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Difference between revisions of "User:Ninnin/Sandbox/1"
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{|class="wikitable" style="width:950px; font-weight:bold; text-align:center; vertical-align:middle" | {|class="wikitable" style="width:950px; font-weight:bold; text-align:center; vertical-align:middle" | ||
− | ! Installation Type | + | ! width:=15% colspan=2|Installation Type |
! width:=15% colspan=2| Soft-Skinned | ! width:=15% colspan=2| Soft-Skinned | ||
! width:=15% colspan=2| {{Enemy/Link|Isolated Island Princess}} | ! width:=15% colspan=2| {{Enemy/Link|Isolated Island Princess}} | ||
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! width:=15% colspan=2| {{Enemy/Link|Supply Depot Princess}}<br>(Post Cap) | ! width:=15% colspan=2| {{Enemy/Link|Supply Depot Princess}}<br>(Post Cap) | ||
|- | |- | ||
− | ! Number Equipped | + | ! width:=15% colspan=2| Number Equipped |
! Single | ! Single | ||
! Multiple | ! Multiple | ||
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! Multiple | ! Multiple | ||
|- | |- | ||
− | + | |{{GreenAmmo}} | |
+ | |{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}} | ||
|colspan="2" |2.5 | |colspan="2" |2.5 | ||
− | |colspan="2" |1.75 | + | |colspan="2" |1.75/1.7? |
!colspan="2" | | !colspan="2" | | ||
|colspan="2" |1.75 | |colspan="2" |1.75 | ||
!colspan="2" | | !colspan="2" | | ||
|- | |- | ||
− | + | |{{RedAmmo}} | |
+ | |{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} | ||
!colspan="2" | | !colspan="2" | | ||
!colspan="2" | | !colspan="2" | | ||
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!colspan="2" | | !colspan="2" | | ||
|- | |- | ||
− | + | |{{AntiGroundArtillery}} | |
+ | |{{EquipmentLink|WG42 (Wurfgerät 42)}} | ||
|1.3 | |1.3 | ||
|1.82 | |1.82 | ||
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|1.625 | |1.625 | ||
|- | |- | ||
− | + | |{{AntiGroundArtillery}} | |
+ | |{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}} | ||
|1.25 | |1.25 | ||
|1.875 | |1.875 | ||
− | |1.3 | + | |1.3/1.5? |
|2.145 | |2.145 | ||
|1.5 | |1.5 | ||
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|1.68 | |1.68 | ||
|- | |- | ||
− | + | |{{DepthCharge}} | |
+ | |{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}} | ||
|1.2 | |1.2 | ||
|1.56 | |1.56 | ||
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|1.38 | |1.38 | ||
|- | |- | ||
− | + | |{{LandingCraft}} | |
+ | |[[:Category:Landing_Craft|Landing Craft]] Type Multiplier | ||
|colspan="2" |1.4 | |colspan="2" |1.4 | ||
|colspan="2" |1.8 | |colspan="2" |1.8 | ||
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|colspan="2" |1.7 | |colspan="2" |1.7 | ||
|- | |- | ||
− | | | + | |width:=15% colspan=2 |{{IM2}} Landing Craft Improvement Multiplier |
− | |colspan="8"|1 + (Average ★ /50) [ | + | |colspan="8"|1 + (Average {{Colour|#45a9a5|★}} /50) [{{Colour|#45a9a5|★Max}} 1.2x] |
− | |colspan="2" | | + | |colspan="2" |1 + (Average {{Colour|#45a9a5|★}} /50){{ToolTip|<sup>{{TextGlow|N|#FDF0BC|text-colour=black|glow-size=2px}}</sup>|Any Landing Craft: 1<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + Ho-Ni}}: 2<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC (Panzer II/NA)}}: 3}} |
|- | |- | ||
− | | | + | | |
+ | |{{EquipmentLink|Toku Daihatsu Landing Craft}} | ||
|colspan="2" |1.15 | |colspan="2" |1.15 | ||
