TBD}}{{QuestRewardEquip|TBF}}{{QuestRewardEquip|TBM-3D}}{{QuestRewardEquip|TBM-3W+3S}}
+
|{{QuestRewardEquip|B-25}}
+
|{{QuestRewardEquip|OS2U}}{{QuestRewardEquip|SOC Seagull}}{{QuestRewardEquip|SO3C Seamew Kai}}{{QuestRewardEquip|PBY-5A Catalina}}
+
|{{QuestRewardEquip|S-51J}}{{QuestRewardEquip|S-51J Kai}}
+
|-
+
!British
+
|{{QuestRewardEquip|Fulmar}}{{QuestRewardEquip|Seafire Mk.III Kai}}{{QuestRewardEquip|Corsair Mk.II}}{{QuestRewardEquip|Corsair Mk.II (Ace)}}
+
|{{QuestRewardEquip|Skua}}
+
|{{QuestRewardEquip|Swordfish}}{{QuestRewardEquip|Swordfish Mk.II (Skilled)}}{{QuestRewardEquip|Swordfish Mk.III (Skilled)}}{{QuestRewardEquip|Barracuda Mk.II}}{{QuestRewardEquip|Barracuda Mk.III}}
+
|{{QuestRewardEquip|Spitfire Mk.I}}{{QuestRewardEquip|Spitfire Mk.V}}{{QuestRewardEquip|Spitfire Mk.IX (Skilled)}}
+
|{{QuestRewardEquip|S9 Osprey}}{{QuestRewardEquip|Swordfish (Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.II Kai (Reconnaissance Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.III Kai (Seaplane Model)}}{{QuestRewardEquip|Swordfish Mk.III Kai (Seaplane Model/Skilled)}}{{QuestRewardEquip|Fairey Seafox Kai}}
+
|{{QuestRewardEquip|Fulmar (Reconnaissance Fighter/Skilled)}}
+
|-
+
!Italian
+
|{{QuestRewardEquip|Re.2001 OR Kai}}{{QuestRewardEquip|Re.2005 Kai}}
+
|{{QuestRewardEquip|Re.2001 CB Kai}}
+
|{{QuestRewardEquip|Re.2001 G Kai}}
+
|{{QuestRewardEquip|SM.79}}{{QuestRewardEquip|SM.79 bis}}{{QuestRewardEquip|SM.79 bis (Skilled)}}
+
|{{QuestRewardEquip|Ro.43 Reconnaissance Seaplane}}{{QuestRewardEquip|Ro.44 Seaplane Fighter}}{{QuestRewardEquip|Ro.44 Seaplane Fighter bis}}
+
|
+
|-
+
!German
+
|{{QuestRewardEquip|Bf 109T Kai}}{{QuestRewardEquip|Fw 190T Kai}}{{QuestRewardEquip|Fw 190 A-5 Kai (Skilled)}}
+
|{{QuestRewardEquip|Ju 87C Kai}}{{QuestRewardEquip|Ju 87C Kai Ni (w/ KMX)}}{{QuestRewardEquip|Ju 87C Kai Ni (w/ KMX/Skilled)}}
+
|
+
|{{QuestRewardEquip|Me 163B}}{{QuestRewardEquip|Fw 190 D-9}}{{QuestRewardEquip|Do 17 Z-2}}{{QuestRewardEquip|Do 217 E-5 + Hs293 Initial Model}}{{QuestRewardEquip|Do 217 K-2 + Fritz-X}}
+
|{{QuestRewardEquip|Ar196 Kai}}
+
|
+
|-
+
!French
+
|
+
|
+
|
+
|
+
|{{QuestRewardEquip|Laté 298B}}{{QuestRewardEquip|Loire 130M}}
+
|
+
|}
+
+
==Bonus==
+
{|class="wikitable" style="text-align:center"
+
!Group
+
!Plane
+
!Mapwide
+
!Boss 1
+
!Boss 2
+
|-
+
!A
+
|{{QuestRewardEquip|Corsair Mk.II}}{{QuestRewardEquip|Corsair Mk.II (Ace)}}{{QuestRewardEquip|Fulmar (Reconnaissance Fighter/Skilled)}}
+
| 1.05|| 1.10|| 1.15
+
|-
+
!B
+
|{{QuestRewardEquip|Re.2005 Kai}}{{QuestRewardEquip|Fw 190T Kai}}{{QuestRewardEquip|Fw 190 A-5 Kai (Skilled)}}
+
| 1.05|| 1.10|| 1.075
+
|-
+
!C
+
|{{QuestRewardEquip|Ju 87C Kai}}{{QuestRewardEquip|Swordfish Mk.III (Skilled)}}
+
| 1.05|| ??|| ??
+
|-
+
!D
+
|{{QuestRewardEquip|F4F-3}}{{QuestRewardEquip|F6F-3N}}{{QuestRewardEquip|F6F-5N}}{{QuestRewardEquip|FR-1 Fireball}}{{QuestRewardEquip|F4U-2 Night Corsair}}
+
| 1.05|| 1.10|| 1.10
+
|-
+
!E
+
|{{QuestRewardEquip|F4U-1D}}{{QuestRewardEquip|FM-2}}{{QuestRewardEquip|SBD-5}}{{QuestRewardEquip|TBF}}
+
| 1.05|| 1.10|| 1.10
+
|-
+
|colspan=5 style="text-align:left"|Bonus = A x B x C x B x E
+
*A group bonus is only applied once per group.
+
*A group bonus is not applied for zero-slot planes
+
|}
+
+
+
{|class="wikitable" style="text-align:center; width:800px"
+
! colspan=2|Ships
+
! style="width:87px"|Map-Wide
+
! style="width:87px"|E3-1
+
! style="width:87px"|French Hime
+
|-
+
! colspan=2|{{Ship/Banner|Richelieu/Kai|small=true}}
+
| rowspan=3|1.1x
+
| 1.25x
+
| 1.17x
+
|-
+
! colspan=2|{{Ship/Banner|Italia|small=true}}
+
| 1.2x
+
! rowspan=2|-
+
|-
+
! {{Ship/Banner|Roma/Kai|small=true}}!! {{Ship/Banner|Bismarck/Drei|small=true}}
+
|-
+
! colspan=2|{{RedPlane}} [[Dive Bomber]]s / {{BluePlane}} [[Torpedo Bomber]]s
+
! rowspan=2|-
+
! rowspan=2|-
+
|1.2x
+
|-
+
! colspan=2|{{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
+
|1.7
+
|}