|colspan="2" |1.15 | |colspan="2" |1.15 | ||
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|colspan="2" |1.2 | |colspan="2" |1.2 | ||
|- | |- | ||
− | | | + | | |
+ | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + T89 Medium tank / Toku DLC + Ho-Ni}} | ||
|1.5 | |1.5 | ||
|1.95 | |1.95 | ||
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|2.08 | |2.08 | ||
|- | |- | ||
− | | | + | | |
− | | | + | |{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)}} |
− | |||
− | |||
|colspan="2"| 1.5 | |colspan="2"| 1.5 | ||
|colspan="2"| 1.2 | |colspan="2"| 1.2 | ||
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|colspan="2"| 1.3 | |colspan="2"| 1.3 | ||
|- | |- | ||
− | | | + | | |
− | + | |{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment}} | |
− | + | !colspan="2"| | |
− | + | !colspan="2"| | |
− | + | !colspan="2"| | |
− | !colspan="2" | | + | !colspan="2"| |
+ | !colspan="2"| | ||
|- | |- | ||
− | | | + | | |
+ | |{{EquipmentLink|M4A1 DD}} | ||
|colspan="2" |1.1 | |colspan="2" |1.1 | ||
|colspan="2" |1.8 | |colspan="2" |1.8 | ||
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|colspan="2" |1.2 | |colspan="2" |1.2 | ||
|- | |- | ||
− | | | + | | |
+ | |{{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Daihatsu / Soukoutei (AB)}} | ||
| 1.1 | | 1.1 | ||
| 1.21 | | 1.21 | ||
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| 1.43 | | 1.43 | ||
| 1.3 | | 1.3 | ||
− | | 1. | + | | 1.56 |
|colspan="2" | ? | |colspan="2" | ? | ||
| 1.5 | | 1.5 | ||
| 1.65 | | 1.65 | ||
|- | |- | ||
− | + | |{{Amphibious Tank}} | |
+ | |{{EquipmentLink|Special Type 2 Amphibious Tank}} | ||
|1.5 | |1.5 | ||
|1.8 | |1.8 | ||
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|2.55 | |2.55 | ||
|- | |- | ||
− | | | + | |width:=15% colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier |
− | |colspan="8"|1 + (Average ★ /30) [ | + | |colspan="8"|1 + (Average {{Colour|#45a9a5|★}} /30) [{{Colour|#45a9a5|★Max}} 1.33x] |
− | |colspan="2"| | + | |colspan="2"|Apply again |
|- | |- | ||
− | + | |{{RedPlane}} | |
+ | |Carrier-based Dive Bomber | ||
!colspan="2" | | !colspan="2" | | ||
− | + | |1.4 | |
− | | | + | |2.45 |
+ | |1.5 | ||
+ | |3.0 | ||
|colspan="2" |1.3 | |colspan="2" |1.3 | ||
!colspan="2" | | !colspan="2" | | ||
|- | |- | ||
− | + | |{{Seaplane}}{{SeaplaneFighter}} | |
+ | |[[SPB|Seaplane Bombers]]/[[SPF|Fighters]] | ||
|colspan="2" |1.2 | |colspan="2" |1.2 | ||
!colspan="2" | | !colspan="2" | | ||
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!colspan="2" | | !colspan="2" | | ||
|- | |- | ||
− | !colspan=" | + | !colspan="12"| Airstrike-Only Multipliers |
|- | |- | ||
− | + | |{{Land-based Attack Aircraft}} | |
+ | |Land Based Attack Aircraft | ||
!colspan="2" | | !colspan="2" | | ||
|colspan="2" |1.18 | |colspan="2" |1.18 | ||
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|colspan="2" |2.1 | |colspan="2" |2.1 | ||
|- | |- | ||
− | + | |{{Land-based Attack Aircraft}} {{Seaplane}} {{RedPlane}} | |
+ | |Bombers (Post cap) | ||
!colspan="2" | | !colspan="2" | | ||
|colspan="2" |1.7 | |colspan="2" |1.7 |
Revision as of 21:45, 28 July 2022
Installations are an enemy-type representing "land-based installations", and are characterized by high armor and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to be destroyed. Installations are typically found as bosses or as boss escorts.
General Characteristics
- They have different damage statuses instead of the normal ones used for ships.
Ship Damage Label | Installation Damage Label |
---|---|
Lightly Damaged (小破) |
Confused (混乱) |
Moderately Damaged (中破) |
Damaged (損害) |
Heavily Damaged (大破) |
Broken (損壊) |
Sunk (撃沈) |
Destroyed (破壊) |
Installation Classification
Installations are classified by two categories: Ship Type (BB, BBV, CV) and Toughness (Soft Skin or Hard Skin).
Ship Type
Type | Characteristics |
---|---|
Battleship (BB) | Examples are Artillery Imps and Central Princess.
|
Aviation Battleship (BBV) | Most installations fall under this category.
|
Carrier (CV) | Example is Lycoris Princess.
|
Skin Toughness
Type | Characteristics |
---|---|
Soft Skin | Examples are Supply Depot Princess, Harbour Princess and Northern Princess.
|
Hard Skin | Examples are Isolated Island Demon, Artillery Imp, and Harbour Summer Princess.
|
Attack Behavior
- Support expedition can attack Instllation.
Air strike
- Normal dive bombers will not attack installations during the air strike phase. (wikiwiki say otherwise need to be checked)
Dive-Bombers that can attack installations | |||
---|---|---|---|
This is a segment from a bigger article. See Combat/Anti-Installation for details on Installation mechanics.
Carriers will only attack installations in the shelling phase if equipped with Torpedo Bombers or Anti-Installation Dive Bombers.
| |||
AAR AAR AAR |
Shelling
- Submarines can attack installations during shelling if equipped with a Special Type 2 Amphibious Tank.
- They will only target instllation during the shelling.
- They will be able to attack installations at night regardless of equipment.
- Their low firepower makes them poor anti-installation ships.
- Carriers are unable to perform CVCI on installations, even if equipped with anti-installation dive bombers.
- Ise and Hyuuga can perform the suisei-CI against installation with any Dive Bombers.
Closing torpedo
- They cannot be targeted by torpedoes.
- Opening and closing torpedoes will fail to trigger if only installation targets remain.
Nitght Battle
- The torpedo stat is ignored when calculating night battle damage against installations. Please see Night Battle for more details.
- This makes destroyers, light cruisers, and heavy cruisers much weaker unless equipped with anti-installation equipment.
- When targeting installation the Cut-in choice will ignore any equiped torpedo.
- Except Special DD Cut-in that include a main gun (torpedo stat is still considered equal to 0).
- Night shelling Carrier willl behave like normal surface ship.
- This include Ark Royal's night swordfish attack.
- Air night attacks ignore all anti-installation bonus
- The attack can target installation even if no anti-anstallation dive bombers is equiped
Damage Calculation
- During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
- When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
- Anti-installation is very important during night battle when the cap is raised to 360.
- Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
- However improvement that give "Yasen" is taken into account.
- Supply Depot Princess is the only known installation that takes post-cap damage from anti-installation equipment.
- This makes her vulnerable to getting one shot by nuke setups. See below for details.
- Pairing rockets or mortars give better multipliers than using them individually. Eg. WG/WG instead of WG/T4.
- While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.
- The Armor Percing modifier (post-cap) is effective against installation.
Calculation
Installation generaly have a lot of HP and/or armor. But there is multiple different cumulative bonuses against them that allow to do massive damage. These bonuses are divided into 5 group and are calculated in the following order:
- Ship type bonuses
- General mutiplicative bonuses
- Specific equipment bonuses:
- 11th regiment bonuses
- M4A1 bonuses
- Ho-Ni bonuses
- Landing craft synergy bonuses
- General additive bonuses
- Post-cap bonuses against Supply Depot Hime
Bonuses
Ship type bonuses
Ship type | Target | Bonuses |
---|---|---|
DD/CL | Artillery Imp | x1.4 |
SS(V) | Any installation | +30 |
General mutiplicative bonuses
These bonuses are the only one that depend on the ennemy targeted.
Installation Type | Soft-Skinned | Isolated Island Princess | Artillery Imp | Harbour Summer Princess | Supply Depot Princess (Post Cap) | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Number Equipped | Single | Multiple | Single | Multiple | Single | Multiple | Single | Multiple | Single | Multiple | |
AA Shells |
2.5 | 1.75/1.7? | 1.75 | ||||||||
AP Shells |
1.85 | 1.3 | |||||||||
WG42 (Wurfgerät 42) | 1.3 | 1.82 | 1.4 | 2.1 | 1.6 | 2.72 | 1.4 | 1.68 | 1.25 | 1.625 | |
Anti-Ground Rocket Launcher |
1.25 | 1.875 | 1.3/1.5? | 2.145 | 1.5 | 2.7 | 1.25 | 1.75 | 1.2 | 1.68 | |
ASW Mortars |
1.2 | 1.56 | 1.2 | 1.68 | 1.3 | 1.95 | 1.1 | 1.265 | 1.15 | 1.38 | |
Landing Craft Type Multiplier | 1.4 | 1.8 | 1.8 | 1.7 | 1.7 | ||||||
Landing Craft Improvement Multiplier | 1 + (Average ★ /50) [★Max 1.2x] | 1 + (Average ★ /50) N Any Landing Craft: 1 Landing Craft + Ho-Ni: 2 DLC (Panzer II/NA): 3 | |||||||||
Toku Daihatsu Landing Craft | 1.15 | 1.15 | 1.15 | 1.2 | 1.2 | ||||||
Landing Craft + T89 Medium tank / Toku DLC + Ho-Ni |
1.5 | 1.95 | 1.2 | 1.68 | 1.5 | 2.1 | 1.6 | 2.4 | 1.3 | 2.08 | |
Daihatsu Landing Craft (Panzer II/North African Specification) | 1.5 | 1.2 | 1.5 | 1.6 | 1.3 | ||||||
Toku Daihatsu Landing Craft + 11th Tank Regiment | |||||||||||
M4A1 DD | 1.1 | 1.8 | 2.0 | 2.0 | 1.2 | ||||||
Armed Daihatsu / Soukoutei (AB) |
1.1 | 1.21 | 1.3 | 1.43 | 1.3 | 1.56 | ? | 1.5 | 1.65 | ||
Special Type 2 Amphibious Tank | 1.5 | 1.8 | 2.4 | 3.24 | 2.4 | 3.24 | 2.8 | 4.2 | 1.7 | 2.55 | |
Amphibious Tank Improvement Multiplier | 1 + (Average ★ /30) [★Max 1.33x] | Apply again | |||||||||
Carrier-based Dive Bomber | 1.4 | 2.45 | 1.5 | 3.0 | 1.3 | ||||||
Seaplane Bombers/Fighters | 1.2 | 1.5 | 1.3 | ||||||||
Airstrike-Only Multipliers | |||||||||||
Land Based Attack Aircraft | 1.18 | 1.6 | 2.1 | ||||||||
Bombers (Post cap) | 1.7 | 1.55 |
Notes
- With the exception of Post-cap and the LHA Bonus, the Armed Daihatsu + Soukoutei (AB) bonus only applies in Daytime combat. (Landing Craft type bonus still functions at night)
Specific equipment bonuses
The following multipliers are pre-cap, but are applied after Flat Damage Bonuses from Toku Daihatsu Landing Craft and M4A1 DD are added:
If M4A1 DD is Equipped | ||
---|---|---|
Pre-Cap Bonus | 1.4 | |
If Armed Daihatsu + Soukoutei (AB) are both Equipped | ||
Equipment | Single | Multiple |
IJN Landing Craft | 1.2 | |
Group A |
1.1 | 1.32 |
Group B |
1.2 | 1.32 |
Maximum Group Bonus | 1.32 |
Flat Damage Bonuses
Amount Equipped | 1 | 2 | 3 | 4 |
---|---|---|---|---|
WG42 (Wurfgerät 42) | 75 | 110 | 140 | 160 |
Shipborne Model Type 4 20cm Anti-ground Rocket Launcher | 55 | 115 | 160 | 190 |
Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment) | 80 | 170 | ? | ? |
Type 2 12cm Mortar Kai | 30 | 55 | 75 | 90 |
Type 2 12cm Mortar Kai (Concentrated Deployment) | 60 | 110 | 150 | 180 |
Airstrike-only Bonus | ||||
Bombers (Supply Depot Princess Only) |
100 (Post-cap) |
Notes:
- With the exception of the bomber bonus, Flat damage bonuses are pre-cap
Equipment Setups
Below are recommended equipment setups for anti-installation. The order of the equipment is for illustrative purposes only. It does not matter what order the equipment are in.
Battleships | |
---|---|
Equipment Setup | Notes |
This setup is the basic setup for battleships. Because battleships can hit the damage cap easily, they do not benefit much from anti-installation equipment. The standard artillery spotting setup will allow them to be effective against all other targets including the installation. | |
This is an option where you will be facing soft-skinned installations. Taking a Type 3 shell will limit the battleship's effectiveness against all other targets. Careful consideration must be made into whether it is worth it. | |
/ | An alternative setup for Nagato Kai Ni and Mutsu Kai Ni. The landing craft/amphibious tank will make their Touch attacks deal significant damage to installation enemies. Keeping the seaplane, allows them to perform artillery spotting to maintain some effectivenes against other targets. |
This is a unique setup available to Musashi Kai Ni that allows her to have the best of both worlds. | |
Heavy Cruisers | |
Equipment Setup | Notes |
This is the standard anti-installation setup for all heavy cruisers. It allows them to artillery spot and deals decent damage against installations. | |
This is an alternative setup only for aviation cruisers. It removes the ability to artillery spot for much more powerful anti-installation damage at night. | |
Light Cruisers | |
Equipment Setup | Notes |
This is the standard "nuke" setup. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess. | |
An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power. | |
Destroyers[1] | |
Equipment Setup | Notes |
Same as the "nuke" setup used by light cruisers. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess. | |
/ | This is an alternative setup that preserves their ability to double attack at night while maintaining decent anti-installation power. This setup works best if the Landing Craft or Amphibious Tanks are upgraded to maximise damage. It also allows them to perform well against non-installation targets at night. |
/ | An alternative "nuke" setup if you are lacking Landing Craft or Amphibious Tanks. It will still deal significant damage to Supply Depot Princess. |
This setup is currently unique to Tashkent. It functions much like the light cruiser setup with a powerful night battle double attack. | |
Carriers/Light Carriers | |
Equipment Setup | Notes |
This is only to be used if you have one of the anti-installation dive bombers. It will allow the carrier to still perform CVCI against other targets. | |
The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensure that carriers will do significant damage to installations and other targets. | |
Seaplane Tenders | |
Equipment Setup | Notes |
Same "nuke" setup used by light cruisers. For 4-slot AVs, they can either take a 2nd anti-ground rocket or a seaplane fighter as the wild card. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against Supply Depot Princess. |
- ↑ High-angle main guns can stand in for the small-caliber main guns.
Additional Information
Landing Craft/Amphibious Tank Capable Ships
Ships that can equip Landing Craft / Amphibious Vehicles | |||||
---|---|---|---|---|---|
Type | Landing Craft | Both & | Amphibious Vehicle | ||
DD | Kai Ni D Kai Ni D Kai Ni D Kai Ni D | Kai Ni | |||
CL | Kai Ni D Kai Ni Toku | ||||
CAV | Kai Ni Toku | ||||
(F)BB(V) | Kai Ni Juu | Kai Ni C | |||
CVL | Kai Ni Sen | ||||
AV | Kai Ni Toku | ||||
AO | |||||
LHA | |||||
SS(V) | All | ||||
RE |
Soukoutei (Armored Boat Class): Shinshuu Maru Ka-Tsu tanks | ||||
[edit] |
Attack Animation
Somme Anti-installation equipemnts will change the attack animation. There is no relation between the presence/abscence of animation and the presence/abscence of anti-installation damage bonus.
- rocket animation:W42, gruond rocket, ASW mortar
- Landing craft:animation
These animation will be override by:
- Artillery spoting
- Night cut-in